TGC 2009: Highlights From the Programming Front
What did the first day of the Game Tech and Programming track have to offer? Soup, cities, randomness and time.
Achron seems to be shaping up well...really looking forward to playing itIt seems to be a whole lot different from any game I've played.
Other games using procedural city generation... Subversion immediately springs to mind.
Served from: 172.31.17.51 | Version: com