I was expecting this to be about hastening the heat death of the universe. Somewhat.
Which using your computer to do this is contributing to. Somewhat.
Eh, heat death of the universe is only its "destruction", in the sense that it would become unlivable (and thus useless) from our perspective, at least it wouldn't stop existing whatsoever.
A couple very good points! Let me answer in order:
So does your existence, check out entropy. I hope you're proud.
As above, heat death of the universe is a manner of its destruction, but it isn't quite as total as absolute annihilation. Also, I recall reading a theory that due to the irreversible, unstoppable nature of entropy, it could be considered a measure of time - so, I guess everything contributes to destruction of the universe, in a way, yes, but putting it like that is a bit like saying everyone commits a form of suicide by aging.
Me? I'm being proactive here, by posting this I'm taking decisive action in not just petty erosion of the complex systems that enable life but in absolute eradication of all that is and ever was. Please don't lump me in with ambitionless bottom feeder world destroyers like that.
Are there any realities we've created where the number of intelligences outweigh we meat people (perspective depending)? (If not that puts us at the bottom rung of the sim)
I wouldn't say so, since AFAIK we haven't yet created a true self-aware AI (although our idea of the inner workings of consciousness are still quite vague, so it's kind of hard to even tell how far we are from that objective).
That being said, we're still enjoying a fast pace of technological progress, so (while according to that theory, bottom rung is generally the most likely) we still stand a chance of creating a matryoshka reality of our own later down the line.
Also you've assumed a single observer. We're multiplayer.
Now, this is a little vague since I don't know if it refers to my point of focus narrative or the odds of appearing in a shallow or deep sim.
Regarding the former, it only makes sense if we think of humanity as players - it could however also be seen as a part of the playground like in a single player strategy (which is more what I've been having in mind) - it's just that this element would, apparently, not be designed to function out of focus.
If you mean the odds of appearing in a shallow/deep sim (or even "real reality"), this does rely on the assumption of a certain equality of consciousness - that if you pool together all the existing sentients across all sims, deep or shallow, and the main reality, your odds of being each specific individual are equal, so you'll spawn in a reality with more independent entities. This assumption stems from our (my?) limited understanding of the nature of consciousness and is likely to be, at least to a degree, incorrect (for instance AFAIK brain hemispheres act with some degree of independence and talking to someone without raising your voice too much can supposedly elicit different responses based on from which side you approach them, indicating normal human psyche is not as uniform as we tend to believe), but in the absence of a clear system for quantifying the "strength" of consciousness and its structure, I find this assumption of equality acceptable as the simplest possible model.
Unlimited processing power? Admin's PC master race, keeps on upgrading, from certain perspectives as good as unlimited.
This relies on an assumption that we're an important enough project to receive upgrades. Furthermore, it's contingent on the assumption that there is no upper ceiling for technological progress, whereas, in theory, it should for example be impossible to write an amount of data within a system greater than the amount of data necessary to perfectly describe it - this would mean that either the system simulating us has data storage bigger than its point of focus (and that's assuming near-perfect write efficiency), or there should be noticeable granularity (think pixelization) on super-small scale, that will grow in scale as we go down the sim ladder (incidentally, I recall reading an article claiming this may have been recorder, but the results for that particular experiments weren't entirely conclusive anyway).
And there's assumption that they're looking at the humans. You ever looked at a fish tank? Fish are fun to watch.
True enough - again, I'm looking from the perspective of trying to find a unique feature of the apparent POF area and humanity fits the bill well enough, plus it would make sense that a the simulators would want to watch simulated entities rather than dead space rocks and gasballs (as evidenced by the distinct shortage of games featuring no life whatsoever).
Then you've assummed the admin cares about the sim as it not just in it for the lulz.
Yeah, I guess he might be, but pointing that out would detract from the sense of existential terror I'm looking to instill in the readers (although granted, the notion of existing for the lulz is also somewhat disheartening).
I fail to see how Fermi's Paradox is a paradox. It's not remotely paradoxical. There are many logical reasons for why we have not yet been contacted by intelligent life.
Many *possible* reasons, yes, just as there are some reasons why they might want to contact us. I'm not saying this is the only possible explanation for Fermi's Paradox, just that it fits well with an another far-out theory in a manner that I hadn't seen explored before.
This is why people think the earth is flat.
No, you're flat!
Because you're probably a healthy and well-adjusted person without a significant belly! So there! >:-0