"In order to have a discussion about the future of independent game studios, we must first have a discussion about intellectual property." N. Evan Va Zelfden sits down with Binu Philip, presidentof Edge of Reality, to talk about IP, games,and why it's rewarding to be an independent developer.
The Little Guy
"I sat down in a room in the San Jose Convention center and basked in the greatest gathering of artistic intelligence I'd experienced in my entire life." Patrick Dugan presents Scratchware Auteurs, a roundtable of independent design from GDC 2006.
In Japan, there's another face of independent development that doesn't have a direct parallel in the west. John Szczepaniak looks at the world of doujin soft.
"We didn't take any money from publishers because we didn't want any publishers f---ing up our game." Jim Rossignol looks at the trials and successes of independent developer Introversion, creators of Uplink and Darwinia, and where their future is headed.
A decade-long gamble might just save a small town. Justin McElroy tells us about TickStorm, and how they're planning on using their games to help the small town that they call home.