Shamus Young explains why everything you're getting hyped about from E3 2010 might suck.
Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.
Is EA's Online Pass a product or a service? Or neither? Or both?
Square-Enix isn't lying when it says a Final Fantasy VII remake is practically infeasible.
You don't have to put a story in your game, but if you do, try to make it not suck.
Is voice acting in games really a good thing?
Some long-time Civilization fans are getting pretty steamed.
Five games to use in your next discussion about whether or not games are art.
Congratulations, Ubisoft, on making DRM so awful that it might eventually work.
Seems like everyone these days is playing Farmville. Let's fix that.
These are four words that we'd all be better off never speaking - or hearing - again.
If Farmville isn't that fun, why are so many people playing it?
MMOG developers could learn a lot from playground designers.
StarCraft 2's match-making could leave players out in the cold.
Hooray for developers who care about something other than shinier graphics.
Anyone designing an MMOG needs to be designing a framework for two different audiences: The one they'll have at launch, and the one they'll have three years after that.