Developers are increasingly aware of the disabled in their audiences, but deaf gamers are still being left out in the cold. Robert Ashley looks at how game developers are slowly improving the experience for deaf players.
The Future of Gaming
Casual, downloadable and ubiquitous. Where we're headed, where we may already be.
Handhelds and cell phones may let players game on the go, but developers have yet to realize the possibilities of truly mobile gaming. Spanner speaks with LocoMatrix founder Richard Vahrman about how his cell phone gaming platform is blurring the lines between real-world and game-world.
For a brief period in 2008, indie game designers got a foothold on retail shelves by bundling their games with fashionable T-shirts. Unfortunately, it didn't last. Jared Newman takes a closer look at the failed experiment that was EGP Apparel.
Nintendo may have won a decisive victory against Sega in the 1990s, but for some console warriors the battle rages on. Peter Parrish documents the evolution of the Sonic the Hedgehog fanboy.
Think computer opponents in games are hard now? Wait until A.I. researchers get through with them. Michael Cook examines how the industry and academia are profiting from an open dialogue on artificial intelligence.