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Curses 'n Chaos - 1-2 Players Local - Available on Steam and PSN
Curses 'n Chaos is one of those games that's entirely too simple to be fun for long, until you've played it for 15 hours, and are considering another attempt on the level you're stuck on while you're trying to fall asleep. I didn't beat it, and I won't pretend I came close. It's tough, and I'm not that talented. It struck me immediately, though, because of its suggested simplicity, alongside the esoteric crafting diagram.
Each level consists of fighting off 10 waves of baddies, and then taking down the boss. You can't move forward til you've done this, which is dramatically more difficult than it might sound. Every level takes place on a single screen. No scrolling, no verticality. Just you (and hopefully your buddy) fighting off endless minions, and then probably getting murdered by the boss. You've got an owl companion as well, which serves as an extra inventory slot. Each player has one item slot, and everything in the game is single-use, so you don't have to worry about inventory management. You can deliver an item to Owly, or you can have him drop off whatever he's carrying for you to use.
The crafting is weird, and took some time to figure out, but once you've got the concept, you'll feel kind of silly for wondering what it all meant up to that point. You'll craft weapons, like ballista and shuriken, as well as consumables, like food and health potions. I'm not going to spoil the crafting system - and honestly, it took me way longer than it should have to figure out it - because it's a fun thing to discover as you play through the game. Fair warning, though. As incredible as "Mighty Fire Elemental" might sound as a companion, it's not a companion, it's a stupid one-use fire spell that I spent like a million gold to craft. /rant
Curses 'n Chaos is a delightful experience if you're short on friends, but you won't want to pass the controller when it's someone else's turn, so if you've got a couch-ful of people, you might want to favor Crawl.