Can Civ IV teach you about Central American history? Or World of Warcraft improve your German? If Dickinson College's course offerings are any indication, they can. Todd Bryant examines how he and his employer are integrating games into their college classrooms with encouraging results.
The New School
Videogame education has moved out of the basement and onto campus.
After a failed attempt at teaching game design through Counter-Strike mods, one UC Berkeley teacher learned that the best way to engage his students was also the most primitive. Robert Yang recounts how playing outside helped his students learn the fundamentals of game design.
You're probably used to blowing up gas stations in videogames - but what if it was your job to save them? Robert Janelle plays Response Ready and speaks with developer Distil Interactive about how games can help train employees to perform better at their jobs.
Can a bunch of teenagers really impact the world of games development? The answer, according to Dean Reilly, is a resounding "Yes!"
"I have no respect for people who teach in a game program who haven't worked in the industry." That's a sentiment you'll hear a lot from game developers, but it's based on a set of assumptions that aren't necessarily all true. Brenda Brathwaite looks at the conflict between the industry and the academy, and finds some common ground between both factions.