Review: Final Fantasy XII: Revenant Wings

Review: Final Fantasy XII: Revenant Wings

Revenant Wings had two things against it to begin with: the fact it had disguised itself as an RPG in order to sneak into my DS, and that it is initially similar to the last Square-Enix DS effort I played, the execrable Children of Mana. Children of Mana, another stealth game, passed itself off as a successor to a childhood classic, when it was nothing but a dungeon crawler.

And like Children, the start of RW is a mess - the plot, such as it is, is thrust upon us with no introduction to who Vaan, the protagonist, or his merry bunch are. The vast majority of Revenant Wings buyers will probably be intimately familiar with each FFXII character's back story, but given that the game is meant to be "accessible," a little introduction would not have been amiss.

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