Extra PunctuationThe Worst Part of Each King's Quest GameExtra Punctuation - RSS 2.0
King's Quest 6: Heir Today, Gone Tomorrow
Usually held up as the 'best' King's Quest, and take that for what it's worth considering the competition, this one actually has some half-decent writing and art design (Probably because it was being co-designed by Jane Jensen, who later helmed Gabriel Knight). Between it and KQ3 the pattern seems to be that the games improve when King Graham's son Alexander is the lead, although his character can be interpreted in this game without too much creative thinking as an obsessed stalker whose principle task is to get around a restraining order.
Point of Maximum Bullshit: The funny thing about KQ6 is that you can still accidentally die very easily, but it's also surprisingly easy to accidentally win, without having completed a number of side objectives to ensure the best possible ending, and then you have to watch the world's most depressing royal wedding where no-one showed up but two guards and the castle's resident twat.