Massively multiplayer online games don't just provide a space for people to play together - they provide a place form friendships with people from all over the world. Joshua Loomis recounts how his experience in World of Warcraft helped him meet his current girlfriend.
Gamers without Borders
The international stage of gaming - localization, region locking and other issues.
It can be hard to get your multiplayer fix when you're constantly on the move - especially when you're hundreds of miles from the nearest patch of dry land. J.D. Levite details the challenges of gaming in the Navy, and why it's worth the effort anyway.
What goes into a great videogame translation? A few of the industry's legendary localization experts give you the inside story.
What do medieval Japanese warriors and giant fighting robots have in common? Probably a lot more than you think. Ollie Barder examines the influence of samurai on mecha, and how that influence has led to a particularly unique genre of videogames.
Thanks to the internet, game development can happen anywhere. So why do so many studios often seem to huddle together in the same region? Jason Della Rocca sheds some light on the question of clustering, and how governments, game developers and universities can use it to their advantage.