"Gradually, the rest of the world is beginning to wake up to the power of the Chinese economy. Entertainment software is no different in that respect." Thomas Wilburn tells of his personal experiences in China, where technological development is going hand-in-hand with rampant piracy.
Pirating is a serious issue. I know several people in this country who pirate games and media off the internet. Music, movies, games, software, they take it all. Sure, someone may download a single song from the internet that doesn't belong to mainstream media and is only legitemently sold in one store in New York City, but pirating of real products is wrong. I pay money to buy CDs, movies, games, and software, because I want that company or group to keep doing the great things that they are doing. People should understand that pirating is a vicious cycle.
Y22 for KOF is a rip off. Piracy in China is a different issue in many ways, when most people are earning $200 a month, there's no way would they pay $60 for a video game. It's either play a pirate game, or not play at all. I think some guy from Microsoft said something like "we'd much rather if they used pirated Windows, then if they don't use Windows."
BTW, if you can find the right places and the right people, you can buy pirated disks by the kilo. It's easier to sell them by weight than employ man power to sort them out then put them in stalls.