Directed by Ciaran Foy. Produced by Jason Blum, Scott Derrickson, and Brian Kavanaugh-Jones. Written by C. Robert Cargill and Scott Derrickson. Release date: August 21, 2015.
Sinister was released in 2012, made a lot of money, got decent critical reviews, but otherwise wasn't particularly memorable. But because of the first one of those elements - that it grossed over $75 million on a budget 25 times less than that - it only made sense for the studio to almost immediately start working on the sequel. Now we have Sinister 2, which has a larger budget, somehow, that continues a trend of bad, cash-grab horror movie sequels.
It's almost a little bit of a surprise that Sinister 2 is a legitimate sequel, and not a prequel, given that the mystery from the first film has already been solved - we know what the evil entity is and how it operates - so the only thing left to do is discover its origin, or something like that. Instead, though, we follow the deputy from the first film (James Ransone), as he investigates a new house where the evil demon-thing, called "Bughuul," may be wanting to kill another family and steal away a child to consume his soul, because that's what Bughuul likes to do with its time.
The Collins family is the target this time around. The mother, Courtney (Shannyn Sossamon), recently left her abusive husband (Lea Coco), taking her two sons, Dylan and Zach (Robert Daniel Sloan and Dartanian Sloan) with her. Dylan starts talking to ghost children who show him snuff films, Zach slowly turns into a little brat, the husband harasses the family and tries to take back his children, and our deputy starts to get feelings for Courtney. Aren't obligatory romances fun?
Do you remember how, in the first Sinister, we didn't even see Bughuul until something like halfway through? There was a mystery about it, we weren't quite sure what was going on, or why. And it was a scarier demon-thing because of that. In Sinister 2, we see Bughuul before we get a title card. The more you see the scary monster, the less scary it becomes, and Bughuul is no exception to this. By the time we see it in full form, it comes across less like a scary demon-thing and more like an annoyance.