Dan thought he was willing to do anything for a job at his favorite game studio, Explosive Entertainment. But that was before he was subjected to the most excruciating final interview he had ever experienced. Kevin Spiess pores over every detail of Dan's Explosive interview.
Are you one of those people that always want "story" with your gaming? This week's issue is for you! We feature four great short stories on games, gaming, and gamers.
If you work in quality assurance, you're spending half your life in a game. But what if you lost track of the other half? Jennifer Estaris gives us a portrait of Myra, a game developer who takes her job a little too seriously.
What do MMOG characters do when they're not under players' command? In Richard Hehemann's estimation, they gather together to seek comfort from a cruel, uncaring world they can neither control nor understand.
Brandic stood in the doorway of a small room, filled with chairs arrayed in a circle. He was about to enter when he heard a man - a barbarian fighter by the looks of him - speak.
Sometimes it's hard to tell when a game stops being a game. But when you start bludgeoning your opponent with a 360 controller, you've probably crossed that line. Seth Able tells the story of a Street Fighter rivalry that becomes dangerously real.