Escapist Podcast: 178: Favorite Fighting Games | |
The Escapist staff discusses some of our favorite fighting games. | |
Lots of fun watching you try to figure out if Voldo's name is Voldo. The approach I like to take with fighting games is to try and play every character, you sort of get good with the fundamentals that way. That said, Kilik in Soul Calibur is a lot of fun. As is Voldo, if only for the weird factor. For Smash Brothers, as the roster's expanded, I've started to favour characters with swords - even more so, now that most of them have counters. | |
Ryu's fireballs traveled faster and had less recovery time of vulnerability after he shot one, Ken's uppercut had a fire effect with the heavy button and they all had significantly less recovery, making them harder to punish. Basically this means Ryu is more suited for a zoning approach while Ken is more of a run in and press buttons character. Also a few of their regular attacks had different animations and properties to them. Wish a bit more time was spent talking about Guilty Gear and Blazblue though! | |
Raul Julia was M Bison in Street Fighter, not Mortal Kombat. Street Fighter was a corny ball of crap. Mortal Kombat is arguably one of the great cinematic works every put to film. Also no mention of Primal Rage or Clay Fighters? | |
If anyone seen the Street Fighter animated movie, do yourself a favor and go check that out. Literally one of the best game translated animated pieces of work, ever. Ryu and Ken *were* identical in the original. Only one throw animation was different (Ken did a flip kick throw, Ryu shoulder throw). Only in subsequent editions, I remember the first distinctions were: | |
so much wrong here, sorry to be that guy but... Raul Julia = SF movie not MK | |