Jennifer Mercurio of the ECA had a front row view of the landmark case that brought videogames into the Supreme Court, and what she saw was both surprising and encouraging.
No More Space Stations
Giving players access to the dwellings of videogame characters can contribute more to the sense of a living, dynamic world than any number of cut scenes.
The worlds created in children's games are as rich as those in adult games, but adult players don't always see that richness.
Designers tired of churning out the same old space marines and fantasy adventurers can draw fresh inspiration from the pages of history - and literature.