Escapist News Now: New Mighty No. 9 Gameplay Revealed | |
New Mighty No. 9 Gameplay Revealed The development team at Comcept has released some new gameplay of Mighty No. 9 today, showcasing protagonist Beck running through a level heavily utilizing the dash traversal mechanic. We also get to see a bit of combat including a snippet of a boss fight.
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Megaman Legends was the last one I remember playing. (The first 3D translation like Super Mario 64 was.) This is a spiritual successor with different labels, but it definitely looks like Megaman. I'm interested how it'll turn out. | |
Ahhhh. There's nothing more sweet, than seeing Capcom suffer. See, Capcom? This is what happens when you mistreat your developers and fans - developers quit on you and make a new game without you and fans give them the money to do it, while giving you a finger. You had the whole deck on your hands and you blew it. | |
When "Call" first showed up on screen my brain said "hey there is Roll". Then you called her "call" and my brain still hadn't caught up and I was like "....thats totally Roll, what is she talking ab- Oh wow...it's Call!" | |
Looking pretty good now that the gameplay appears more fleshed out than conceptual. With the air dashing and graphical style, I'm getting way more of a Mega Max X vibe here than a traditional Mega Man vibe (which is very much a good thing IMO). | |
But...but...but I thought playable female characters cost too much money to make!!! :P Captcha: Hit The Hay | |
Oddly enough, between the two characters, they make the name "RollCall". Totally coincidental, I'm sure. OT: I wanna see this game succeed. Not only for vindication on Inafune's part, but also for seeing Capcom continued descent into irrelevance. | |
Maybe it's just me but..I'm still thinking 'And what's the big deal?' I mean I like megaman, I've played megaman X and yeah I kinda see the appeal but uhm.. what's the point?, Capcom could bury this by just releasing an HD remake of any of their MEgaman games... I guess this is what Nostalgia does. | |