Zero Punctuation: The Evil Within - As Bad as Bad Horror Games Can Get

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Such a shame to and I was hoping it would end up good. Perhaps I shall rent it down the line.

I love me a good Claus von Stauffenberg reference. His handwriting is actually pretty decent considering his injuries, though. Better than mine... http://vonstauffenberg.tumblr.com/image/29429116786

Anyway, I thought that this review was going to be slightly better after reading the Jim Sterling one. I guess I'm just a naive fool.

Ah, it's good to see a poor game get pissed on once again!!

The sad thing is Yahtzees dramatization was kinda true. Bethesda hired Mikami and said "Hey, now that you have us backing you know you can go ahead and make whatever you want!", and what he wanted was an open world sci-fi game. Then Bethesda said "Right, I know we said you could go and make anything you wanted with us but how about you go make the shit we hired you for, asshole." And thus the lackluster Evil Within was born.

I like how Yahtzee harnessed that annoyance he was feeling about the backing up truck at around the 4:09 mark, directing it to increase ire about the game. Afterward he was like, "Re-record that?! I normally have to pay people to agitate me that much!"

I knew I made the right choice when I started the second chapter and decided to just not agonize myself anymore and went off to play something good. It's games like this that make you realize just how good the good games really are. So I guess The Evil Within has at least some reason for existing.

Yeah the pacing of this game is a God damn mess, though I still enjoyed the game more than that hide and seek simulator called Alien Isolation.

I thought this was going to be one of those retrospective looks on how the industry doesn't learn. Probably still can be...

*blink*

That has to be one of the angrier reviews I've heard from Yahtzee in a while. Even so, I'm thankful, as it means that I definitely won't get this game. Thank you, Yahtzee, for taking the metaphorical bullet. :)

(Gonna be interesting to see what he thinks of Borderlands Pre-Sequel.)

- THM

Was that a construction vehicle in the back about halfway through?

Also this game must be extraordinarily shitty if the story is THAT messy.

Heh, liked the boxing glove at the end, you knew something was going to happen, but I'd not guessed that.

My friends are raving about this game.

Of course, they've always had a thing for bum seagulls.

Shame this. I had read other reviews that yes, said it was basically RE4 all over again, but that's cool and that was enough. I totally believe Yatzhee too.

*sigh* why hasn't RE4 come out on Steam yet? *sigh*

wow, you could just feel the venom coming out of Yahtzee's words. I was feeling sorry the game was made.

Silentpony:
Shame this. I had read other reviews that yes, said it was basically RE4 all over again, but that's cool and that was enough. I totally believe Yatzhee too.

*sigh* why hasn't RE4 come out on Steam yet? *sigh*

Resident Evil 4 is on Steam. It's a bit of a dodgy port, but it's definitely there.

geldonyetich:
I like how Yahtzee harnessed that annoyance he was feeling about the backing up truck at around the 4:09 mark, directing it to increase ire about the game. Afterward he was like, "Re-record that?! I normally have to pay people to agitate me that much!"

I was thinking the same thing; as soon as the beeping started, you could hear his rage kick up another couple notches.

Geo Da Sponge:

Silentpony:

*sigh* why hasn't RE4 come out on Steam yet? *sigh*

Resident Evil 4 is on Steam. It's a bit of a dodgy port, but it's definitely there.

Have a gamepad and you'll be fine.

thanatos388:
The sad thing is Yahtzees dramatization was kinda true. Bethesda hired Mikami and said "Hey, now that you have us backing you know you can go ahead and make whatever you want!", and what he wanted was an open world sci-fi game. Then Bethesda said "Right, I know we said you could go and make anything you wanted with us but how about you go make the shit we hired you for, asshole." And thus the lackluster Evil Within was born.

Sounds like Shinji Mikami made this bad on purpose just to screw over Bethesda then. I know that's what I would do to a developer that treats me like that.

geldonyetich:
I like how Yahtzee harnessed that annoyance he was feeling about the backing up truck at around the 4:09 mark, directing it to increase ire about the game. Afterward he was like, "Re-record that?! I normally have to pay people to agitate me that much!"

Good to know I wasn't the only one who noticed that. For a second I thought I was hearing someone's smoke alarm going off

And that Miracle of Sound song Gavin wrote for this game made it look so good, too! Well, that at least is a testament of his skill as a performer.

Could anyone else hear that beeping sound at around 4:08? I'm worried I'm going mental or my headphones are acting up.

The game is like RE4? Wow, I have seen no promotional materials or articles written that seemed to suggest that. Marketing in gaming is completely broken.

The biggest problem is that RE4 is barely a horror game. Capcom doesn't understand this either, but Resident Evil 4 ruined the Resident Evil series. Because it was such a good game, Capcom mistakenly thought that this is what people wanted out of Resident Evil and horror in general. Nope. RE4 was just a really good game, but it wasn't a good Resident Evil or Survival Horror game.

And so we have another game dancing about how it's such a great horror game that modeled itself after RE4 without understanding why.

The story does comes across as rather opaque, but it has enough going for it otherwise that I'm looking forward to playing it when I get the chance.

Spot on, as always.
I bought the game at launch and dragged myself to finish it last night to watch this. I liked the plot, but the gameplay was so boring that I couldn't bear to play more than 2 chapters every other day. I can't remember the last game I put down because I was bored of it.

Genocidicles:
Could anyone else hear that beeping sound at around 4:08? I'm worried I'm going mental or my headphones are acting up.

Yeah, I heard it too and thought my computer was about to go haywire; apparently it's just a truck backing up and Yahtzee didn't bother to re-record that part of the video.

I thought Yahtzee would finally bring some clarity to this game for me, but just like every other review I've seen it only makes me want to play it even more. Despite saying that it's a bad game, he sure made it sound appealing, even though he was saying it in an angry way.

The consistent complaint that I keep hearing from reviews that even made it into this one is that it's RE4 but not as good. Since I can count the number of games that came out between RE4 and now that I liked as much or more than RE4 on my one hand, that just isn't a sufficient criticism to me.

Genocidicles:
Could anyone else hear that beeping sound at around 4:08? I'm worried I'm going mental or my headphones are acting up.

Yup definitely beeping, went on for a bit and eventually stopped.

Thank you for posting the review Yahtzee. I had that sinking feeling as well and wondering about the direction of the game. I am glad I opted to pass on this one. : )

Thanatos2k:
The game is like RE4? Wow, I have seen no promotional materials or articles written that seemed to suggest that. Marketing in games is completely broken.

The biggest problem is that RE4 is barely a horror game. Capcom doesn't understand this either, but Resident Evil 4 ruined the Resident Evil series. Because it was such a good game, Capcom mistakenly thought that this is what people wanted out of Resident Evil and horror in general. Nope. RE4 was just a really good game, but it wasn't a good Resident Evil or Survival Horror game.

And so we have another game dancing about how it's such a great horror game that modeled itself after RE4 without understanding why.

People like to say RE4 ruined Resident Evil, but the series wasn't really doing that much better before that. The last stand-out entry was REmake, and that was... a remake. Code Veronica was meh, and when REZero came out they were scraping the bottom of the barrel. And it became obvious how desperately Capcom was trying to maneuver within the ever cramping 'pre-rendered background' space, by adding in new mechanics just for the sake of new mechanics. And with the Hookman demo they just started throwing in ghosts, because Christ, what else are they gonna do with this franchise!?

Thanatos2k:
The game is like RE4? Wow, I have seen no promotional materials or articles written that seemed to suggest that. Marketing in gaming is completely broken.

The biggest problem is that RE4 is barely a horror game. Capcom doesn't understand this either, but Resident Evil 4 ruined the Resident Evil series. Because it was such a good game, Capcom mistakenly thought that this is what people wanted out of Resident Evil and horror in general. Nope. RE4 was just a really good game, but it wasn't a good Resident Evil or Survival Horror game.

And so we have another game dancing about how it's such a great horror game that modeled itself after RE4 without understanding why.

Except Capcom had nothing to do with Evil Within and the only times Shinji Mikami directed Resident Evil was RE1 and RE4 (RE2 and 3 he was just a producer).

The way Evil Within plays didn't really come as a surprise to me at all considering Mikami's history with games like Shadows of the Damned, RE4, and Devil May Cry 1. The guy just doesn't actually do horror, he does action games dressed up as horror.

Pretty sure the only time a game Mikami's directed got a jump out of me was that burning zombie that hides in a locker in RE4.

Damn, can't say i'm surprised though. A horror game that gives you a gun generally isn't an actual horror game. Seriously, we've had enough great examples of how to do horror right lately that there's really no excuse.

thaluikhain:
Heh, liked the boxing glove at the end, you knew something was going to happen, but I'd not guessed that.

Damnit, ninjad'!
I was so sure it was going to drop on the poor lad, then the glove came out of nowhere, got a small chuckle out of. Got love those Tom and Jerry sort of moments :D

On Topic:
Rage would be a fitting word for this review.
Haven't heard Yahtzee this frustrated in quite a while :P

Well, that escalated quickly...

But it's a shame this game didn't turn out to be good. More good horror in the AAA scene is always welcome, especially since even as recently as 2012 the only decent one was Silent Hill: Downpour (and that wasn't scary, just good on it's actual merits). Still, it's nice to see more horror games in the AAA scene anyway, even if not all of them are good.

I've beaten this game and the plot really makes absolutely zero sense. Yahtzees borderline screaming at his microphone is completely justified. It's a game they padded out with stupid bullet soaking boss fights for absolutely no reason and the plot is basically never ever explained in any way shape or form. Most of it makes absolutely no sense either even at the end of the game when you realize what's going on. In fact it makes even LESS sense at the end of the game.

There's entire subplots that go through most of the game that just never get any kind of conclusion. They're just there and then they vanish. For example there is this subplot about the main characters wife and child and what happened to them. The game tells you this subplot through the entire frustratingly padded story. Then it just kinda stops, you never actually find out anything and that's literally the entire game. Heres some plot. You want actual closure or any kind of explination "LOL WERE IMMITATING THE SHOW LOST". It honestly feels like a story written by five or six different people that never talked to each other and someone just took everything they wrote down and made the plot out of it when they weren't even finished writing their parts out.

Ulquiorra4sama:

Thanatos2k:
The game is like RE4? Wow, I have seen no promotional materials or articles written that seemed to suggest that. Marketing in gaming is completely broken.

The biggest problem is that RE4 is barely a horror game. Capcom doesn't understand this either, but Resident Evil 4 ruined the Resident Evil series. Because it was such a good game, Capcom mistakenly thought that this is what people wanted out of Resident Evil and horror in general. Nope. RE4 was just a really good game, but it wasn't a good Resident Evil or Survival Horror game.

And so we have another game dancing about how it's such a great horror game that modeled itself after RE4 without understanding why.

Except Capcom had nothing to do with Evil Within and the only times Shinji Mikami directed Resident Evil was RE1 and RE4 (RE2 and 3 he was just a producer).

The way Evil Within plays didn't really come as a surprise to me at all considering Mikami's history with games like Shadows of the Damned, RE4, and Devil May Cry 1. The guy just doesn't actually do horror, he does action games dressed up as horror.

Pretty sure the only time a game Mikami's directed got a jump out of me was that burning zombie that hides in a locker in RE4.

You misunderstand. I'm saying they took the same approach to horror that Capcom did after RE4 because of RE4. Which is to say, the wrong direction.

Possible candidate for one of the Worst top 5 for the end of year? If the last thirty seconds of Yahtzee's review are proof of anything, it's that and how annoying backing-up trucks are.

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