The Escapist Magazine
Issue 184
Minority Report
Race and videogames.
Editor's Note Letters to the Editor

When it comes to portrayals of Latinas in videogames, most characters fall into one of three stereotypes - and none of them are particularly flattering. Christina González probes the game industry's limited perspectives of Hispanic women.

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The controversy over perceived racist undertones in Resident Evil 5 may have made Capcom seem culturally insensitive, but it's nothing compared to the Most Racist Game of All Time: Punch-Out!! for the NES.

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Game developers don't shy away from World War II's bloodiest battles when looking for inspiration, but they've skipped over one of the most significant events of that era: the Holocaust. Emanuel Maiberg ponders the long-term impact of this error of omission.

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A Native American game developer has figured out a way to create new speakers of a language in danger of dying out, and it involves a bit of clever programming. Chris LaVigne speaks with Don Thornton, creator of RezWorld, and examines how native communities are using games to preserve their cultures and traditions.

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There's one circuit of American competitive gaming where minorities are actually in the majority: fighting games. Ray Huling takes a closer look at the demographics of competitive fighting game players and what they might mean to gamers at large.

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