Project Horseshoe: Games are the Wild West
That private environment lets people talk openly, from a publisher explaining why he turned down a hotly anticipated game to a technology director being able to frankly discuss next-gen platforms and AAA development costs without fear of controversy, or for another industry insider to lament his publisher's infighting studios.
I can tell the author was wishing that he could describe the events in more detail. If it's bad for us, who can really only imagine the sorts of things these luminaries are saying, I can't imagine how hard it must be for the person who hears them but can only talk about them a little. Way to take one for the team, I guess?
Agreed. Congratulations and condolences are both due for Evan ;)