Trailers: Ace Combat: Assault Horizon - Combat Ready Trailer

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Ace Combat: Assault Horizon - Combat Ready Trailer

A flythrough of the first level in Ace Combat: Assault Horizon.

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Not a fan of the new dogfighting mechanic. I'd rather keep control of the plane the whole time, instead of going into an on-rails shooting section whenever I'm trying to shoot a plane down. I feel like the gameplay in Ace Combat 5, was pretty much perfect and didn't need to be so drastically changed. (I am aware that there was an AC6, but due to the fact I don't own a 360 I never got a chance to play it, so I'm not exactly sure how it played)

From what we know so far, the Close-Range Assault system is completely optional. 90% of the footage we've seen has been on the 'Optimum'(Novice) controls with Flight Assistance on, all which can turned off.

There is still an 'Original' control setting that allows the planes to roll with the left thumbstick, same as in the older Ace Combat titles.

You can watch some 'Original' control footage with CRA here. http://twitpic.com/5i259l

Ughh, if they're going to throw realism out the window, the first thing to go should be those annoying high-pitch warning sounds. I couldn't even watch the whole video it got so annoying.

Last great flying game i played was Knights of the Sky on the amiga. Not to fond of these target and fire missle the dot in the background. Yeah you see all the close up dog fighting in the trailer buy i bet that will hardly ever happen when you can lock on from a distant.

Avaholic03:
Ughh, if they're going to throw realism out the window, the first thing to go should be those annoying high-pitch warning sounds. I couldn't even watch the whole video it got so annoying.

The missile alert noise is the same as in Ace Combat 6. It's not that bad.

voorhees123:
Last great flying game i played was Knights of the Sky on the amiga. Not to fond of these target and fire missle the dot in the background. Yeah you see all the close up dog fighting in the trailer buy i bet that will hardly ever happen when you can lock on from a distant.

Missiles track much more effectively in Close-Range Assault. You can activate it on any air target when prompted. The 'fighting dots' idea is something the developers are working hard on to change from the previous games. There's also another mode in CRA specifically for getting up close and personal when doing bombing runs and air strikes.

Looks like a very sexy game. Been a while since I've played an Ace Combat title, but not for lack of interest. Might have to pick this one up :)

169 missiles..........

That's all I got to say about this game. Not for me.

I miss Apache Gunship, 8(

While it looks and sounds really cool am I the only one who misses it not being set in Belka, Ustio, Osea with over the top super weapons.

Oh yeah, this is what I've wanted since I first saw Top Gun.

Ben Lawrence:
From what we know so far, the Close-Range Assault system is completely optional. 90% of the footage we've seen has been on the 'Optimum'(Novice) controls with Flight Assistance on, all which can turned off.

There is still an 'Original' control setting that allows the planes to roll with the left thumbstick, same as in the older Ace Combat titles.

You can watch some 'Original' control footage with CRA here. http://twitpic.com/5i259l

Thank God, I was worried there for a bit. My one thought throughout the whole video was "this game looks good, if only I could fly around and fight without all the training wheels." I am glad they are trying something new to get some more fans for the series, but old habits die hard.

From what I've been following it has a few more of those... "cinematic" things that will make things look really bad-ass at the cost of maybe making things too easy. Although it is a side game and not a direct sequel to the series so if it ends up being too easy it's really no harm done as they keep going with the direct numbered sequels.

I jumped in with a couple of the older ones on PS2 but AC6 was the one I put the most time into.

It looks like it's trying a bit harder to get some new fans on board with it and I don't see it being too big of a problem.

P.S. I agree with that facebook poster that liked the remixed "Liberation of Gracemeria" theme. Was totally epic.

Last ace combat I played was the second one, but this game looks awesome so im up too play this game it looks nice.

Looks like they up'ed the visuals of the planes from AC:6, but dropped some of the land textures in the process.

Ace Combat 5 was pitch-perfect on the sim-arcade-shooter mix. But this? This is dogfighting for pussies. Whatever happened to games like IL-2 Sturmovik and Combat Flight Simulator 2?

That looks gorgeous. And now you can blow cities up! Woot! Wait, is this going to work on a Armored Core type mission reward system, where more damages incurred = less monies? Cus they knowing me, I'll be broke.

Thoughts: Really liked the music and this seems like a game that might actually be improved with 3D tech. 3D always is most noticeable with changes in perspective and angle with objects at different distances in the air and there certainly seems to be a lot of that here.

doooooooo want

Bretty:
169 missiles..........

That's all I got to say about this game. Not for me.

I miss Apache Gunship, 8(

Yeah, unfortunately your allies are normally idiots so you need most of those. Also, the higher difficulty settings will have less ammo, maybe as low as 40-50, still horrifically unrealistic, but a little more reasonable.

I've always liked Ace Combat games. I'm glad they've finally decided to get out of made up country A vs made up country B, but the real enemy is usually old enemy of A and B, made up country C.

That CRA thing seems way too easy, I hope you have to maneuver yourself on higher difficulty, although they would have to end that whole, show you really cool things as you fly by thing otherwise you end up flying into buildings.

WouldYouKindly:

That CRA thing seems way too easy, I hope you have to maneuver yourself on higher difficulty, although they would have to end that whole, show you really cool things as you fly by thing otherwise you end up flying into buildings.

"Come on... Come on! Lock! FIRE!"
*Scene plays of bleeding aircraft spinning to it's demise*
"HELL YEA-" *Crash*

".... FFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!!!!!!!!!!!!!!!"

HAWX didnt cratch my itch for a flight sim, maybe this will like its predecessors, not including AC6.

Also...

Bretty:
169 missiles..........

That's all I got to say about this game. Not for me.

I miss Apache Gunship, 8(

It was probably on v. easy, in which you get about double the missiles you usually get on normal as well as infinite bullets.

Call of Duty ... with ... planes!!!

I love Ace Combat, can't wait to get this one.

I hope the story is on par or better than Ace Combat 5.

DannibalG36:
Ace Combat 5 was pitch-perfect on the sim-arcade-shooter mix. But this? This is dogfighting for pussies. Whatever happened to games like IL-2 Sturmovik and Combat Flight Simulator 2?

Have you tried Il-2 Sturmovik: Birds of Prey? It's a console flight sim, and is as realistic as practical for a console game. The same company is currently working on a game called Birds of Steel (technically not part of the Il-2 franchise), and it looks to be the same thing, but for pacific fighters.

Anyway, I've been following this game for quite a while, and while it doesn't really look like Ace Combat, what it does look like is a heck of a lot of fun. If they can pull off a good story (and with the exception of AC6, they definitely can), then I'm in.

Those of you complaining about the change in gameplay have to remember: the change is because Ace Combat sales were dropping. They went for a major overhaul because they were losing money sticking with the same formula.

And this is coming from someone who likes those games. I loved Ace Combat, Wing Commander, and most other flight sim style shooters like them. But they died out, the old guard don't buy them like they used to, and there's not enough younger gamers interested.

Classic flight sim games are a very niche genre right now, and it'll be rare to find a big budget one released anymore. I'll still play Assault Horizon, will probably even like it... but it won't be the same as the old days.

Why are they using real locations and where's the sci-fi planes like the switch blade Wyren? Ace Combat 3 (on the PS1) is still my favorite. I was hoping they would make one more sci-fi inspired AC game, looks like it's not happening. Sadly this game looks as bad as HAWX.

Looks really nice, look forward to what they release in the future.

I dont know about the new dogfight thing but other then that the game looks groin grabbingly good so Ill probably be picking this up, I just hope we in the states will get the same sexy preorder stuff that europe will get since the soundtrack seems awesome

It was VEEEPVEEEPVEEEEP pretty VEEEEEEEEEEP good except for {missile locked} ALL THAT FREAKING BEEPING! they better allow me to turn that off in game because I would rather look at the onscreen HUD indicators than bleed out the ears. And the graphics don't look that great. The flames and explosions just look too papery. But other than those annoyances it looks like a fun arcad-ey kind of flight sim.

DannibalG36:
Ace Combat 5 was pitch-perfect on the sim-arcade-shooter mix. But this? This is dogfighting for pussies. Whatever happened to games like IL-2 Sturmovik and Combat Flight Simulator 2?

Nobody really has the attention span for real combat flight sims these days. I really miss them as a genre - Jane's F-15 and Falcon 4.0 were incredible, too. Or going super old school, MicroProse's F-19 Stealth Fighter. There haven't been any good modern ones lately, although I'm looking forward to getting a computer that can run DCS A-10C Warthog.

I find it interesting that FPS games since the early 90s have been moving mostly towards greater realism, while flight simulators have mostly been avoiding realism like the plague in the same timeframe. Ace Combat and HAWX just aren't any fun for me.

Hopefully we won't have endless amounts of "operations" that just amount to escorting a useless squad of tanks across the ground.

YES AC6 I'M LOOKING AT YOU, I WANNA FIGHT IN THE AIR MOST OF THE TIME.

Oh man, they're bringing in aircraft racism!

Lockheed Martin=Good
Sukhoi=Bad

I miss the days of AC3 where I would fly a Russian Su-47 and my wingman would be an American F-15 S/MTD and we would take out French Dassaults... :(

Raiyan 1.0:
Oh man, they're bringing in aircraft racism!

Lockheed Martin=Good
Sukhoi=Bad

I miss the days of AC3 where I would fly a Russian Su-47 and my wingman would be an American F-15 S/MTD and we would take out French Dassaults... :(

You can fly all the planes, just like any other ace combat games. And the enemies will used varied planes as always, this is just the tutorial.

Nexus4:

You can fly all the planes, just like any other ace combat games. And the enemies will used varied planes as always, this is just the tutorial.

I doubt that... earlier AC titles had fictional nations, so they could use any aircraft they wished. They can't do that here since they're bringing in real-world nations. I have yet to to see the Russian mercenaries fly anything other than Sukhois (and 2 Tupolevs), and I doubt you'll be shooting off any American aircraft in the SP since you're yourself, you know, American.

This isn't going to be the usual AC fanfare - I've yet to see a fictional experimental fighter, and I doubt there'll be one since it's set in the real world.

Mind you, I'm not judging the game. It'll probably be fine, and if the change in setting helps it sell more (AC sales had been dropping, that's why there were no AC titles for the PS3 for such a long time), I'm not against it.

Raiyan 1.0:

I doubt that... earlier AC titles had fictional nations, so they could use any aircraft they wished. They can't do that here since they're bringing in real-world nations. I have yet to to see the Russian mercenaries fly anything other than Sukhois (and 2 Tupolevs), and I doubt you'll be shooting off any American aircraft in the SP since you're yourself, you know, American.

This isn't going to be the usual AC fanfare - I've yet to see a fictional experimental fighter, and I doubt there'll be one since it's set in the real world.

Mind you, I'm not judging the game. It'll probably be fine, and if the change in setting helps it sell more (AC sales had been dropping, that's why there were no AC titles for the PS3 for such a long time), I'm not against it.

You can fly any craft, the player's in this video are shown using a mixture of Russian and European aircraft: http://www.youtube.com/watch?v=s_QBkRT9Iic Experimental craft have not been shown, however there are rumors of experimental Generation 5 combat aircraft to be included in the game. No point spoiling the surprise in your first trailers. Just because it is set in the real world does not mean they will take liberties to the rational story. We already know that super-weapons are in, with the Rebels using unidentified munitions to eliminate scores of U.N. aircraft. So experimental aircraft are not entirely unreasonable. This is set 5 minutes into the future after all.

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