This Is How We Do ItFrom Beginner to Expert: The Ultimate Diablo 3: Reaper of Souls GuideThis Is How We Do It - RSS 2.0
Check back in the future for updates to this guide! Last Updated: August 28.
New to Diablo 3? Having a tough time handling Torment 6? Or are you just looking to make sure you already know everything there is to know about this game? What we're building here is a comprehensive guide on taking you from beginner to expert as quickly as possible. This is your crash course in all important things Diablo 3. This is what you need to know about the journey from level 1 to 70, the pre-Torment hurdle, the Torment purgatory, and finally the end-game marathon.
Ready to take your game to the next level?
This is how we do it.
- Phase 1: 1-70
- Phase 2: Pre-Torment
- Starter Barbarian Build
- Starter Crusader Build
- Starter Demon Hunter Build
- Starter Monk Build
- Starter Witch Doctor Build
- Starter Wizard Build
- Phase 3: Pre-End-Game
- Phase 4: End-Game
Phase 1: The Blitz (1-70)
The opening phase of the game is your race to level 70. If this is your first time playing Diablo 3, then you'll have to complete the campaign before you can unlock Adventure Mode, which is where you'll be spending the rest of your game time - and, arguably, where the fun really begins.
If you want to be as efficient as possible, then Adventure Mode is your ticket to the fastest level 70 completion times. While it may be tempting to play through the campaign on higher difficulties for greater challenge and reward, you will net greater rewards by speeding to Adventure Mode as quickly as possible. If you already have Adventure Mode unlocked, you can hit 70 in about five hours, without any outside help, by following some strict guidelines:
- At level 1 in Adventure Mode, your followers have better weapons than your starting weapon. Steal a weapon from your follower for an immediate damage boost!
- As soon as you can, buy rings and amulets that add to damage. These are most useful at low levels, when they will tremendously boost your damage. Around levels 6 and 10 is when merchants begin to sell damage rings and amulets, respectively.
- Invest in rubies. Craft the highest-level ruby you can and put it in your weapon socket for a significant damage boost. At the highest levels, when you begin to stack Critical Hit Chance, emeralds become the only choice for weapon sockets, but before then you'll get far more value out of a ruby. You can put your second-best ruby in your helm socket for bonus XP.
- Salvage everything you pick up; you need the materials to craft yourself better gear. If you're running low on gold, and you have a decent stockpile of crafting materials, then you can start selling items you find, prioritizing Rare items (yellows).
- Prioritize crafting gear that buffs your damage. Unless you're playing hardcore, your toughness is far less important than your damage output. Your weapon is what you should be investing most into, since it will be the main contributor to your damage.
- Don't waste gold. Only spend gold if you will immediately make use of the investment - don't buy stash space until you need it; don't upgrade your artisans until you will use the higher-level recipes that will be unlocked, etc.
- Don't waste gold un-socketing gems from items. If you salvage an item, you will get the gem back for free.
- The stats you ideally want on your gear throughout your leveling process will be: Main stat for damage (Strength, Dexterity, or Intelligence, depending on your class), vitality for survivability, and bonus experience for faster leveling, in that order of priority. At higher levels, Resistance to All Elements, Critical Hit Damage, and Critical Hit Chance become important, but only once you're able to start stacking them.
- Play at a difficulty that maximizes your XP per hour. While your earn more XP at higher difficulties, it takes longer to kill monsters. Monster health scales up faster than XP reward, making it generally less efficient to raise your difficulty unless you are overkilling enemies - that is to say, you deal more than enough damage to kill most enemies in one hit. In general, "Hard" is likely to be the difficulty you'll be playing on the most.
- Run the Cursed Chest bounties in Act 1 and Act 4. Cursed Chest bounties result in a tremendous amount of XP per hour, because not only are you getting the bounty completion reward, but the bounty sends you 100-200 enemies to kill in a short amount of time. Acts 1 and 4 have the easiest and most accessible Cursed Chest bounties. If you fail to kill 100 monsters in the given time and don't earn the bonus chest, then you need to lower your difficulty setting. Update: These events now spawn much less frequently; I wouldn't recommend remaking your game over and over to farm these. Instead, do Rifts.
- Rifts are another great source of XP, as well as loot. You can gain multiple levels per rift, and in a rift, the drop rates of Legendary items are doubled. Finding good loot means you have to spend less time and resources crafting, and good items will help you kill faster - and thus level faster.
- If you are playing solo in Adventure Mode, hire your follower immediately. There is no quest to complete to find your followers.
- Starting at level 42, you can potentially equip gear with the Reduced Level Requirement property. You want to craft a level 60 weapon with the Reduced Level Requirement property - use the Mystic to reroll if necessary - to receive a tremendous damage boost. It may be difficult to get the maximum amount of Reduced Level Requirement, so you may have to wait a few levels before equipping your weapon if you cannot afford more crafts/rerolls.
If possible, play in a party. The bonuses from +XP gear is now shared party-wide; plus, you will naturally kill monsters quicker with four players in a party because you'll be dealing four times the damage, but with the way monster scaling works, your enemies will have less than four times the amount of health.