Shoot Club

Shoot Club: The Quake Wars Wars, Part One

Tom Chick | 4 Oct 2007 17:00
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1. Hack the Shield Controls

My friend Trevor and me are staring at the 'Play on LAN' screen, which is empty.

"How do you host a game?" I ask.

"Fuck if I know. Where's the 'Host Game' button?"

We stare at the 'Play on LAN' screen some more. Nothing. It's an empty server list. We hit 'Refresh List' a few times, just for the heck of it.

"Go back to the main menu," Trevor suggests.

There's no 'Host Game' button there, either.

"Go back to 'Play on LAN'."

There's still no 'Host Game' button, which isn't surprising, since we were just there. I click on 'Refresh List', for old times' sake.

"Check the main menu again," he says. We're in that phase of the troubleshooting process where you keep checking the same screens over and over in the hopes that something will change next time you go there. But the 'Host Game' button isn't falling for it. It continues to elude us.

I don't know if it's an id thing or a Splash Damage thing or an Activision thing - Quake Wars has more names on it than a NASCAR car - but for some reason, there's no easy way to host a game. You're apparently supposed to just go online to play and leave the server setup and maintenance to the pros.

"Well, if you guys can't figure it out," Douglas says, "I'm just going to play Halo 3. Let me know when you're ready." One by one, all the guys poised to play Quake Wars stop waiting at the 'Play on LAN' screen and drift away into other pursuits.

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