Original Release: 1992, Platform: NES, Game Boy
In 1997 I saw all three of the Star Wars Special Edition films in theaters. And while I today count myself among the many fans who think the changes made by the Special Editions are practically blasphemous, I'd be lying if I said I didn't enjoy them at the time. I was only ten at the time, after all, and while I had seen the Star Wars movies prior to that, it was still amazing to watch them (besmirched as they were) on the big screen. That experience, perhaps more than anything else, solidified me as a lifelong fan of the franchise.
So when my Dad gave me a crisp 100 dollar bill for my birthday that year, there was no question as to what I was going to do with it. I bought a VHS copy of A New Hope, an X-Wing toy and a copy of Star Wars for Game Boy. In retrospect, Star Wars is not a fantastic game. It's not terrible by any means, but it's made frustrating by level design that occasionally borders on the maze-like. No matter how many times I played through the game, I don't think I ever completed the rescue mission on the Death Star without first spending an hour wandering around trying to figure out where everything is.
It was always worth it when I reached the end though, and got to play through the Battle of Yavin. I've always been a sucker for space battles and while the Game Boy game's rendition might not be as epic or accurate as other versions, it was the greatest thing in the world for a kid like me with no other options and dreams of flying an X-Wing.