PC users aren't just losing their dedicated servers, they're losing much more.
Shamus Young attempts to make the game industry less dysfunctional by arguing with a rhetorical wall and hoping things change for the better.
Key fetch quests need to be revamped or ditched.
It's not "Survival Horror," it's "Survival" or "Horror."
Leveling: how to do it right, how to mess it up completely.
Why don't RPGs have decent in-game economies?
Shamus wants his cake, and wants to eat it too.
Champions Online takes the jokes too far.
Shamus wants his cheat codes and difficulty levels back. Oh, and a push-to-win button.
Shamus Young discusses subscription-based games, and whether you're getting enough bang for your buck.
Shamus Young switches sides and goes pro-DRM.
Can 2D games make a comeback in a 3D world?
Online activation is not reasonable, it's anti-consumer.
Procedurally generated worlds are offering new possibilities to gamers, but are they set to overtake the handcrafted worlds of old?
Buy game. Download mods. Create game you actually want to play.
It's beginning to look a lot like...Christmas?