Thanks to the proliferation of user-friendly game creation software, the amateur game development scene is more crowded than ever. Unfortunately, so are the forums devoted to it. Bradley Campbell explains how online indie game development communities aren't as helpful as they initially seem.
This year alone, thousands of professional game developers are moving from one company to the next as studios close and new opportunities present themselves. But not many have an entire country between their old life and their new one. Brenda Brathwaite recounts her epic journey from Savannah to San Francisco.
Making it on your own as an independent game designer is tough in any locale, let alone a place that can feel downright alien to a Westerner. But some independent game-makers have chosen to give it a go in the megalopolis that is Tokyo. Ryan Winterhalter speaks with three Western designers who dare to call the Japanese capital home.
Game designers are some of the industry's best customers and worst hardcore fans. They simply don't stick with most games long enough to appreciate them as gamers. But as Ian Schreiber illustrates, nearly every designer has one or two special games that keep him or her coming back.