Oddly enough my favorite D&D game is Birthright: the Gorgan's Alliance. Nobody else liked it but I really liked the mix dungeon crawls, strategic map and army battles.
Great list! I spent a whole day planning out my first party for Eye of the Beholder, and it was the only game I actually drew out maps on graphing paper for.
Purchased Icewind Dale and the (Prima?) strategy guide. Read the strategy guide cover to cover but never played the game.
And Planescape is just fun all around.
The Dark Queen of Krynn and the Dragonlance Gold Box series from SSI were my first forays into the world of D&D video games. Then of course there's the titular and awesome arcade games, Shadow of Mystara and Tower of Doom which were awesomely released on multiple platforms in recent years. I think I spent more time and quarters on those two games which in my area were extremely obscure and totally rare finds.
I think overall though the most memorable D&D based game is of course Planescape: Torment. Beautifully captured, realized and fleshed out, I still have the original CD packet and discs because I loved the game that much. It helped me visualize the Planescape setting for my Dungeon Master days (and also allowed me to torment.... err treat my players with new and exciting things...).
I only experienced ToEE long after it was released because honestly I'd never heard of it being converted to PC. I loved NWN but I also partook in the original Neverwinter Nights on AOL, the first graphical MMO.
Ah, SSI... where are you now?
Ah, SSI... where are you now?
https://sites.google.com/site/ssihistory/ssi-tsr is an interesting read. According to the last paragraph (and these), TSR pulled the AD&D license, and SSI never really recovered until Panzer General and friends... which got them purchased by Mindscape->Learning Company->Mattel->Ubisoft.
It was rhetorical but, yeah that is a great read, thanks Kross! I loved the heck out of SSI's term making PC D&D games, paired with the Sierra adventures of old, they were my first forays into PC gaming. I have to thank DOS based gaming for the learning curve I had to overcome in order to get games to work on PC. Kids these days don't know how much trouble it could be sometimes to just get a game to run well on a 386, then you bring out the differences in EGA/VGA/monochrome versions of games... Memories. I'm so glad that its not as difficult to get most modern games to run, and the backwards compatibility thanks to DOSBox and other companies like GOG... Its never really been a better time to be a PC gamer. I've only got a handful of games I can't run on my 8.1 Windows and thats mostly due to programming errors that are inherent in said games, at least those I can't find fan made patches for.
Anyway, I feel blessed in a sense that I've grown up with the gaming industry. Realize that the post-arcade idea of video games is still young. Its going through the growing pains, so we're going to have great successes and epic fails alike while the industry grows, changes and becomes more. I've watched this industry grow in all aspects, and I still love it despite some of the issues that have come about in recent years.
But I've got to thank the guys who worked at SSI during the Gold Box years for giving me a wonderful start in PC gaming and complementing my handed down D&D books (1st edition copies).