Justin Says: Some games age better than others, something like Super Mario World is basically just as good today as it was in 1990. Resident Evil is not one of those games. Back in a bygone era when voice acting was mostly done by whoever was around the office instead of professionals, Resident Evil managed to piece together some laughably bad moments of dialogue. A combination of cringe-worthy puns, poor talent and script that was likely hastily and shoddily localized from the original Japanese Bio Hazard, does a bang up job of sucking pretty much all the tension out of this otherwise survival horror.
Roller Coaster Tycoon 3
Paul Says: RollerCoaster Tycoon and its sequels let players build their own theme parks, most notably with gigantic sprawling roller coasters with all kinds of loops and twists. But the real mayhem was when you unintentionally (or intentionally, if you're a horrible human being) designed your roller coasters into high speed death traps that would throw your park guests into walls or fling them out across the sky. Heck, you could even build rides that would keep park guests stuck in their seats for months of in-game time. Things could get even crazier in RollerCoaster Tycoon 3, which introduced ragdoll physics and let you experience your amusement park attractions/killing machines from the perspective of your poor victims.