8 of the Coolest Total Conversion Mods Ever Made

I would like to add Gunman Chronicles (Half Life) as an honorable mention. Cool setting and gameplay, and highly moddable weapons.

Caramel Frappe:
Was wondering why Skyrim didn't make it onto the list at first but then it hit me ....

Skyrim would take the spot in any countdown when it comes to mods. Like, seriously ... Skyrim is the king of modding and would probably win first place in any category. I think in the future, there should be 8 of the most famous Skyrim mods or recognized, something like that. Other then that, well done with this list :)

I don't know if it's the undisputed king of mods. You could make the case for Total War and the dozens of entirely new games that have come from those engines; I mean, there are not one but two Warhammer mods (Call of Warhammer and Rage of Dark Gods) that are more expansive and inclusive than the official upcoming Total War: Warhammer.

And that's not even touching the juggernaut that is Minecraft...

I was going to include the Skyrim mod Enderal: The Shards of Order on the list, but didn't for two reasons. First, it's the sequel to Nehrim, which is already on the list (and I linked to Enderal in the text of that entry). Second, it's not released yet. I believe it's still in beta stages.

The great thing about mods is this: There are so many great ones that I could be great mod lists for weeks and not get them all. Luckily, the forums let us list as many as we like.

Don't forget Team Fortress: that started off as a mod for Quake, was ported to several other games, and eventually became TF2.

Little sad no one suggested Infiltration, for Unreal Tournament. That game set the bar for realistic modern military details, and still has some features that haven't been implemented anywhere else. And I believe it was one of the very first games to implement iron sights, which is a fairly big deal.

As for the pure modding-ness, I'd have to say that the Unreal Tournaments would win out over Skyrim. The reason? Because you have access to pretty much all functional code. Skyrim has a few, but big limitations in what you can modify. Totally swapping out or implementing new animation sets is a chore, from my understanding, and it isn't possible to do total gameplay conversions, to turn Skyrim into an RTS, for example.

Areloch:

As for the pure modding-ness, I'd have to say that the Unreal Tournaments would win out over Skyrim. The reason? Because you have access to pretty much all functional code. Skyrim has a few, but big limitations in what you can modify. Totally swapping out or implementing new animation sets is a chore, from my understanding, and it isn't possible to do total gameplay conversions, to turn Skyrim into an RTS, for example.

Not to mention the Make Something Unreal contests, which launched at least one developer (Tripwire Interactive) from modder to full-fledged company. It also gave the winners a license to use the Unreal Engine and a chunk of cash. That kind of support is rare for modders.

While I got interrupted during my playthrough of Falskaar by way of PC asplosion, I thought it was turning out pretty well.

I keep trying to think of mods I really enjoyed, but I keep thinking of official expansion packs :/ I should try the Bloodlines Camarilla mod, I'm certainly due for another playthrough.

Thunderous Cacophony:

Caramel Frappe:
Was wondering why Skyrim didn't make it onto the list at first but then it hit me ....

Skyrim would take the spot in any countdown when it comes to mods. Like, seriously ... Skyrim is the king of modding and would probably win first place in any category. I think in the future, there should be 8 of the most famous Skyrim mods or recognized, something like that. Other then that, well done with this list :)

I don't know if it's the undisputed king of mods. You could make the case for Total War and the dozens of entirely new games that have come from those engines; I mean, there are not one but two Warhammer mods (Call of Warhammer and Rage of Dark Gods) that are more expansive and inclusive than the official upcoming Total War: Warhammer.

And that's not even touching the juggernaut that is Minecraft...

I would say the reason Skyrim is still the king of modded games lies in a trinity of features:

-It's mod-friendly. From the ground up the engine was built to support scores of mods running at the same time. Because of this one can mix-and-match any kind of mods they want and they can stack them on top of each other to change practically every aspect of the game.

-It's modder-friendly. You don't need coding knowledge or even any prior programming experience to make simple mods, yet the toolsets (and in this I include the user-made tools and resources as well, like SKSE and FNIS) allow people to create anything their time and creativity allows them.

-It's user-friendly. Especially due to mod-manager programs and the Nexus in particular, downloading, installing and managing Skyrim mods is incredibly easy, allowing even the most novice user to get them running without having to mess around with override-folders and installers of oftentimes dubious origins.

That said, the reason Skyrim wouldn't qualify for this kind of gallery is because there are no total conversion mods for it (or at least none I know of) because of the scope of such a project and engine limitations (though the latter is mostly alleviated by SKSE). That said, while there is no one total conversion mod, I would argue players can pretty much create their own total conversions once they pile up enough mods. For example, there is this one guy I know who modded his game to look like an Asian MMO and then took that base and turned it into a BDSM sex-game with a bunch of mods from loverslab (btw, I recommend that site even if you don't want to get kinky mods, there are quite a few gems amongst their "normal" mods that you cannot really find anywhere else). Last time I saw him his female nord character was the dominatrix of a stereotypical anime elf and working for a medieval sex-shop. Say what you will about the subject material, but what other game lets you do that!?

As for OT, I would say this was a good gallery, though I am still missing a Freespace 2 TCM (pick any at random, chances are it is going to be awesome.)

fractal_butterfly:
I would like to add Gunman Chronicles (Half Life) as an honorable mention. Cool setting and gameplay, and highly moddable weapons.

Was just about to post that one myself. It was a surprisingly well done mod.

To add to the list of honorable mentions:
Sven Coop (technically counts, given the breadth of content and engine changes and additions)
The Specialists
Science and Industry
Team Fortress
MechWarrior: Living Legends
Day of Defeat
Sky May Be
Cyberdreams

I could list a bunch more, but eight seems good enough. I almost threw in Left 4 Dead as well, but it was such a heavily modified build of Source I'm not sure it counts.

8 of the Coolest Total Conversion Mods Ever Made

If you're looking for awesome mods that change games completely, these eight are among the best ever made.

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Areloch:
Little sad no one suggested Infiltration, for Unreal Tournament. That game set the bar for realistic modern military details, and still has some features that haven't been implemented anywhere else. And I believe it was one of the very first games to implement iron sights, which is a fairly big deal.

Oh hell yeah. Massive props for the memories. Although to be fair, I think Insurgency is a very nice spiritual successor to Inf.

So is this the future of TEM?

The Necro Saga?

Didn't you already do this one?

If you're going to necro and repeat these could you atleast update them, or add a couple more or something? ffs escapist

RED ORCHESTRA!
Tripwire released their Vietnam campaign and it looks like this:
image
image

I will never stop pimping DUST for Fallout New Vegas.
As an experience, it is better than Fallout 4.

 

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