New information shines some light on just why Mobigame is putting up such a fight over the Edge trademark.
Join The Escapist's writers and editors each weekday afternoon for an look at the issues important to you.
Section 8 adds its own twists to a concept that feels very, very familiar.
Tim Langdell's litigious defense of his "Edge" trademark has made him the target of much scorn, but the uncomfortable truth is that he has a legitimate case.
Can the casual browser game, Disciple cure my fear of PvP?
Aion is a beautiful game with more potential under the hood than is visible at first glance.
The Escapist staff show off their favorite animal buddies.
Phillip Levin offers some advice to Capcom on how to reboot the Resident Evil series.
The fine print in exhibitor contracts for major trade shows is getting more and more dangerous. Here are the six worst examples from the current crop.
Champions Online has an incredibly robust character creation mode, and a bunch of really nifty ideas under the hood. Unfortunately, it needs a lot more polish before it's ready to go anywhere.
It's surprising how after a life spent slaying virtual monsters, we still know so little about how to handle death.
Downloadable content is a natural fit for multiplayer games, but falls short when it comes to the single-player experience.
Nathan Meunier goes behind the scenes to see how indie game classic Cave Story is being reborn on WiiWare.
Games tend to come apart at the seams if you don't play them the way you're supposed to, but some of the most enjoyable games are the ones that break in entertaining ways.
This week in gaming, we look back at Atari's First Computer and recall fond memories of trying to save lemmings from certain doom.
This week, we look at tragic love affairs between Atari and Nintendo, EA and Marvel, and Uwe Boll and good cinema.