214: Home Alone

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I completely lost it and laughed out loud at "SQUIRT".

This is pretty much my experience with Home as well, but I didn't look like John Tesh.

I have looked at Home a bit. I imagine it could be neat to meet previously met friends in there to start a game, but I'm not one to easily start talking to random avatars in a not-directly-game-based setting (as opposed to WoW where you can form guilds and work together).

However, I agree with the point 'civver' made. Netiquette would indicate that if someone in Home starts talking to you, and blunt_killa7329 seemed friendly enough at the start, a response would be appropriate. Or at least moving on quickly as opposed to just standing there, which the author seems to have done repeatedly to various people for an hour, despite a stated intention to play a specific arcade game. And, looking back over the article, I wonder how going into an online service to play a single player game and avoid interaction with people would help the loneliness the author notes he is suffering at the start of the article significantly more than playing a single player game outside of Home. It would seem like a more appropriate solution, for example, would be to play Warhawk, wherein you have teammates and enemies and can find some sort of interaction even if you do not use voice communication.

With regards to Home, it should be noted that the PS3 lets you hook up a USB keyboard, so that you can properly type to people if you desire. There are also settings in Home, if I recall correctly, to turn off chat broadcast to the room from other users so that you don't have to see it all, thus preventing interruption of the arcade game (though the couple should have been private messaging).

I would like to see the single player content in Home have an option to become your avatar's only focus. It would be great if the theatre would let you launch a screen that let you choose trailers to watch (and bandwidth to watch them at), and let you focus solely on the trailer, rather than watching from within the room where there are avatars walking around randomly. The author probably would have been happy if the arcade had functioned in such a fashion, filling the screen and automatically blocking talk from the room.

I can say without a doubt that this meets me entire expectation of what Home would end up being like. I'd used Second Life for a couple years when they announced Home and as Jon mentioned in the beginning, it's pretty much just Second Life minus a lot of the user-made content. However, it's also apparently without some of the rules and freedoms. If someone is pestering you in Second Life, you can mute them, report them, yell at them as easilly as pushing the enter key, I think...

Sounds like Home is pretty... well, limited in allowing you any real freedom. Home, indeed.

Your story, paired with the character's picture in the background, made me rather sad >_>

Anyways, I tend to play most multiplayer games singleplayer these days.

In Guild Wars, for example, I play with AI teammates, instead of a human group. In towns I just stand around, use whatever service NPCs I need, and then leave. Of course, I play a Ritualist, and no one wants a Ritualist on their team, so I treated it as a singleplayer game very early on. Play a Ritualist (or a Mesmer) and you're down for a lot of rejection. (Admittedly the spirit update changed this for us somewhat, but it's still largely the case.)

In Age of Conan, I played in a PvP server, didn't chat with people, just found lone players and ganked them (ah, the good old days of Reanimation Necromancers).

I tried Second Life and couldn't even stand it.

For me, the problem with multiplayer is the other players.

This sounds exactly like Home :(

I hate it.

my biggest problem with Home is the baffling decision to implement scarcity. It's a virtual space, which is supposed to mean infinite possibility. Why then must I WAIT AROUND, standing there like the mannequin I am, because all the FAKE BOWLING LANES are occupied? It makes no sense at all, and I see it purely as a middle finger to the players.

Home in general is one of those ideas that sounded great at the table during the pitch-meeting, because no one takes into consideration the fact that the internet is filled with awful, awful excuses for human beings.

Oh, there I was thinking I was missing out on Home...

Well done by the way, an interesting social experiment haha.

This was sad and hilarious all at the same time.
A true dark comedy.

Well written, great descriptors, truly a good read.
Well done.

Really, you're going to find assholes and such everywhere on the internet, I guess you just got unlucky with it.

Personally, I like HOME for what it is. I haven't met many jerks online personally, and it's a good way to socialize and just have a good time. Of course, it could improve drastically in some areas, the fucking things has to download EVERY SINGLE FREAKIN' [email protected]!, but I still enjoy it whenever I get on.

By the way, L1 is quick chat ;)

Stories like this doesn't help the sterotypical 'console gamer'. Granted PS3 is a few hurdles better than Xbox Live in terms of people being polite, but you know damn well that there's more pricks out there than the nice guys.

Great article. It's both a sad testament to the failure of Home as a new social medium, and a hilarious look at the debachuery that exists in social circles largely dominated by sexually-insecure teenage males.

I hope to see more articles from you, John Tesh. ;)

A sad piece. Quite melancholy with brief intersperses of comedy...

...And yet, quite true. Hamstrung by the lack of content and difficult controls, Home is a sort of haven for 'casual' gamers, Killzone freaks who decide to use their PS3 to its full extent - and therefore play on Home. Within Home, these people do not see the place as somewhere to hang out, enjoy themselves with like-minded people, but as a place where the shunned can congregate like the disheveled losers the freaks perceive them as.

So the freaks point and laugh, exclaiming as they insult you 'because i can' and 'because its fun to insult others'. Why? I guess that's up to them to explain why they take pleasure from the misery of others.

I am never short of any IRL/Online friends on XBL. I love it, always a party or co-op/competive gaming going on.

But yeah, I get that feeling rarely though. I tried Home on my friend's PS3 when it was first released, quite horrible.

:( That's really sad.

I've always preferred gaming with real life friends, but I wouldn't be averse to making new online friends... if they weren't outnumbered by douches like the ones you found. :(

Well that was unsavoury.


I got twp feelings from this article

One is really deep, talking about society and stuff, but I had that feeling before this just reinforced it alittle.

My second is that most, if not all Playstation/Sony Boys/girls(You know who I'm talking about, a Playstation paraphernalia, TV and maybe a laptop/computer are all they have in their "game room", they are all assholes. I also had this feeling before, but I'm always willing to spread my opinipns on wretched Sony.

You just going to leave that bracket open?

Ugh, Home. I remember that surreal night when I decided to try it out. The European version is truly a sight to behold. Mostly British 12 year olds spouting homophobic and racial slurs. Had an interesting chat with one guy but even that ended with him hitting on me... And I was never seen since.

Home in general is one of those ideas that sounded great at the table during the pitch-meeting, because no one takes into consideration the fact that the internet is filled with awful, awful excuses for human beings.

It's always the same.
-"Get together with friends and plan your EPIC gaming sessions"

-"Make new friends and have loads of fun happy times!"

-"Get fag bashed by lactchkey kids while realizing why none of your real friends own a PS3"

-"Desperately try to figure out how to type a response to SHOOT_KILL_DESTROY1745 to tell him that you don't, in fact like it in the arse"

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