Architecture and Vice
Second Life's sublime kookiness stems from one source: The players generate all of the content. Dave Thomas takes us on a tour of what people would actually do if they could design the world, the society, and the people.
Wow, so this was the first ever escapist thread. I salute you.
hmmm, interesting article indeed, almost for make you think, and the ones who say that the people in SL is wreid.
Registered in 1969. Tss tss.