The Fallout

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Damn, somehow I actually did forget about the paid mod fiasco.

I was kinda under the impression that people were blaming that particular fiasco on Valve more than Bethesda.

get ready to start off with paid mods for FO4. I think the main reason (other than the crappy cut of the profits the mod maker got) it was a roaring disaster was that they did it on an established game with a number of years of free mods already.

With FO4 they can start 'fresh' with paid mods from day 1 but whether it'll be a success will depend on the greed of Bethesda and Valve if they can make the split of the profit more fair to the mod maker.

(for the record I'm not really for paid fan mods)

I was under the impression that most of the rage over the paid mod thing was directed at Valve not Bethesda.

The only thing worse than the paid mods are all the doomsayers announcing that paid mods are going to be in Fallout 4 based on nothing in particular. They've got literally no basis for this announcement, but they'll be announcing that the next Bethesda game will have paid mods until the end of time or they are proven right.

I thought it was an amusing observation at first, but then I remembered we're supposed to judge things according to Party Lines now. And since I am doctrinally opposed to depictions of gamers as zombie-like hordes, I now vehemently disapprove.

Good choice of timing, Bethesda!

I wonder if there's a shred of truth to this comic. xD

Thunderous Cacophony:
The only thing worse than the paid mods are all the doomsayers announcing that paid mods are going to be in Fallout 4 based on nothing in particular. They've got literally no basis for this announcement, but they'll be announcing that the next Bethesda game will have paid mods until the end of time or they are proven right.

I won't say they are going to have paid mods for Fallout 4, but I am more receptive of them with a new game then shoehorning it into Skyrim.

Wow. It didn't occur to me that this might have been the best damage control the game industry had ever pulled off. It would also go a long way to explain the thoroughly unpolished reveal trailer we got.

Clever. Very clever, Bethesda.

Valve must be planning something big that they expect to go very wrong in the future. It would explain why they're holding out on Half Life 3 for so long. It's their last line of defense.

So, now we're afraid that Fallout 4 will have a paid mod structure from the start, which we think will happen because... It was widely regarded as a much better idea than creating one post facto? Hrm.

Jaeger_CDN:
get ready to start off with paid mods for FO4. I think the main reason (other than the crappy cut of the profits the mod maker got) it was a roaring disaster was that they did it on an established game with a number of years of free mods already.

With FO4 they can start 'fresh' with paid mods from day 1 but whether it'll be a success will depend on the greed of Bethesda and Valve if they can make the split of the profit more fair to the mod maker.

(for the record I'm not really for paid fan mods)

This is exactly what I was thinking. I was pissed at both companies, and given their pr spin when they killed paid mods pretty much blamed it on how well established the skyrim community was as opposed to how awful the idea was to begin with, I suspect they'll be trying it again from the start for a new game.

I don't think it's a coincidence that they tried it with skyrim what is likely only a few months before fallout 4 releases. I'm actually still pissed about the paid mods thing, so if this is damage control it totally didn't work for me.

Am I the only to notice that this was clearly a "Gamers are un-Dead" comic?

I found the comic quite entertaining, that's what matters.

As for the paid mods: everyone's acting as if Bethesda or Valve have a way of shutting down Nexus. I don't think that's the case and seeing that lot of the outrage came from long-time modders I don't see them flocking to any paid mods program any time soon.

This is the worst idea ever; now they're just going to piss off the Fallout fans.

Replace the Bethesda logo on the shirts with Valve's and the Fallout 4 box with a manual reading "refund policy" and you've got another whole comic that works just as well.

Can't wait for the redo of this strip in the distant future.

Replace Bethesda with Valve and replace Fallout 4 with Half-Life 3.

Thunderous Cacophony:
The only thing worse than the paid mods are all the doomsayers announcing that paid mods are going to be in Fallout 4 based on nothing in particular. They've got literally no basis for this announcement, but they'll be announcing that the next Bethesda game will have paid mods until the end of time or they are proven right.

Bethesda is not going be stupid enough to announce on the day of the FO4 reveal that paid fan made mods are on the table.

Hell, even during the whole skyrim fiasco, even Lord Gaben was surprised of the whole backlash and even when Valve shut it down they never specifically said it wouldn't be coming back.

UberPubert:
This is the worst idea ever; now they're just going to piss off the Fallout fans.

Only if the game is as rushed as the trailer. I mean, come on... Bethesda never releases buggy products...

image

I love the implication that Bethesda's R&D studies its fans more than new technology.

VanQ:
Wow. It didn't occur to me that this might have been the best damage control the game industry had ever pulled off. It would also go a long way to explain the thoroughly unpolished reveal trailer we got.

Clever. Very clever, Bethesda.

Valve must be planning something big that they expect to go very wrong in the future. It would explain why they're holding out on Half Life 3 for so long. It's their last line of defense.

In light of the setting of the whole Fallout series, I'd say now Half-Life 3 has become Valve's nuclear option.

hentropy:
I love the implication that Bethesda's R&D studies its fans more than new technology.

That second panel raises a further question: strain? Strain of what? STRAIN OF WHAT?!

Redlin5:

UberPubert:
This is the worst idea ever; now they're just going to piss off the Fallout fans.

Only if the game is as rushed as the trailer. I mean, come on... Bethesda never releases buggy products...

That's what the modding community is for... they just want you to pay them for it. It's a great business model ;).

Redlin5:

UberPubert:
This is the worst idea ever; now they're just going to piss off the Fallout fans.

Only if the game is as rushed as the trailer. I mean, come on... Bethesda never releases buggy products...

image

What is that from?

VanQ:

Valve must be planning something big that they expect to go very wrong in the future. It would explain why they're holding out on Half Life 3 for so long. It's their last line of defense.

Big case of Fridge Horror there. My imagination went: Announced: Apparently, all Steam Machines are filled with Australian spiders. A few weeks later: HL 3 confirmed!!

Aeshi:
I was kinda under the impression that people were blaming that particular fiasco on Valve more than Bethesda.

canadamus_prime:
I was under the impression that most of the rage over the paid mod thing was directed at Valve not Bethesda.

Some were, but I saw some people that shoveled all the blame on Bethesda, to the point where--listening to them-- you'd think that they had forced paid mods onto Valve until Gabe Newell put an end to it.

Thunderous Cacophony:
The only thing worse than the paid mods are all the doomsayers announcing that paid mods are going to be in Fallout 4 based on nothing in particular. They've got literally no basis for this announcement, but they'll be announcing that the next Bethesda game will have paid mods until the end of time or they are proven right.

THANK YOU. this particular line of conversation has been pissing me off since it started. i pointed out that not only has Fallout NEVER had paid mods, but it had the single most comprehensive First Party mod support i've ever seen, with the G.E.C.K.

Well, you can't say it didn't work. People be like, "Paid what now? I'm watching that Fallout 4 trailer again."

I'm going to hold my breath on Paid Mods being for F4, Valve's PR spin at the end indicated that they weren't giving up on the idea and if Bethesda decided to shit on it's consumers once it may do it again. I'm not some oracle so I cannot say for certain but I will not forgive them their trespass and I will not forget their betrayal of their consumers and the modding community.

Hm, I do have to admit that, in the hype for a possible Fallout 4 release, I kinda forgot about the paid mods thing. Then again, the whole thing was a terrible screwup and I basically just forgot about the whole thing after Valve pulled the plug on it.

Hopefully Bethesda and Valve got the memo and they don't try to commercialize mods in Fallout 4. With how readily available free mods are on the Internet, it's just gonna be seen as a cheap money grab at best and at worst a draconian takeover of what used to be a popular Internet group, which would be kinda terrible for Bethesda in particular since a huge part of its fanbase are prolific modders.

Thunderous Cacophony:
The only thing worse than the paid mods are all the doomsayers announcing that paid mods are going to be in Fallout 4 based on nothing in particular. They've got literally no basis for this announcement, but they'll be announcing that the next Bethesda game will have paid mods until the end of time or they are proven right.

While I still think (or would like to think) that there won't be paid mods for a long time to come, there is a basis for their suspicions. Specifically in the fact that Valve made it seem like they were essentially going back to the drawing board with the concept. They never said "Yeah, it was a dumb idea and we're not going to try it again", but rather their statement when they announced that they were canning the idea for Skyrim left the door open to make another attempt at a paid mod program sometime down the line.

So indeed, while there's no proof or evidence to suggest that FO4 is going to have paid mods...there's actually no assurance that it - or some other game(s) down the line - won't.

The Valve quote that has everyone concerned:

stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating.

All they admit is that it was a bad idea to try and start the program with Skyrim which already has a firmly established modding community...that doesn't necessarily mean that they won't try to start again with a game that doesn't have such a firmly established modding community.

http://www.escapistmagazine.com/news/view/140608-Valve-Ends-Paid-Mod-Program-On-Steam-Workshop

And since Bethesda was the first company to make such a deal with Valve in the first place, that has some people worried that FO4 will be Valve's next attempt.

Again, I don't necessarily believe that FO4 is going to have paid mods...I'm just explaining where that paranoia is coming from.

Yeah, I'm not that keen on buying this on release and put it on the shelf for months, until game breaking bugs will be ironed out, just like I had to do with Skyrim. Sorry Bethesda, you are making platforms for modders, not AAA games with sufficient effort put into them.

No ticket on the Hype Train for me.

I bet they will push paid mods with this game too.

RaikuFA:

Redlin5:

UberPubert:
This is the worst idea ever; now they're just going to piss off the Fallout fans.

Only if the game is as rushed as the trailer. I mean, come on... Bethesda never releases buggy products...

image

What is that from?

http://www.escapistmagazine.com/articles/view/comicsandcosplay/comics/critical-miss/9556-Show-Me-Your-Journo-Face

dangoball:
As for the paid mods: everyone's acting as if Bethesda or Valve have a way of shutting down Nexus. I don't think that's the case and seeing that lot of the outrage came from long-time modders I don't see them flocking to any paid mods program any time soon.

Bethesda could take Nexus down but that would be one hell of an expensive legal battle, even if they won no one would ever forget what crimes they committed against their community. So that won't go there.
But something they can very easily do (all devs can in fact) is make their game only run content from Steam Workshop... very simply cutting all your options out, and they can still tell some BS that other features are coming.
And once you have people in that "unfortunate" position Steam can turn on paid mods at any moment, that project didn't go anywhere, their system is done and working it's just not public at the moment.

I wouldn't mind if someone starts doing properly packaged community content, but they can't intermix them with random fuck around nonsense that are mods, there needs to be a ten foot high wall between those two things. One is business with commercial items which need to adhere to all kinds of consumer laws, the other is random fuck around nonsense that should never be sold as is.

Smooth Operator:

dangoball:
As for the paid mods: everyone's acting as if Bethesda or Valve have a way of shutting down Nexus. I don't think that's the case and seeing that lot of the outrage came from long-time modders I don't see them flocking to any paid mods program any time soon.

Bethesda could take Nexus down but that would be one hell of an expensive legal battle, even if they won no one would ever forget what crimes they committed against their community. So that won't go there.
But something they can very easily do (all devs can in fact) is make their game only run content from Steam Workshop... very simply cutting all your options out, and they can still tell some BS that other features are coming.
And once you have people in that "unfortunate" position Steam can turn on paid mods at any moment, that project didn't go anywhere, their system is done and working it's just not public at the moment.

yeah well i dont think they will ever be able to do that. publishers have tried for many years to stop people from pirating and we still have pirated versions of the games from day one. many games that supposedly locked their content or you werent supposed to have access to them have failed (simcity and watch_dogs come to mind) these days in PC its nearly impossible to lock your content.

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