What did the first day of the Game Tech and Programming track have to offer? Soup, cities, randomness and time.
Triangle Games Conference coverage.
What, if any effect, will the casual gaming boom have on the core gamer?
Peter Tamte, the president of Atomic Games, breaks the silence about Six Days in Fallujah.
Hint: Force players to act out some of the most horrifying moments in human history.
"What Makes Us Epic?" That was the question that Epic President Dr. Mike Capps posed for his keynote at TGC '09. The answer? Give talented people near-impossible tasks to do, but don't give them Pop-Tarts.
What you missed: Reviewer bashing, Fallujah woes, time travel and the casual-centric future of game development.