My alarm clock just went off. I don't particularly enjoy the morning, but I still wander over to my computer and take a sneak peak at what the day will bring. I read my email; I have a message waiting for me. Enter: Drama. One of my employees has resigned. He says he'll help for one week and make sure all of his affairs are in order, but after that, he's gone and there is no changing his mind. I don't understand why. He said he loved helping and loved being a part of the group, but it's time to move on. How does one determine when it's "time to move on"? Does one ever think about how this will affect others that rely on his contributions?
I continue with my morning. I sit down, and I get some work done. General housekeeping-type things come first. Some people need access to the secure areas we work within, applications need addressing and it's important for me to keep up with the guild's banter to know exactly what is going on. I need to compose a message to the core congratulating them on the progress we made last week, but that can come later.
Right now, the important matter at hand is finding a replacement for my advisor. I compose a few letters explaining the situation, and I hope for a quick response. This a dangerous situation. To the core of the group, a hole in leadership is a flaw to be exploited. The only thing I can do is attempt to find a suitable replacement.
I have a brief meeting with my closest advisor about what's been going on. We discuss what we should do about it. Then, we lay out plans for the week ahead, which we submit to the other advisors for approval.
It's noon and time for a break. I set my work aside for a few minutes and head to work. My office, I mean, where I'm the employee and follow the corporate rules of my employer. My employees are actually members of my WoW guild, and the task of managing their various wants and desires has become almost a second job.
Case in point, I need to stop by the "bank" and make a few deposits. Not a real bank, but the in-game WoW bank. The deposits are loot from previous adventures. A few of my "departments" have requested withdrawals that need to be fulfilled. I make sure everyone has what they need and decide to drop in on some of my "employees," hard at work. It doesn't take long for me to have someone ask me for a raise. I'll consider it; it's only the 11th time this week I've been asked this very same question. I make my way back to my office and continue with my day.
I spend the rest of the day working (both jobs) and taking suggestions from my guild members. Everyone has ideas, but no one wants to help implement them. It's like this every day. People are quick to judge and criticize but when asked to step up, it's extremely unlikely that anyone will.
Someone asks me to change some facet of our corporate policy. The funny thing is, this policy was just changed based on someone else's suggestion. Now this new guy wants it changed back to the way it was.
Something I had to learn very quickly is that you can't make everyone happy. There is always going to be someone who feels the need to complain, who feels that we aren't progressing fast enough, who feels that something will always need to be changed. It makes me want to scream. It can't be had both ways. We chose a plan and that is the plan we stick to. I wish the guild would realize that they contribute to these game plans, despite the fact they talk otherwise.
In one hour, a raid is due to start. Trying to organize one of these things can be a living nightmare, but it's something I live for. Participants have to be chosen, currency has to be given out, strategies must be planned and researched and everyone must be at their peak. The night has a 50/50 chance of being successful. Which way we go is dependent on who is involved.