"In the past few years, PC game journalism has been dominated by one thing: the sheer amount of time it takes to play massively multiplayer online games. Of course, you can go off and hide in a corner, pretend to be an expert in one of the many other genres that make up the great messy corpus of PC gaming, but you'd be kidding yourself that it was going to work out for you in the long term. Editors, sub-editors, writers, readers: They all want to know what is going on with MMOGs. Hell, they may not even care to play them, but they want reviews, anecdotes and flavors to be delivered by someone. They want to see inside and get reports from those virtual places. These internet explorations make interesting times for games, and even if you're not there to see it all, you certainly expect someone else to be. That someone has, for the last three years, been me."
Jim Rossignol goes on-location to the burgeoning, third-world melting pot of the game industry, the MMO.