Game Design Friday: myNo

Game Design Friday: myNo

myNo is a hybrid game, conceived as a cross between the real-time pattern recognition of Set, the rolling and scoring of Yahtzee, and the fast-paced momentum of Pounce. I wanted to use a lot of dice, and I wanted the game to be really quick, playable in under twenty minutes.

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Like it, will try it out sometime.

 

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