Zero Punctuation: Five Nights at Freddys and This War of Mine

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Five Nights at Freddys and This War of Mine

This week, Zero Punctuation takes on indies Five Nights at Freddys and This War of Mine.

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So, Yatzhee's part of team Hollywood now?

*ahem*
Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able *bounces along*

So FNAF is good, but not for you, Yahtzee? Makes sense......
Also, we seem to have the same philosophy when it comes to jump-scares in horror games: wanting the option to either fight back or run like hell from them.

A good and funny review, nonetheless.

Mental note: Find a way to use the phrase "Biscuit proximity alarm" or "Engaging sadness, Tears deployed!" in normal life.......

It's not quite horror without encroaching madness on the part of the player, is it?

live-in-able,
live-in-able,
live-in-a-ble,
live-in-a-bul,
live-in-a-bull-Ooh, wait, that bit from Amnesia: Dark Descent comes to mind...

Horror is a difficult thing to achieve in games, and it can sometimes fall on personal tastes. I love Silent Hill 2 but Dead Space is an action game to me, devoid of horror and piled high with the jump scares like it's afraid of loosing your attention. However P.T. has a very effective jump scare with the ghost and in isolation and used infrequently I didn't really mind it as much. I think I've been spoiled by Alien Isolation though recently!

5 Nights at Freddy's is one of those things I can respect but not some thing I'm actually in to. The concept and execution are original/interesting and the fan base has made some really creative stuff out of it.

Unfortunately it also attracts a lot of aloft wankers who use the fan bases excitement as an excuse to talk down to them, e.g. 'I'm only getting mad because 5NaF-fans won't shut up about it, fneh, fneh, fneh!'

WHY THE FUCK DO YOU CARE!?

That's what fans tend to do, yeah it's obnoxious but more so is using it as an excuse to belittle people.

Not to mention watching my big brother play it and a bunch of LPs on Youtube, it shit me up.

fwddgs:
*ahem*
Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able *bounces along*

...you beat me to it. Damn these human legs!

Also, thanks to Yahtzee for sharing his stance on jump scares. I, too, declaim as lame ( in the main, possibly excepting Final Frame ) reliance on the amygdala's reign to reinforce immersion in a game. All the same, who's to blame as when consumers fan the flames for developers the decision must be plain.

...

(*groan* oh no I'm going to be doing this all day. send help.)

He didn't like FNAF? Well, a rebuttal from Freddy:

SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!

I get his point though - FNAF isn't really that good a game to play on your own. If you're playing to an audience - surrounded by IRL friends, or streaming to followers - then the core engagement is had by them watching you nervously triple-check camera 2 again, and not so much had by you yourself. And then you either get the satisfaction of feeling awesome when you survive another night, or the satisfaction of knowing you made everyone else had a good time watching you leap 500ft out of your chair and start crying. Either way, a win.

For someone like Yahtzee, who wants no interaction with other people while he plays at all, it makes sense that FNAF would disappoint.

Looks like this year's Indie Double Feature is early! And good to hear more musical moments on Zero Punctuation. I'm trying to write words for the part of the Doctor Who theme music that starts at dooooWOOOOOOOooooooo WOOOOOOOOooooooo...

So to get horror as close to "right" as it can get in video games, indies are the way to go. But then I think "Wait, existential dread and misery? In video games? Who the fuck wants that?! If I did, I'd just turn on the news! I play games to shoot, stab, punch, and bomb my daily frustrations away."

Ha he finally reviewed FNAF althought I didn't expect his weakness was jumpsacred? It make me think what his scare reaction from jumpsacred look like?

fwddgs:
*ahem*
Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able, Live-in-able *bounces along*

is that not the doctor who theme? i mean seriously try to sing those lines along with the opening atleast it sounds like its the base rythem

I think only me, Yahtzee, and 12 other people know what Little Computer People even was.

Apart of me thinks that Liveiable was an accident but Yahtzee just steered into the skid :P

The problem I have with FnaF is the same I had with Alien: I. After a while I simply stop being tense/scared and just very frustrated and it becomes a grind, FnaF is really good during the beginning but loses something along the way and it turns into a "I just want to be done with this shit".
HOWEVER, the story is really intriguing, I have read tons of fan theories and looked at stuff ingame to see if there's something hidden and after a while I found this https://www.youtube.com/watch?v=th_LYe97ZVc
Storytelling like this is my favourite and I'm suprised (unless he was scared shitless I guess) Yahtzee didn't draw attention to it.

I'm just afraid the developer is gonna milk the shit out of the franchise and it will be run into the ground, on the other hand I wouldn't blame him, that game basically prints him money.

So is there gonna be an impromptu song in every review? 'Cause I can totally do that!

Also I agree with his FNAF. Its too good as scaring me, its hard to get through more than one night in a sitting =,

Hehehe, liveinable.

Also: This War of Mine. Is it kind of like Banner Saga, where the point of the game is that you lose?

Got to agree on the issue of jump scares. It still bewilders me how games and films that rely on them can get critical acclaim.

Also, regarding the "Still holding out for that Papers Please iPad port" - I'm relatively sure it's already available.

Unless it's been banned, of course.

I guess Yahtzee ::puts on shades:: wasn't ready for Freddy. ::YEEEEEEEAH::

Okay in all seriousness, this is why I claim Yahtzee is biased nowadays: it seems like he actually IS looking for superficial excuses to hate something. Really? You find FNAF TOO SCARY?

Also I'd like to point out that he probably didn't play it enough if he thinks it's all jumpscares and YouTube trending. Like, oh I don't know, the atmosphere and the hidden lore. For someone who likes his horror subtle Croshaw, you sure were quick to ignore the newspaper articles that sometimes appear in place of posters that give insight on why the animatronics are out for your blood. Oh and don't get me started on Golden Freddy.

And that's just the first game. Let's see you tackle the sequel.

Oh and we quit with the running gag on Smash Bros. already? It's really starting to get on my tits. To the people who keep requesting that: HAVE YOU NOT LEARNED YOUR LESSON FROM THE BRAWL REVIEW?!

five nights at Freddy was way better then he thinks and i'm disappointed that he did't look for the much bigger story much like half life a simple story at first but if you just dig a little you find it to be a much more interesting and a lot of story

Darth_Payn:
Looks like this year's Indie Double Feature is early! And good to hear more musical moments on Zero Punctuation. I'm trying to write words for the part of the Doctor Who theme music that starts at dooooWOOOOOOOooooooo WOOOOOOOOooooooo...

In Aaa boooooox~
FUCK you, Foooooox~
The Doctor's in
This World of Miiiiine~

That's all I got... :p

OT: A game so good that not even Yahtzee can fully play it? Seems legit... Then again, I only care about FnaF whenever I'm at some random dude's house and everyone's watching each other take turns playing the game and its sequel...

Also, I still don't know how I should feel about This World of Mine... Maybe that game would tell me firsthand, I guess...

LordTerminal:
I guess Yahtzee ::puts on shades:: wasn't ready for Freddy. ::YEEEEEEEAH::

Okay in all seriousness, this is why I claim Yahtzee is biased nowadays: it seems like he actually IS looking for superficial excuses to hate something. Really? You find FNAF TOO SCARY?

Also I'd like to point out that he probably didn't play it enough if he thinks it's all jumpscares and YouTube trending. Like, oh I don't know, the atmosphere and the hidden lore. For someone who likes his horror subtle Croshaw, you sure were quick to ignore the newspaper articles that sometimes appear in place of posters that give insight on why the animatronics are out for your blood. Oh and don't get me started on Golden Freddy.

And that's just the first game. Let's see you tackle the sequel.

Oh and we quit with the running gag on Smash Bros. already? It's really starting to get on my tits. To the people who keep requesting that: HAVE YOU NOT LEARNED YOUR LESSON FROM THE BRAWL REVIEW?!

I think "too scary" wasn't quite the point. It's that the horror ends up mostly focusing on anticipation on a known outcome rather than a sense of intrigue created by an unsettling foreboding.

It's less "on my god what's going to happen next" and more "oh shit I know what's going to happen now".

LordTerminal:
I guess Yahtzee ::puts on shades:: wasn't ready for Freddy. ::YEEEEEEEAH::

Okay in all seriousness, this is why I claim Yahtzee is biased nowadays: it seems like he actually IS looking for superficial excuses to hate something. Really? You find FNAF TOO SCARY?

Isn't it more that jumpscares, even effective ones, are more annoying than actually horrifying? Creeping up on someone and shouting "Boo" in their ear will usually just make the other person angry and more likely to punch you in the face than run away in terror.

And being stuck in a situation where you can't do anything to respond to a jumpscare means that eventually the jumpscare really does become annoying because it's just a shouty game over screen which means there's a resting phase right after where you're perfectly safe since everything has just reset. It dissipates the tension completely just like after being shouted in the ear.

Saying that something had reliable jumpscares isn't necessarily the same as calling it scary.

A horror game criticized for being too scary. Ha.

Actually, this is why I don't like any kind of horror games. You said FNAF was just scary but not fun, but I don't see the fun in any survival horror game, which is why I don't play them.

With regards to the jump scares in FNAF, I think the effectiveness of the game is that you KNOW the jump scares are coming, and your desperation to avoid them is what ratchets the tension up to 11.

I'm surprised you didn't also recommend Spec Ops: The Line for a game that capture the struggle to maintain humanity in an extreme situation.

Five Nights at Freddys is the horror game equivalent of Flappy Bird: Cheap & Shitty.

Don't really aggree with your points for The War of Mine:

1. The characters don't get the "sad" status affect to tell you that your supposed to feel sad, but to tell you that if you make them even more sad, they might leave your group. It's a gameplay mechanic, not a way to manipulate your feelings. The Game can also tell you that a character is wounded without meaning to tell you that you should hurt yourself.

2. The characters aren't that interchangeble. Each character has a different trait, which gives them advantages. A cook can half the amount of food needed to cook meals and can also brew tradeable alcohol cheaper. A handyman and a mathmatician use less ressources when building stuff. And a strong character can carry almost twice as much as a normal person. Not all characters are wildly different, i agree that traits like faster movement or more silent movement aren't that apparent ingame, but i think calling all the characters interchangeble isn't doing the game justice.

I get the "too scary" vibe, definitely. I'm the sort of person who actively sought out Amnesia: The Dark Descent on Yahtzee's recommendation and would have bought both Silent Hills by now if used copies of the first one weren't going for around $40, but just from the images and descriptions Five Nights a Furry came off as 2spoopy4me. Haven't even gotten up the nerve to watch Markiplier's Let's Play of it yet.

"Like if Lars von Trier remade Little Computer People." I feel proud for getting both those references.

Wow, I think Yahtzee was actually nicer to FNaF in his review than he was in his Let's Plays/Drown Outs. That's gotta be a first.

Ulquiorra4sama:

LordTerminal:
I guess Yahtzee ::puts on shades:: wasn't ready for Freddy. ::YEEEEEEEAH::

Okay in all seriousness, this is why I claim Yahtzee is biased nowadays: it seems like he actually IS looking for superficial excuses to hate something. Really? You find FNAF TOO SCARY?

Isn't it more that jumpscares, even effective ones, are more annoying than actually horrifying? Creeping up on someone and shouting "Boo" in their ear will usually just make the other person angry and more likely to punch you in the face than run away in terror.

And being stuck in a situation where you can't do anything to respond to a jumpscare means that eventually the jumpscare really does become annoying because it's just a shouty game over screen which means there's a resting phase right after where you're perfectly safe since everything has just reset. It dissipates the tension completely just like after being shouted in the ear.

Saying that something had reliable jumpscares isn't necessarily the same as calling it scary.

Did you not read the rest of my comment. I'm not saying FNAF is scary because of the jump scares. There is subtly to its horror as well if you pay attention. Especially the sequel.

Your opinion of five nights at Freddy's and jump scares is rather similar to my opinion of horror as a genre, I'm a massive coward who finds doom to scary to play, and even if I wasn't I just don't get the appeal of being scared, I get enough of that in real life just thinking about my future.

I actually like the fact that characters in this war of mine get sad if you do terrible things, it actually gives you some real negative consequences for doing immoral things, something that I feel most games really lack(cough fallout cough).

LordTerminal:

Ulquiorra4sama:

LordTerminal:
I guess Yahtzee ::puts on shades:: wasn't ready for Freddy. ::YEEEEEEEAH::

Okay in all seriousness, this is why I claim Yahtzee is biased nowadays: it seems like he actually IS looking for superficial excuses to hate something. Really? You find FNAF TOO SCARY?

Isn't it more that jumpscares, even effective ones, are more annoying than actually horrifying? Creeping up on someone and shouting "Boo" in their ear will usually just make the other person angry and more likely to punch you in the face than run away in terror.

And being stuck in a situation where you can't do anything to respond to a jumpscare means that eventually the jumpscare really does become annoying because it's just a shouty game over screen which means there's a resting phase right after where you're perfectly safe since everything has just reset. It dissipates the tension completely just like after being shouted in the ear.

Saying that something had reliable jumpscares isn't necessarily the same as calling it scary.

Did you not read the rest of my comment. I'm not saying FNAF is scary because of the jump scares. There is subtly to its horror as well if you pay attention. Especially the sequel.

I read it, i just don't know if i can agree with the idea that random documents (which from your description sound like optional pick-ups too) can be used as an argument here. Sure they probably help to add depth and are interesting to the lore enthusiasts of FNAF, but if they're missable you can't blame someone for claiming FNAF lacks both subtlty and depth. It's a lesson a lot of Dark Souls players should take to heart; Not everyone reads the item descriptions, and not everyone finds every piece of gear. That is also true of codex entires in Mass Effect and Dragon Age.

Love the "5 Nights a Stranger-I MEAN..." bit. Talk about indie horror games.

Now I just want some clueless poster to reply asking if Yahtzee has every played that game, so that all of us in the know can feel smug and use the internet for it's original purpose: Feeling better about ourselves through looking down on other people.

Usually I don't like it when people plug their own games in reviews, but that "5 Days a Stranger" part caught me off guard and had me in giggles.

Seriously, that game was how I first heard about Yahtzee and I highly recommend it to anyone that likes point-and-click adventure games.

Go.

Do it now.

Really, just do it.

I'm with ya Yahtzee. There's a difference between being too scared to play a game and just choosing not to play because you don't enjoy being startled. Calling someone a pussy for that is like calling someone a pussy for not flailing their own back for no reason.

Live-in-a-bowl Live-in-a-bowl Live-in-a-bowl Live-in-a-bowl Live-in-a-bowl

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