Jimquisition: The Poison of Pre-Order Culture

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I'd really like Alien Isolation to be THE definitive alien game, and was if'ing and ahh'ing over whether or not to preorder it but the classic cast 'bonus' put me right off, I love the franchise and the game looks like it's going to be great (operative word: looks like) and I've been looking for a good horror game, but this looks like essentially an expansion pack's worth of content and frankly if I'm dropping £50+ on a disc I want all the content to be on the disc, not have a giant portion hacked off to get me to reaffirm my commitment to buying the game or having to pay another £10 later to access that content.

Sega by removing this level of content you might have guaranteed yourself thousands of pre-orders, but you've also cost yourself a sale as well, I will now be waiting and buying either second hand, in a sale or a complete edition if there is one.

moving on to the subject of high street games retailers and preorders, anyone who works there, I know it's probably mandated that you have to ask but please, take it from me if someone tells you no they don't want to preorder a game don't ask again and add in all the fancy "preorder bonuses" stuff, if the customer doesn't want to buy the game the extra content isn't going to get them to change their mind, I had to say no three times last week because the cashier wanted to know if I wanted to preorder 'destiny', once should be enough.

6:49

"Jews games are killing the industry!"

Well I can honestly say I wasn't expecting to hear that.

(And yes I know he didn't actually say that it just sounded like it)

I'm calling BS on that 'impersonation', Jim! That was an obvious dub-over of actual dialog.

You're better than that Sterling! :)

Bayushi_Kouya:
So, uh, what do we do about it?

I've tried setting my heels and standing on principle before, and I've noticed two primary reactions:
#1. The people who make these decisions interpret me not playing their game as a lack of interest and murder the game/genre in its crib
#2. The tide of people who don't care how much they're exploited makes my stance irrelevant.

I realize that this idiomatically similar to negotiating with terrorists, but I'm not convinced that this industry wouldn't be murdered fucking dead if we resist the shenanigans. If we video game fans get a reputation with investors as being balky and unpredictable, that means fewer investors and even less risks than the already paltry amount currently being taken.

Steam looks pretty fucking bleak to me, speaking as someone who just joined the glorious PC gaming master race. While I would accept a world where the only games made were indie games, I'd much rather have some AAA still on the menu.

How should defeat preorders without defeating the existence of AAA gaming?

Well, I guess a question to answer your question would be:

Do you really want to see AAA gaming exist in its current form or continue to play games that have their development and overall gameplay/gameflow sabotaged by day one DLC, Preorder Content, and Microtransactions?

I know you kind of answered that, but i don't know, think really hard, lol.

The only time I pre-order anything is when I know for a fact that I'm going to get the game day 1 and there is a worthwhile incentive for doing so. Character skins don't count. I'll admit I pre-ordered Destiny but that's because I was able to get into the Alpha and I liked what I played of it. If I play the Beta and find it bland or unappealing, I'll cancel.I do agree that Pre-order stuff is getting ridiculous. It went from being a convenience to a hindrance.

FINE - "Pre-order *title* to upgrade to the limited edition for free, which includes a map, artbook, and soundtrack download"

NOT FINE - "Pre-order *title* today to get 30 minutes of extra content and a free map for Multiplayer. Preorder the super mega pre-order gamestop edition for access to the first DLC and a free hat for your avatar!"

I'm actually a little scared that the movie industry will do the same thing now that you can pre-order a movie while it's still in theaters.

Bindal:
And I can't even remotely agree with Jim here:
Alien Isolation is about Amanda Ripley. Selling a DLC with the original Nostromo Crew (which are all but one, at the time Isolation takes place, are kinda, sorta... you know... dead?) telling a story we already know, then that's fine by me. It's a bonus in every way.
Now if the game would advertise itself as playable version of the original movie or a parallel story where you may run into the original cast, it would be a whole different case. But as it stands, it's not. And if you don't want to pre-order or get the DLC later but still want to know about it... Alien is over 25 years old - get it and freaking watch it!

To be fair, I am totally fine with this AFTER they said the DLC would be available for people to buy after release. In fact, it gives me some hope for the game, since it won't be another sequel where you have to redo many setpieces of the movie because: "nostalgia!!" (see Colonial Marines or Ghostbusters)
The problem was that for some time (and probably at the time Jim made this video), it looked like the ONLY way to get the DLC would be via preorders in gamestop, which was just stupid...

Dragonbums:
At this point, the only time I preorder games is for Pokemon. You ALWAYS know what your gonna get.

Actually I would say that preordering Nintendo games is the safest thing you can do. You hardly if ever get scammed.

No and no.

How do you know? You quite simply don't. Nowadays developers rarely keep exactly the same staff for long periods of time like they used to in the 80's and 90's so you can't even base it on knowing the developer.

There's no way of telling in advance if game development has been fraught with peril. You could for example argue that the Battlefield series was always good and you roughly knew what to expect. I bought most games. Battlefield 4 says "hello".
BF4 being a game I didn't buy because of the technical flaws and am really happy I didn't now.

I know of games in established franchises suffering because entire dev teams were swapped out - or having the game completed by another studio owned by the same publisher. There are almost infinite ways that a game can turn out shit because of how it was developed and just because the game prior to it was good - has absolutely no bearing on how the next title will end up.
Funds can be pulled, release dates shifted, directors changed - all of which can quite easily result in a games quality being substandard.

And it has nothing to do with being scammed either. The developers themselves can have the best intentions.

These are "only" games. They aren't made of rare metals and you and you can reproduce them infinitely. Why act as if they were?

Yeah, there is just nothing to say. Even indies have left a sour taste in my mouth. I might just quit gaming or just keep playing classics for a long time (Funny how that's going to be hard to do in 10 years when they can just take your game from you). Its becoming almost unbearable to continue this hobby in it's current state. Thanks devs/pubs/big corporate interests. Thanks for slowly killing the one thing I've loved since childhood. I was getting into other hobbies anyway. You know, ones that people can't claim artificial scarcity to and can't take away from you because they don't feel like "patching it to work without servers". Yeah those hobbies, ones that last.

Nasrin:
That was a lot of aptly used profanity and flailing about. Good job.

Indeed. Jims abillity to use words and physical comedy to do very dirty things to his viewers imaginations is top notch. xD

The ending was particularly funny while also being horrifying.

Dragonbums:
At this point, the only time I preorder games is for Pokemon. You ALWAYS know what your gonna get.

Actually I would say that preordering Nintendo games is the safest thing you can do. You hardly if ever get scammed.

Hmmm....You have a point, but it also brings a question to mind. Do Nintendo often give incentive for pre-orders?
The only one I can think of is they gave a pokemon or two to pre-orderers. Though, that could have just been for people who were early adopters, not just those who pre-ordered.

Not that that's necessarily a bad thing. In fact it leads them to still do things like having alternate costumes still be things you unlock in-game, rather than buy as DLC.

OT: :D As much fun as that was Jim, :/ I'm afraid to say I don't really agree with you.

Not that pre-orders can and have been used very poorly to drive up sales, or be used as meat for the hype-machine grinder.
I just don't think this pre-order deal is as bad as you say. Though, I understand why it would anger you in this way.

That said this is an good example of pretty bad "day one DLC". Having the original cast missions be DLC doesn't seem so bad to me, but having the DLC made before the game is even out isn't right. After all, if it's done, the only reason they don't add it to the rest for all copies is to keep it separate to make extra money.

I can understand why they would want to do that, but I also think they should have had something else as pre-order DLC and made this one later to be sold just as normal DLC. Heck, they could make it like Far Cry: Blood Dragon, or Dragon Age: Awakening and sell it as something that can even be played without the regular game. People probably would have bought just the DLC if it was priced right.

Thank God for you, Jim. :)

Macsen Wledig:
Trying to get us to pre-order a game before any actual gameplay has been seen reeks of desperation, and to think that I was looking forward to this game. Now I have a seeking suspicion that The Creative Assembly and Sega are working together to deliver us another turgid turd like Rome 2. Seriously these guys couldn't deliver on their flagship franchise, what makes people think that they give even the slightest fuck about Alien?

Actually, in all fairness, they have released gameplay footage, and it does at least look like it could be pretty solid on that front.

Doesn't mean you shouldn't wait for a couple of reviews before buying it, of course.

SnakeoilSage:
I was hyped for Alien: Isolation. Now I just feel the sad. I thought the developers cared more about the franchise and its fans than they did, but no, they just dressed up their greed in a little cosplay show. Come suck my xenomorph lollipop, it's right here in my pants. Mmm, suck it good. You want it, don't you? Yeees.

Except a few Alien vs Predator games and maybe a few Alien comics the Alien franchise hasn't had anything good in it sense Aliens, you Alien fans keep getting hyped up and then end up disappointed. At this point the you should just assume anything in the Alien franchise will be shit unless proven otherwise.

On topic: I don't pre-ordering a game. I don't even understand buying a game at launch. Why do people feel they need to get it right away? Why can't you people wait a few months or at least a week? Why do you have to have it now?

I don't fully remember, when did pre-orders become a thing? Was it Steam? I don't think I was able to pre-order Ocarina of Time or Star Wars: Podracer. Or Starcraft 1 or Diablo 2 or any game from the PS2/Xbox1 era.
And for that matter, how is pre-order still a thing? I'll admit I've pre-ordered two games in my time: Space Marine(collectors set) and Mass Effect 3(again, Collectors) and that's because I love both those franchises.
But I've never pre-ordered on Steam or another digital store.
And with digital stores never selling out - by definition they can't - the idea of pre-order should be dead. I can and will wait months and months to buy a game, usually at 50% off the launching price and with the confidence its been reviewed, patched, repaired and Let's Played.

Diablo 3 was holding the equippable Wings from the FAKING COVER hostage for preorder and "Deluxe Edition" so I havent bought it. And good thing too since it turned out to be just a glorified DLC with the sole purpose of shoving a cliffhanger Ending down your throat that is supposed to make you get hyped for the next expansion.
http://blogs-images.forbes.com/erikkain/files/2014/03/reaper-main.jpg

I have never understood why people pre order to begin with. Why not wait until the reviews are out. And your right you should only pre order when there is a chance that the game will sell out quikly.
And the only game I have ever had that with is GTA V. And even then I only had to wait until the next week when they had restocked.

Also I don't give a shit about most pre order "bonuses" but that gamestop Thing is going to far. There isn't even a gameflop in this country (or at least any that I know of).

Had a feeling Jim would at least mention that when I first saw the article about the dlc.

As always the game industry takes something good (or at least harmless) and exploits the fuck out of it like an abusive pimp, destroying any pride or dignity for all those involved.

Dragonbums:
At this point, the only time I preorder games is for Pokemon. You ALWAYS know what your gonna get.

Actually I would say that preordering Nintendo games is the safest thing you can do. You hardly if ever get scammed.

In the UK Nintendo first party stuff jumps up in price considerably after launch at times to, particularly if it's a bit more niche than the latest 3D mario.

Also any Nintendo limited edition thing is almost always actually limited and will require ebay trips to get later.

Eh, I pre order if I really like the collector's editions and so on. I always pre order WoW expansions for example.

Magmarock:
Truth on a stick right here.

I pretty much agree with you here 99.99% if it wasn't for the fact that I pre odder Witcher 3.

This is because CD Project Red and GOG have Earned, My, Trust

On top of that it was a great deal with a lower price and discounts on GOG games. Now that's how you do a pre order.

Yeah, the metric fuckton of pre-order bonuses and loyalty discounts is a great incentive. If you pre-order something, the seller needs to give you an incentive to mitigate the risk of the game being, well, shit. And let's be honest, that risk is always substantial, even for the Witcher 3. An extra gun, an extra mission, or a special hat means jack shit to me if the game that it's in doesn't meet my expectations. A whole extra game, maybe even two or three, now that's risk mitigation.

I plan on pre-ordering from GOG as well, and the only other time I pre-ordered something was Bioshock Infinite, and they also gave me three extra games for it.

I'm pretty sure the last game I pre-ordered was Burnout 3: Takedown. That was back when not every game to come out would have 80 copies on the shelves of Gamestop, and in fact there were no extra copies of Burnout 3 for over two weeks in my area (a friend who tried to get it to play with the rest of us couldn't).

In fact, one of the complaints used to be that Gamestop wouldn't hold your copy of the game and would sell those because they didn't have sufficient stock.

I suppose I might be persuaded to pre-order a game in a series I like if there's some cool limited edition swag or something. Part of the problem is that it's more and more just DLC. Stuff that would have been part of the game a generation ago, too. Used to be, you'd get statues and soundtracks and steelbook editions (oh my!). Now you get parts of the game sold back to you.

Demonchaser27:

Do you really want to see AAA gaming exist in its current form or continue to play games that have their development and overall gameplay/gameflow sabotaged by day one DLC, Preorder Content, and Microtransactions?

Ecept what's been the takeaway so far? So far it's been "this game didn't sell, so it's used games and piracy's fault. Let's install online passes, pre-order "bonuses" cut from the game, Day 1 DLC, and as many other ways to sell the game twice as we can."

Game doesn't sell in that environment? They just push more pre-orders and bonuses and DLCs.

The problem then becomes that "not buying" is not a practical message sent. You can claim moral high ground, but you can't demonstrate an impact.

Imp Emissary:

Hmmm....You have a point, but it also brings a question to mind. Do Nintendo often give incentive for pre-orders?
The only one I can think of is they gave a pokemon or two to pre-orderers. Though, that could have just been for people who were early adopters, not just those who pre-ordered.

Most of the Pokémon games I've seen have had some sort of minor bonus.

However, Pokémon are among the few games I've seen end up in short supply in this modern world of bogus pre-orders. That in itself might be incentive to do so. I mean, I don't think I've ever wanted a Pokémon game bad enough to try for a day one purchase, but If you've got to have it, a pre-order seems a decent way to assure you do.

Plus, as most of the games are handheld titles, you aren't likely to see a depreciated price in a couple of months like console games. There seems to be a lot fewer drawbacks and potentially more benefits to simply pre-ordering.

Of course, if you don't mind going digital, you can just buy Pokémon games that way now. So even they're not truly limited anymore. But then, Gamestop doesn't get their cut.

Yeah, I only pre-order if I'm getting a decent discount on the game beforehand, which coincidentally is becoming much rarer these days thanks to these fucking pre-order bonuses.

So yeah, I'm with you Jim, fuck pre-orders.

Bindal:
And I can't even remotely agree with Jim here:
Alien Isolation is about Amanda Ripley. Selling a DLC with the original Nostromo Crew (which are all but one, at the time Isolation takes place, are kinda, sorta... you know... dead?) telling a story we already know, then that's fine by me. It's a bonus in every way.

Yes, and pre-ordering is basically the same as buying a game on its launch period without the benefit of reviews to question its quality - and even then, some games are reviewed just before they're launched.

Is pre-ordering a game a faulty maneuver in this age of months-later discounts? Yes, but it is better than buying on launch when extra content exists and one is fully aware that the game itself is going to be good, such as if the game is in an established series. Sure, there are games like Duke Nukem Forever, Colonial Marines, and even Watch Dogs that do not reach expectations, but when a game's trailers are many months apart and/or don't show much, one can doubt the quality of the finished product.

Also, a reviewer might as well pre-order games since he/she is practically required to review them.

I agree that preordering is bad, but I want to support my favorite developers so I made the decision of preordering Witcher 3 Collector's Edition because they are limited so I got in the queue of getting one.

Jim, I agree with you to a point. After seeing Aliens Colonial Marines or Watch_Dogs and how they either lied to us through pre-orders or just had so many different pre-orider deals that it wasn't worth it at all, I can see that Pre-order culture has gotten carried away with out it works and needs to dial back.

However, I am on the side that still believes that pre-ordering games isn't inherently bad. There are SOME companies that still make pre-ordering games worthwhile. When Grasshopper released Killer is Dead, they were giving out artbooks and soundtracks to pre-orders at no extra charge. There are stores (like gamestop, sadly) that won't have certain games in stock if you don't pre-order them, especially true lately (from what one of their employees told me) in regards to Nintendo games. Saying that they won't get as much (or any) of a Nintendo game sent to them if they don't pre-order because Nintendo is pushing for more focus on their digital distribution. And I don't always want to do digital Nintendo games due to limited storage space on 3DS and WiiU (even with external memory or SD cards plugged in).

I think the thing to consider when pre-ordering is whether or not the dev/publisher is known for actively screwing with customers and whether or not pre-ordering the game guarantees you'll be able to get it versus not getting it at all. I refuse to say that pre-ordering is 100% good or 100% bad. It's just something people need to think about before actually going through with it. The last game I pre-ordered was Bayonetta 2 because it looked great, Platinum has never been an asshole company to me, it's going to be a Nintendo exclusive, and given how popular Bayonetta is, I'm not sure how well stocked my usual stores will be. It's not like Smash Bros where we already know it'll sell well, so I'm not worried about them running out of copies anytime soon.

Bindal:
And I can't even remotely agree with Jim here:
Alien Isolation is about Amanda Ripley. Selling a DLC with the original Nostromo Crew (which are all but one, at the time Isolation takes place, are kinda, sorta... you know... dead?) telling a story we already know, then that's fine by me. It's a bonus in every way.
Now if the game would advertise itself as playable version of the original movie or a parallel story where you may run into the original cast, it would be a whole different case. But as it stands, it's not. And if you don't want to pre-order or get the DLC later but still want to know about it... Alien is over 25 years old - get it and freaking watch it!

This DLC seems no worse on paper than Mass Effect 3 giving you a playable Prothean character or Arkham City letting you play as Catwoman for a couple hours. On paper, these things felt like they were genuinely denying the gamer a good experience if you choose not to buy them. In reality, they were neat additions but ultimately felt like DLC content.

I can absolutely understand why people would be upset about this but it just may be a case of people blowing this out of proportion as well. I guess we'll know more when the game comes out.

rbstewart7263:

Bindal:
And I can't even remotely agree with Jim here:
Alien Isolation is about Amanda Ripley. Selling a DLC with the original Nostromo Crew (which are all but one, at the time Isolation takes place, are kinda, sorta... you know... dead?) telling a story we already know, then that's fine by me. It's a bonus in every way.
Now if the game would advertise itself as playable version of the original movie or a parallel story where you may run into the original cast, it would be a whole different case. But as it stands, it's not. And if you don't want to pre-order or get the DLC later but still want to know about it... Alien is over 25 years old - get it and freaking watch it!

Im with this guy here. I kind of think that the dlc is both justified and makes a full purchase of the new game worth it. The only thing stingy here is that sega doesnt have my trust like cd project but perhaps this is there way of being sincere. Time will tell.

Plus someone pointed out how they are trying to "force it down your throat before gameplay is revealed. Well youl still be able to preorder right up until near the game comes out and we have a whole slew of gameplay videos to watch. So if someone wants to preorder now and risk getting dashconned in the process(OH! OH!!!!!! ) lmao Well thats on them.

I'm half on the train that you guys are on. It does seem like only a few of us remember that this was supposed to be Amanda's story. I haven't played the game yet, but if this was created as purely Amanda's story and the developers thought it would be cool (AKA: A desperate lure that few people would pass over) to add content to the game, I can get behind that.

And more over... it's free content. I keep looking to see where you have to pay extra because I never pre-ordered before. Looking up the process, it seems like you put 5 dollars down to pre-order, and that five dollars is taken off of the final purchase? So, in a sense it would be like getting '400 Days' bundled with the Walking Dead Season 1 for really no extra money.

I know I've been screwed over with having to buy extra content to get the 'full experience of the game', but I don't count other's people's journeys the 'full experience of the game' if the game is about Amanda. And double that if you're not really paying extra. But my point is summed up in essence... Will being Ellen somehow change the main story of Amanda? Like, if flushing out the Alien as Ellen changes plot and development and gives you extra levels in Amanda's main story line? If so, then we are being robbed. If Amanda's story will be just as full and good (or bad) no matter if you get to play as Ellen... I really don't care. I haven't lost or gained any thing is I'm here just for Amanda's story.

I personally hate the idea of pre-order bonuses, to be fair. Like for a skin for a gun that really doesn't mean anything to me. I won't buy this game for the pre-order, because I really don't see the need to. I only set foot in Gamestop twice in the last five years to get Xbox 360 controllers for my gaming laptop. I haven't... ever bought a game from Gamestop I think and I have no reason to start now that I game on pc. Brick and Mortars mean nothing to me.

However, I get if someone sees what Alien Isolation does, realize they are getting an add-on for the same price as the full product (if my research is correct) and says "Good deal, I'm on board."

It's funny that Jim is slowly souring on all his "moderate" positions that he used to hold.

Preorders are indeed utter bullshit. At this point I only preorder under two conditions.

1. Niche game I was going to buy anyway (JRPGs usually) that has real risk of physical copies being nonexistent.

2. Game I was going to buy Day One anyways, and has a discount for preordering on Steam.

The second example is Valve basically spitting in the faces of Gamestop and friends. "You can't even offer them anything real for preordering - we can. Cold hard cash."

I will never preorder for "exclusive DLC" or any other such idiocy. In fact, those things will not only get me to not preorder, but not even buy the normal game day one because I sure as hell am not going to be denied content because I didn't preorder. I'll wait for the "Complete DLC edition" you'll inevitably release later for half the price. You lost money because you couldn't provide me the full game for the full price.

I'm actually looking forward to the inevitable gaming crash. Sure, it'll suck for a little while but in the end I believe a good purging of bloated game companies would do us all a world of good. Let the Indies roam the pasture and grow fat off our wallets. Then in about 30 years we'll all be pissed off at them which'll inevitably cause another crash, ushering in the reign of a new generation of Indies to take root, and the cycle shall repeat itself.

pre-order are complete and utter shit

but lets consider for a minute they werent freaking awful, i say offering content already in the game as incentive is terrible for obvious reasons, i could get a tiny little bit behind pre-order if they offered instead something like, a free game, maybe a previous encarnation of the franchise, like say, giving away a copy of AC2 with each pre-order of AC Unity, or something like that, a few games have gone this route, tough not nearly enough

of course thatd wouldnt make me get behind pre-orders but atleast they wouldnt be buchering games to have something extra to offer as pre-order incentive

Zachary Amaranth:

Demonchaser27:

Do you really want to see AAA gaming exist in its current form or continue to play games that have their development and overall gameplay/gameflow sabotaged by day one DLC, Preorder Content, and Microtransactions?

Ecept what's been the takeaway so far? So far it's been "this game didn't sell, so it's used games and piracy's fault. Let's install online passes, pre-order "bonuses" cut from the game, Day 1 DLC, and as many other ways to sell the game twice as we can."

Game doesn't sell in that environment? They just push more pre-orders and bonuses and DLCs.

The problem then becomes that "not buying" is not a practical message sent. You can claim moral high ground, but you can't demonstrate an impact.

If it takes the whole thing collapsing then so be it. The next generation of developers and publishers will be forced to learn from that mistake or suffer the same fate. There are going to be more THQ's whether we like it or not. I'm sorry I'm not buying games that give me less content for more money than 10 years ago.

I pre-order stuff. I do it, not for bonuses and incentives, but because I get double reward points on my card at GAME. Those reward points stack up, and get me discounts in the future. I managed to take quite a chunk of the price off my PS4 when I bought it that way.

I'm not going to say to never pre-order,but jesus christ if you don't care about the bonus (which you don't 90% of the time) or aren't doing it to show your support for the developer I don't have the slightest clue why you would ever. I pre-ordered bioshock infinite cause it saved me $16 and got me a free copy of xcom, that's worth the risk of it being shit. I would have pre-ordered SMT4 if I could've (didn't have money) because I love atlus and I love SMT and I trust them not to fuck up. What I don't get is why you would pre-order a game not from a beloved franchise that comes with some shitty cosmetic bonus, or why you would pre-order from EA, a cancer, ever.

Remember kids, it's not just AAA publishers who have ruined preordering. Early Access is the indie version of preordering, and it's just as bad.

NuclearKangaroo:
pre-order are complete and utter shit

but lets consider for a minute they werent freaking awful, i say offering content already in the game as incentive is terrible for obvious reasons, i could get a tiny little bit behind pre-order if they offered instead something like, a free game, maybe a previous encarnation of the franchise, like say, giving away a copy of AC2 with each pre-order of AC Unity, or something like that, a few games have gone this route, tough not nearly enough

of course thatd wouldnt make me get behind pre-orders but atleast they wouldnt be buchering games to have something extra to offer as pre-order incentive

Whether you preorder or not should not change the game you bought in any way. Anything they offer should be something separate. (Art book, soundtrack, another game, whatever).

I want to know what the first game was that offered something that affected the game as part of the preorder. They're to blame for the rise of this idiocy.

While I agree wholeheartedly with the overall sentiment, I completely disagree with the idea that the Alien cast were 'removed from an Alien game' to form this pre-order bonus. It's pretty clearly just a little bonus cameo thing. If the game was about Ripley's ordeal, but you couldn't see or interact with any of the original cast/characters without preordering, that would be insanity. But it's not.

Is the fact that they're taking this cool little extra and making it a pre-order bonus bad? Yes. Should it have been in the full game? Absolutely. But its importance is being exaggerated a huge amount here.

A better example would be the Javik missions that came with Mass Effect 3 pre-orders and collector's editions. That was a massively important part of the game's story, and to slice it off as DLC was sickening to the core.

Bindal:
Alien Isolation is about Amanda Ripley.

Goldeneye on the N64 was about the movie Goldeneye: still had the Moonraker and golden gun levels and Baron Samedi making an appearance. Turtles in Time was a game that had absolutely nothing to do with the second movie: still fought Super Shredder at the end. Spider-Man on the Playstation was it's own self-contained universe. Still got to unlock a shit ton of classic Spider-Man costumes. Same goes for the X-Men Legends games actually.

See, we used to live in a world where a few levels featuring some cool shout outs to other entries in a series were just in the game if they were ready at launch. You might have to beat the game to find them, or unlock them, or whatever else, but you didn't have to pay extra, or pre-order a game that you had no idea if it would suck or not. And considering the last Alien game not only sucked, but blatantly lied to customers about how it looked, played, and ran right up until the release day, having this sort of thing added in as a free bonus would have seriously helped them.

But now we live in a world where a few extra levels thrown in for nostalgia sake cost money. Where we're sold extra skins or weapons at dollars a piece and where few companies bother to give us the kind of value that used to be a no brainer inclusion, and charge more for proper expansions which dramatically added to or expanded the game.

Selling a DLC with the original Nostromo Crew (which are all but one, at the time Isolation takes place, are kinda, sorta... you know... dead?) telling a story we already know, then that's fine by me.

Yes, because the reason people would want to play as the original characters is to see the story of Alien. Look up and you'll probably see the point sailing by.

It's a bonus in every way.

It's a ham fisted attempt to separate customers from their money before the reviews are even in because the last Alien game was an unmitigated disaster, all while charging for a little bonus content that 7-8 years ago, no one in their right mind even considered charging for.

Now if the game would advertise itself as playable version of the original movie or a parallel story where you may run into the original cast, it would be a whole different case. But as it stands, it's not.

I hadn't even heard of this game until the DLC announcement was made, and the only marketing I've seen from them since is about pre-ordering to get it. That's not a sign of a game that is willing to stand on it's own merits. It's a sign of a game that knows this extra content is the only thing anyone will give a shit about. They may not be advertising it as actually being a complete game based on the first movie, but they're trying their damnedest to toe that line without crossing over into lawsuit territory.

Urgh, at this point, I preorder things I'd go to the store at midnight on the day it came out, buy it, take it home, and immediately start playing (if I didn't have work the next day and the store sold them like that). Or things that I want the giant statue/art book for. Or things that get me into the beta if I preorder, so I can pre-play the game to see if I like the idea of it (and get my money back if I don't, although I usually don't preorder things I suspect I wouldn't like, just for the beta). If none of those apply (it's a franchise that's new or I don't know), I'll wait until it's been proven fun by someone (either a video, descriptive review, or free weekend). Games are getting way too sketchy to bet on anymore...

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