The Sims 4 Review - More BooHoo Than WooHoo

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nameless023:

I read somewhere a good explanation of why the Create-a-Style feature from TS3 went away: the fact that you could customize almost every single item and texture in the game means that it has to spend a lot of resources loading every single texture and it tends to hit the game's performance quite a lot (specially on the larger cities or near the end game when you have a big mansion and hundreds of items need to individually load each custom texture). Same for the open world feature, it makes little sense to spend resources having the whole city loaded and other sims walking around if you're going to spend most of your time on your house.

The weird thing with that is while yes, Sims 3 games took awhile to load, once everything was loaded.... everything was loaded. So gameplay went pretty smoothly, even on a lower end game. Five years of technology and graphics engine development later, they should have been able to figure out how to streamline existing gameplay rather than go back to the 2005 way the Sims worked.

Attercap:

If the rumors are true (and some people have connected the dots pretty well based on developer statements), Sims 4 was originally supposed to be an online game (probably until the whole SimCity debacle). When I was playing it with the online aspect in mind, I could almost sense where online aspects would come into play--especially why each building forced its own load.

That probably explains a lot of the issue with the Sims 4. But IIRC The Sims Online did really poorly and even though online games have improved in scope and possibility, I can't see an online version of the Sims doing much better now. Thank god they didn't stick with the plan--but they should have known better to start with. Of course we're talking about EA, it's foolish to expect them to learn from the past.

My girlfriend got this game. She's actually loving it. Though shes a diffrent Sims player and enjoys building houses and creating Sims. Both make her very happy. So I guess this one's more for Minecraft type sims fans.

The PATENTED EA Guide to Making Money

Take a Game Franchise you own!

Make the plainest possible template you possibly can - the more stuff you can cut out to add to DLC, the better! Bonus points if it's something that you can "claim" is optional but in reality every single hardcore fan of said franchise will leap to buy it (Protheans, full Vehicular Warfare, Toddlers, etc.).

Dish out DLC at regular intervals, advertise how much it adds to the gaming experience.

Swim in the resulting money pool.

Reset every year. Close companies that do not give enough money and bury the franchises in the dirt.

You have now made money (and possibly sold your soul to the Devil).

I got the game. I'm playing it right now. Made the Evil Family, consistent of just one bloke with a large chin and defined jaw. Started the secret agent route, and married a foxy redhead, who was just rotten and evil to the core. Put her to work in the criminal career, since it seemed to be her style. My secret agent went the evil path and became a Super Villain, with his wife being a Mob Boss. We have an adorable home filled with Evil career rewards with a dungeon where we trap people to level up our mischief and evil ways.

We both reached the top. I don't know where to go from here. I'll probably play it again in a year when the obvious 300 expansions are on sale, but I think I got my money's worth.

So, it sounds like a Sims game. The game will be "fine" after a few years of DLC content. ALL of the Sims games are pretty meh without their expansion packs.

Shayman:
Well, I'm glad I waited for your review Jim. EA wants AUD$90 for this shell of a game. I was thinking that I'd spend the cash on the Sims 3 expansions - then I felt sick at the thought of giving them more money... I'm not on the "worst company in America" train but bloody hell EA, enough is enough. We can see through your bullshit.

Also, every time I hear, read or say 'emotion' I hear it in Jim's David Cage impression. Thanks a lot xD

In his youtube Squirty Play of the Sims 4, when that part came in the tutorial, he read the entirety of the section in David Cage's voice. It was awesome xD

I picked up my copy of The Sims 4 today and spent the day enjoying myself immensely playing the game... They are just so funny to watch. I even ventured out of my usual comfort zone and made my sim a family with hubby and child... I actually really like this game. I didn't become bored...

JarinArenos:

Mahorfeus:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?

The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.

Not in *every* respect, I would say. For instance it completely did away with the Memories system and with the Career-specific items. Also it never bothered to release an "Open for Business"-style EP which was a big absence IMO.

MasterOfHisOwnDomain:

JarinArenos:

Mahorfeus:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?

The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.

Not in *every* respect, I would say. For instance it completely did away with the Memories system and with the Career-specific items. Also it never bothered to release an "Open for Business"-style EP which was a big absence IMO.

Fair enough. Open for Business was an expansion I never played. I don't recall the specifics of the Sims 2 memories system, but sims 3 had a mechanic that could be described as such, recording a scrapbook of "first [X]" events of your sim's life. It was part of their social networking patch, so I mostly ignored it, but it was there.

Sims was never really my thing, but many of the arguments presented in the review are points I hear reiterated with every release of the series. My friends constantly lament how previous versions were more robust, that despite the (relatively minor) veneer of better polish, the content is actually LESS.

Companies are supposed to learn and improve with each new iteration. The only lesson learned here seems to be how to monetize more efficiently (ie: rip off the consumer). Ostensibly, I imagine that the best version of Sims might actually be Sims 2 (what with all the expansion packs available, with the game, on the cheap...and little to no DRM to boot).

The way EA manages the Sims francise looks more and more with each release like the Reaper cycles from Mass Effect; allow a galactic civilisation (version of The Sims) to develop to almost complete 'maturity', destroy reaping the benefits, and start all over again.

JarinArenos:

Mahorfeus:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?

The Sims 3 was a better game in basically every respect. Pick it up on sale, or maybe wait for them to give it away when The Sims 5 comes out.

Sims 3 did away with the true ability to play out a game over an entire neighbourhood. The only way to do this in TS3 was to turn off aging, taking any semblance of challenge out of the game entirely - which I believe is the direction EA wants to take The Sims anyway.

Yeah it kinda looked like this would happen. I guess get ready for the 17 DLC packs that cost the low low price of $30 each. I mean you want the game complete right, it only will be $510 or about that price. That isn't to bad right hell we even through the update to get toddlers in for free. Come in come all and see the great The Sims 4.

Its, a shame, oh well in the end you don't require to buy it or you don't require to buy all the DLC packs. It is just a shame to see where The Sims is going that is all.

Don't believe it. You'll likely enjoy The Sims 4 a lot more than you will The Sims 3 vanilla. And your computer will run it better, too.

psychostudent:
Seems like EA didn't learn from the disaster that was SimCity.

Worst of all they knew that the Sims 4 is bad game so they didn't send any review copies to the press. Instead of taking more time to make a better game, they release a crappy and buggy game to make more money! And you know they are going to release tons of DLCs.

Incredibly small maps necessitating jumping from map to map. So yes faster load time per map but with the amount of times you move from map to map, the total load time is worse and it breaks the immersion of the game.

Making promises an never keeping them. Yes SimCity has smaller maps but we promise to give bigger maps soon! Let's hope they keep their promise for the Sims 4 and implement pools and toddlers in a FREE update and not a PAID DLC.

Can you tell that I'm still bitter about SimCity?

EA never learns from it's mistakes, they may get slightly less offensive about their practices but they always find a way to fuck up and fuck over gamers.

While it's hard to expect the game to have as much content as the previous with it's countless expansions, the big issue (which I could see a mile away just looking at the previews) was that it just doesn't offer enough new stuff or improvements in exchange. Unless your David Cage I don't think the new emotions system is a big deal. There is just no reason for this to exist and (even if it weren't EA with their penchant for abusing DLC) you know there is a bunch of DLC content already in the pipeline that was left out of the base game. Maybe in a year or two it might be worth a buy when it's on sale and bundled with a bunch of DLC packs....maybe.

Mahorfeus:
Thank god they gave out The Sims 2 for free. With that, why should I even bother with this drivel?

I'd never played a Sims game, so I was happy when they did that, have enjoyed it thus far. Was never sure if it would be the sort of game for me. In small bursts, it seems to be.

Sad to hear the state of this one though, such a shame.

Shayman:
Well, I'm glad I waited for your review Jim. EA wants AUD$90 for this shell of a game. I was thinking that I'd spend the cash on the Sims 3 expansions - then I felt sick at the thought of giving them more money... I'm not on the "worst company in America" train but bloody hell EA, enough is enough. We can see through your bullshit.

Also, every time I hear, read or say 'emotion' I hear it in Jim's David Cage impression. Thanks a lot xD

EA is a failure of the game design

I remember the general consensus about Sims 3 is that is was "slightly better looking compared to Sims 2 but complete shit in every other way"

so seeing sims 3 propped up as the better alternative is pretty enlightening.

Sight Unseen:

In his youtube Squirty Play of the Sims 4, when that part came in the tutorial, he read the entirety of the section in David Cage's voice. It was awesome xD

HOW did I miss this?! To Youtube! :P

shirkbot:
Well it sounds like my 1-man EA boycott continues. I regret not grabbing the Sims 2 when they were giving it out for free, but such is life. Thanks for the review Jim.

Make that 2. I have still not signed on to Origin. All AULAs say the same: "The AULA is subjective to change". If they can change what you sign on to, there's got to be some mutual trust... some love even. And EA have not made love to me in a loooong time. They just tease me with these booty call games that I know is going to make me feel used and robbed.

They need to hire someone that knows the meaning of old expressions like "Shooting yourself in the foot", "Don't sell the fur till you've caught the bear" and "Don't shit where you eat".

I'm going to have to say I am done with EA.

Battlefield 4 - Broken for about a year, widespread crashes and bugs.
Simcity - Do I need to say anything.
Sims 4 - Gutted and a step backwards, while not releasing review copies.
Titanfall - Over-hyped and featureless, dull within a day. Shoddy afterthought campaign.
Dungeon Keeper - Mobile money grab, a shameful take on the classic.

I can say I saw the complaints coming after I saw the list of things they took out.
Open world was a really nice and fitting addition to Sims 3. Taking that out alone made me not want to buy it. To me, the Sims is just a name that people will throw money at. It feels like minimal effort for a big payout.

undeadsuitor:
I remember the general consensus about Sims 3 is that is was "slightly better looking compared to Sims 2 but complete shit in every other way"

so seeing sims 3 propped up as the better alternative is pretty enlightening.

The problem with pretty much every iteration of Sims is that its not put up against old base games. Instead its put up against the entire backlog of expansions plus the base game.

Its a pretty unfair standard to live up to honestly.

However in this case the problem isn't that the base game for 4 doesnt match up against 3+expansions. The problem is that the base game for 4 doesn't really match up against the base game for 3. That's a problem.

shintakie10:

The problem with pretty much every iteration of Sims is that its not put up against old base games. Instead its put up against the entire backlog of expansions plus the base game.

Its a pretty unfair standard to live up to honestly.

I don't know about everybody else, but I don't consider that a unfair standard to live up to. Each sequel should have everything the previous base game did and at least the most noteworthy stuff from every expansion for the previous game right out of the gate and then put in stuff that we've never seen with future expansions. Instead what we get is a game that cuts out as much as EA thinks they can get away with just so they can sell back to us the same stuff we already bought as expansion pack content over and over with each sequel. The Sims 4 is just EA not even bothering to pretend to hide the fact that they're obviously ripping off their customers by doing this.

Xannieros:
I'm going to have to say I am done with EA.

Battlefield 4 - Broken for about a year, widespread crashes and bugs.
Simcity - Do I need to say anything.
Sims 4 - Gutted and a step backwards, while not releasing review copies.
Titanfall - Over-hyped and featureless, dull within a day. Shoddy afterthought campaign.
Dungeon Keeper - Mobile money grab, a shameful take on the classic.

I can say I saw the complaints coming after I saw the list of things they took out.
Open world was a really nice and fitting addition to Sims 3. Taking that out alone made me not want to buy it. To me, the Sims is just a name that people will throw money at. It feels like minimal effort for a big payout.

Except EA didn't develop Titanfall, Respawn did entirely, I can agree with the rest but lets not pull the "it was EA's choice in everything whether you like to believe it or not" line, it was all Respawn, EA merely published it.

The worst part is they could probably release the expansions with triple the content at a third of the price and they'd make more money from fans who would be willing to pay out for a proper expansion instead of the glorified, overpriced DLC that they've been releasing for the last decade or so.

I find it interesting that the Sims 3 had seemless towns with little loadings screens yet the Sims 4 is back to the old Sims 2 way of loading screens for every section of the city that isn't your home.

That seems like a HUGE step backwards.

shirkbot:
Well it sounds like my 1-man EA boycott continues. I regret not grabbing the Sims 2 when they were giving it out for free, but such is life. Thanks for the review Jim.

It's not a 1-man boycott. EA makes boycotting themselves really easy with origin.

Kajin:
The worst part is they could probably release the expansions with triple the content at a third of the price and they'd make more money from fans who would be willing to pay out for a proper expansion instead of the glorified, overpriced DLC that they've been releasing for the last decade or so.

No, the worst part is not only is EA going to do exactly what you mentioned there's probably still going to be millions not knowing or caring that they are being screwed over that fall for this yet again while while those who do give a damn about the quality of their video games and not being screwed over are going to be the ones that suffer most for it.

However, yes, the video game industry seems to be one of the only industries that doesn't seem to get that giving their customers what they want and giving them value for their dollar, while at least not obviously screwing them over in the process will get them far more money than trying to exploit them in every way they feel they can get away with. Even worse is the fact that the video game industry is one of the only industries that can get away with this.

I kind of feared that this recent iteration of the Sims wouldn't be up to par. From Sims 1 to 2, 2 to 3 there were massive changes in engine as much as anything else that allowed for one to overlook the content "reset" that comes with the franchise.

Sadly Sims 4 looks more like a step to the side and back, maybe once the expansions start rolling in there will be enough meat to the game, but as it stands it looks like it could've spent a few more years in the developmental oven.

On a brighter side, do like the changes to create-a-sim, looks really nice, but hardly justifies it as it stands. Especially considering the price. Crazy idea time, considering Origin, as a good faith incentive when the expansions start coming out - and assuming they're going to be similar to the preceding ones ("holidays," "hobbies," "night life," "pets" etc) - there's scope for offering discounts to those who have the corresponding expansions for the previous versions linked to their accounts.

WonkyWarmaiden:
It's pretty sad that The Sims 4 just sounds like a crappier version of The Sims 2, considering that game came out a decade ago. I love the series so it really sucks to see it falling behind the times.

Yep, this is what I was thinking - it sounds more like Sims 2 HD re-release.

Which I'd be totally all over if that's actually what it is.

I do not get why people a down on this game it's kinda sad really. This game has a lot just in base game than other pervious games but still it's not great game for most of you people. Sure you
Have your opinions n I have mine I not asking you to veiw my but do tell me all these new things are not making in a good game. First cas is amazing it's not hard to make a sim it's actually fun making different sims like in previous games. Now cool things in base game sims in my opinion are about socializing mostly and this game gave that n much more so many old interaction and than new ones like a lot of new romance options I've seen and more interaction for parents to the kids I like the express love one hug than look at them with so much love n little more cute little thing there it's just great than kiss on the kids cheek and brought bk snuggle on the couch with parents also on the couch couples can tickle, whisper and look in each other's eyes while holding hand. Tell me was tending a bar and mixology in base game of others?? Could kids have little goals at home to raise skills for school?? Could kids hangout on top of monkey bars n most likely talk to another sim if they're up there too? Did kids have a stuff you that they could talk to hug play also talking to it raises the social skill they have??? Did kids have motor skill it's a athletic skill in its self?? The drawing on activity is in here sure it was in previous games but you can choose what u draw so I've found people,vehicle and shape. Did base games before have rocket ships??? Did they have punching bags??? Did they have advance multitasking??? The funny cook animations from cutting finger dropping thing in mixtures or just standing there when your starting thing what am I supposed to do with this n this than the fires sure bad emotion but I had a cake in the oven stove caught fire I got to save yes save tht cake n it was good quality!! It's was a birthday cake soo I was ecstatic. Could kids play the violin???? Did base game have a microphone???? Did they have a bonsai tree you could shape??? Did they have postcards??? Did they have they have a future cube like that eight ball think it's call ask question than get answer???? Even kids can use it. Did they have a visable video gaming skill??? Programming skill??? Did they have a junior wizard starter set basically chemistry set but was that in a base game??? Big doll house not little small ones??? Kids can mold clay was this ever in for kids??? The kids clothes those a great I have too say better than any game in my opinion now bk the what they have. Pirate ship and star cruiser jungle gym??? Not sure but monkey bars in any other base games??? Ohh the penguin tv??? soo cute. Did they have base games a jukebox???? Did they have old fashion music player?? Did they have secret bookcases??? Did they have planter box for gardening???? And ppl say it's not an open world is wrong it's partly in you neirghbour hood it's small but still open you can go any where there with in the area collect stuff and there is bencha and grill there n most importantly sims in sims 3 I hardly saw ppl out like a those town not in sims 4 ppl mostly around to socialize with unless night time understand able should be home.Bk too thing in base game n not in old sims game did they could you make curve fences in any other base game??? Did they have spandrels ?? Did they have friezes and exterior trims??? Could you raise a foundation underneath a whole god damn house??? Move a whole house???? Different wall heights??? Move windows and painting n other items up n of own walls???????? On a computer stuff, research pick up lines,watch funny videos ?? Have a pen pal??Order books plant seed??? Write jokes?? In programming skill atm level five I can freelance work/hack stuff/make plugin/make virus/ mod games/ practice the skill??? Now cooking, have discovered all on this but atm scrambled eggs, grilled cheese (classic), white cake, chocolate cake, hamburger cake (I got the extra content game), eggs and toast, chips and salsa, blt, fish tacos. Only level 2 so not a lot. U can eat pretty much anywhere on table could standing up probs bed to haven't tried. I've found I like playing child now more than sims 2 and I did not like sims 3 children. Did sims base in previous get to write song at a high level??? Have comedy skill?? Mischief skill??? Cupcake factory??? Spa bath in other base game??? Analyze plant sample??? New teen careers barista, manual labour, babysitter (finally!!!!!!!) , retail empolyee, fast food employer like come on ppl this game is more jam packed than any sims base game!!! Sims catch fire put them selves out or put out in shower. The motion monitor gaming mat in a base game I think not!!! Did they styled rooms in base game I think not. There is soo much too do ppl in the base game I am just shocked at ppl downing this great game these ppl made and it's going to get ever better n better in the years to come. I could talk more but I said a lot already n I want to go bk playing this amazing game. This game is not empty is at all is where I'm leaving it at.

Hey Alexis dale, glad you're enjoying the game. Unfortunately, your post is very hard to read. It might make things easier for people to read it if you break things up and punctuated it a little more clearly. It would especially be helpful to see the features you enjoy put in a bulleted list rather than a big wall of text.

I can't get at everything you're writing because it's hard to understand, but it looks like yes, the game does include some awesome items and confirms what other people have said, that Sim interactions and AI overall has generally improved. I think it also is just a given that any new Sims game is going to have better character creation and house building tools.

A few of the items (just a few mind) you list though, yes, actually were in other base games -- just for a few examples, yes, prior base games did have toys that helped children raise social as well as skills; yes, Cooks did cut themselves while cooking if they had low skill with a funny animation; yes, teens could get part time jobs including working retail, as barista, etc.; yes, there was a base game jukebox (IIRC, as far back as the Sims 1); yes, in Sims 3 they would pre-style your house furnishings if you wanted (although no, you couldn't buy room by room, and that is a cool new Sims 4 feature).

Personally, however, I think it's unfortunate however that a lot of what's new and good comes with a tradeoff with things lost. You can interact more with a child, great, but you've lost the toddler (and all the toddler interactions and skill development with it--including, yes, effectively some motor skill development) life stage entirely, and that seems unnecessary. Some of the new items sound really cool, but it's come at a significant loss of major and important items like cars, pools, and dishwashers. My favorite thing in Sims 3 base game was the open world, because it was tremendous fun to explore the big huge world and find hidden things and objects to collect--I spent (and still spend) hours and hours just running my Sim around town looking around and finding stuff I never noticed before; the more limited Sims 4 world largely disallows that, with much fewer areas to explore (I have heard there are two secrets you can find though).

Still, your post is one of the first places I've seen a detailed list of new and interesting features, so again, I hope you have some time to write it out more legibly, as it were.

While some may argue that it's unrealistic to expect all the expansions and DLC from The Sims 3 to show up in the sequel, I'd argue it's equally unrealistic to try and turn back the clock on everything we've gotten used to and not expect anybody to notice.

Sims fans are used to the new game not including what was in the expansions. What is cheesing many off is that Sims 4 has far less than was in the Sims 3 and Sims 2 base games, and toddlers and pools being missing was more of a last straw than anything.

Here is a short and incomplete list of what is missing or downgraded from the previous base games:

1) No more open world
2) Neighbourhoods are limited to less than 25 lots, separated into 5 areas, separated by loading screens (there are about 40 empty houses & lots in the Sims 3 base world and 97 lots in total)
3) No usable vehicles.
4) Sims disappear off-screen for work and school
5) No terraforming.
6) No basements (not even with cheats)
7) Houses are limited to 3 stories (Sims 3 allowed 5 stories)
8) No shops, not even as Sims 3 style rabbit holes.
9) The traditional Law Enforcement, Military, Medicine, Business, Politics, Sports and Science career tracks have been removed.
10) No Create a Style or colour wheel and very limited customisation options.
12) No repairman, fireman, nanny, baby sitter or burglar NPC's.

and of course

13) No toddler life stage
14) No swimming pools

immortalfrieza:

Kajin:
The worst part is they could probably release the expansions with triple the content at a third of the price and they'd make more money from fans who would be willing to pay out for a proper expansion instead of the glorified, overpriced DLC that they've been releasing for the last decade or so.

No, the worst part is not only is EA going to do exactly what you mentioned there's probably still going to be millions not knowing or caring that they are being screwed over that fall for this yet again while while those who do give a damn about the quality of their video games and not being screwed over are going to be the ones that suffer most for it.

However, yes, the video game industry seems to be one of the only industries that doesn't seem to get that giving their customers what they want and giving them value for their dollar, while at least not obviously screwing them over in the process will get them far more money than trying to exploit them in every way they feel they can get away with. Even worse is the fact that the video game industry is one of the only industries that can get away with this.

How is an actual, properly priced expansion a rip off? How is it just as bad as the overpriced, tacked on afterthought that is the DLC level content they've been pushing on us? If the developer slaving under the crushing boot of EA actually puts time and effort into delivering something actually worth purchasing to add to your game as an expansion at a later date, how is that just as bad as the DLC that EA had been releasing for Sims 3? If they spend the time and effort making a proper game to purchase, and then later on spend the time and effort making a proper expansion that adds whole new depth to your game instead of just a couple bells and whistles, wouldn't such a game be worthy of being bought?

Granted, given EA's track record I don't see the "EA Expansions" as being anything other than just a few tacked on bells and whistles unworthy of being purchased.

DeathQuaker:
Hey Alexis dale, glad you're enjoying the game. Unfortunately, your post is very hard to read. It might make things easier for people to read it if you break things up and punctuated it a little more clearly. It would especially be helpful to see the features you enjoy put in a bulleted list rather than a big wall of text.

I can't get at everything you're writing because it's hard to understand, but it looks like yes, the game does include some awesome items and confirms what other people have said, that Sim interactions and AI overall has generally improved. I think it also is just a given that any new Sims game is going to have better character creation and house building tools.

A few of the items (just a few mind) you list though, yes, actually were in other base games -- just for a few examples, yes, prior base games did have toys that helped children raise social as well as skills; yes, Cooks did cut themselves while cooking if they had low skill with a funny animation; yes, teens could get part time jobs including working retail, as barista, etc.; yes, there was a base game jukebox (IIRC, as far back as the Sims 1); yes, in Sims 3 they would pre-style your house furnishings if you wanted (although no, you couldn't buy room by room, and that is a cool new Sims 4 feature).

Personally, however, I think it's unfortunate however that a lot of what's new and good comes with a tradeoff with things lost. You can interact more with a child, great, but you've lost the toddler (and all the toddler interactions and skill development with it--including, yes, effectively some motor skill development) life stage entirely, and that seems unnecessary. Some of the new items sound really cool, but it's come at a significant loss of major and important items like cars, pools, and dishwashers. My favorite thing in Sims 3 base game was the open world, because it was tremendous fun to explore the big huge world and find hidden things and objects to collect--I spent (and still spend) hours and hours just running my Sim around town looking around and finding stuff I never noticed before; the more limited Sims 4 world largely disallows that, with much fewer areas to explore (I have heard there are two secrets you can find though).

Still, your post is one of the first places I've seen a detailed list of new and interesting features, so again, I hope you have some time to write it out more legibly, as it were.

I've actually don't know where to begin this fixing the I have a learning disability my writing is always been bad no matter how hard I try to fix it. Sorry that you and others found it hard to read it. I just want a list out on this post that wasn't so negative. I hear mostly negative about this hardly any good. Also another thing they add was teen can mess around in the bed kinda like woohoo even way animation as a woohoo. Forgot to mention that in list.

Kajin:

How is an actual, properly priced expansion a rip off? How is it just as bad as the overpriced, tacked on afterthought that is the DLC level content they've been pushing on us? If the developer slaving under the crushing boot of EA actually puts time and effort into delivering something actually worth purchasing to add to your game as an expansion at a later date, how is that just as bad as the DLC that EA had been releasing for Sims 3? If they spend the time and effort making a proper game to purchase, and then later on spend the time and effort making a proper expansion that adds whole new depth to your game instead of just a couple bells and whistles, wouldn't such a game be worthy of being bought?

When it's none of these things is when it's a rip off. All the Sims expansions have been overpriced for the amount of content they provide, split into a dozen or more different expansions when 2 or 3 would have been plenty, and largely includes only content that that was already in previous expansion packs in the series and thus is just selling us the same crap over and over again with very minor changes at best. The DLC EA has is just even worse than this.

Granted, given EA's track record I don't see the "EA Expansions" as being anything other than just a few tacked on bells and whistles unworthy of being purchased.

Which is my point.

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