Escapist EditorialsThe Escapist's Most Anticipated Games of 2014Escapist Editorials - RSS 2.0
Dragon Age: Inquisition
Platform: PC, PS3, PS4, Xbox 360, Xbox One
Release Date: Q3 2014
Greg says: Everyone knows my love of this series at this point, but everything I've seen from Mike Laidlaw about Inquisition looks like it will blow the past two games away. Rather than static quest givers and consistent worlds, Inquisition aims to deliver a dynamic single player RPG in which your choices aren't telegraphed. How you complete a quest or an objective is just as important as whether you do it or not. Add in the keep management sub-system, and a new dark fantasy story on a next gen console, I'm sold. Of course, I will have to pan it to prove to you guys I'm no shill, but in my heart, Inquisition already has 5 stars.
The Elder Scrolls Online
Developer: ZeniMax Online Studios
Publisher: Bethesda Softworks
Platform: PC, PS4, Xbox One
Release Date: April 4, 2014 (PC) and June, 2014 (PS4, Xbox One)
Greg says: The gravy train might have left MMO station, but The Elder Scrolls Online is still chugging along hoping to make a killing. Many Skyrim fans wanted to take their stories online, and Bethesda decided to double down and give them what they wanted. The MMO still feels very much like the single player experience, but it has a lot more trappings to it. The advanced PVP mechanics might be the thing to push ESO into profitability, but I'm excited to see how it will fare in the MMO market now that WoW's sun is waning.
Developer: Marauder Interactive
Release Date: TBA 2014
Paul Says:A cross between Homeworld-style real-time strategy and Wing Commanderspace flight simulator, this indie title puts you into the cockpit of a high-tech interceptor as you battle against enemies of the Empire. Warp in into hostile enemy space, outnumbered and surely outgunned, and command your fleet of Imperial warships as you strive to conquer the galaxy - and purify all who oppose you.
Developer: Turtle Rock Studios
Publisher: 2K Games
Platform: PC, PS4, Xbox One
Release Date: Q3
Justin says: On the surface, Evolve gives off some strong Left 4 Dead vibes, which makes sense considering this is the same studio that brought us those games, but there appears to be a lot of refinement going into it. The basic gameplay involved a team of four player controlled hunters looking to take down a player controlled monster. Rather than simply voiced characters like in Left 4 Dead, each hunter has a unique suite of skills and abilities and likewise the monster will vary as well. One spin on the situation is that initially the monster is attempting to avoid the players until it can feed and gather its strength, then the hunters become the hunted. We'll learn more about the game in February, but I'm glad this didn't fall by the wayside after the THQ bankruptcy.