8 Canceled Games We Wish Weren't

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8 Canceled Games We Wish Weren't

Here are eight games we wish were never canceled.

Do you have a favorite? If so, let us know in the comments section below!

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The picture for Silent Hills...looks like its from Layers of Fear >.>

And Scalebound was overrated before it even existed. Glad I never got pulled into caring.

Ugh, Star Wars 1313 should have been made.

God DAMN you all, Disney.

I still wonder about the fifth Capcom Five game, Dead Phoenix, maybe it would have been great like RE4 or Viewtiful Joe or develop a cult following like PN03 and Killer7.

There was more to the problems with Fallout Online. Interplay sold the rights to the Fallout IP to Bethesda, but had a clause in that said they retained the rights to a Fallout MMO for a set duration of time. After that they'd have to show a working game or the rights would default to Bethesda. Interplay had 24 months to begin full development, 48 months to release the game and had to raise 30 million USD for game development in order to retain the rights to the Fallout MMO. After 24 months (and change) Bethesda filed a lawsuit to have Interplay cease development of the MMO as Bethesda claimed that Interplay had failed both to start full scale development and had not raised the necessary funding for the MMO.

All of it can be read here. Sufficient to say is that the Fallout MMO was always a pipe dream and even if Bethesda had let Interplay do their thing it is highly unlikely they would ever have released an actual Fallout MMO.

To this day, I wish that Tiberium had not been cancelled.

Warhammer 40,000 Space Marine 2, the first game was great but sadly finances screwed it and now we just have one great game with a cliffhanger that will go officially unresolved forever.

Considering everything I've read about Doom 4, I'm actually glad we got Doom 2016 instead. You can really tell that they knew they had to go back to the drawing board and I think it payed off in spades.

At the same time, I wish we could still get Prey 2, especially since it sounded like it was close to being finished. And 1313 is just a tragedy. There will probably never be a truly decent Star Wars game again (and the only one that would've been was a fan resurrection of the canceled Battlefront 3 that got a C&D instead. Figures it would be EA's doing).

The funny thing about Ghost is that Blizzard was indeed working on numerous other projects, so they outsourced it to a 3rd party studio. The game was coming along, but when Blizzard checked in to see how things were going, they saw that it was turning out to be a generic 3rd person shooter set in the SC universe while Blizzard was wanting it to be more of a stealth-based Metal Gear Solid-like game. So the scrapped it.

Saelune:
The picture for Silent Hills...looks like its from Layers of Fear >.>

Pretty sure it is. Granted there weren't any screenshots to pull from Silent HIlls since it didn't make it far enough into production, but they could have at least slapped up a screenshot from PT or that teaser video that we did get for Silent Hills. :P

I'm pretty sure I've read a story earlier (on Escapist too, most likely) on how Overwatch was actually put together from the pieces left over after scrapping Titan, so Titan itself isn't a complete enigma. It would've been set in the Overwatch universe, or something close to it, my personal bet being the Omnic Crisis period, seeing how it has an extensive group of "heroes" involved, with numerous faceless mooks to farm (it's mentioned in Bastion's backstory it was a very common mass-produced combat model during the crisis, one of the mainstays in the omnic army) and large scale boss battles (d-va's backstory mentions huge squid-like omnic creature attacking Korea iirc).

Edit: Here I even ferreted out the relevant link.

Edit 2: the url bbcode seems borked, here's a raw version of the link: www.escapistmagazine.com/forums/read/7.947344-How-Overwatch-Was-Born-From-The-Ashes-of-Titan

Ah, Silent Hills. I still regret that I didn't download the demo before Konami decided on the whole, "We hate everyone on the planet" path. I get the feeling that game might have terrified me like 2 and 3 did all those years ago.

Back in the day there was a survival horror game called Sadness announced for the Wii. It looked pretty interesting.

Apparently the game never really made it past a conceptual stage but the devs were keen on promoting it.

I'd add Outcast 2 to that. The first game was all kinds of awesome, the sequel had its development 'paused' for a couple of years before disappearing quietly.

I'm going on a bit of a tangent, but I will forever be salty about Arkane's "Prey". I'm sure it'll be good, but if you're not going to follow the spirit of the original, then it's not a re-imagining but identity theft.

I remember getting excited for Starcraft Ghost, I imagined a cross between an Alien vs Predator game and a Thief game.
Then there is also these overlooked ones:

Outcast 2

Whore of the Orient

Van Buren

And that is only the confirmed sequels I can remember.
The potential sequels or should have been sequels far outweigh them.

Can we include Brazen in this?
It looked pretty sweet!

thenewguy512739:
I'm going on a bit of a tangent, but I will forever be salty about Arkane's "Prey". I'm sure it'll be good, but if you're not going to follow the spirit of the original, then it's not a re-imagining but identity theft.

I wanted to know what happened to Tommy.

Hmm, exactly *not* what Fallout Online was supposed to look like, but I don't think that's Silent Hills either so what can you do.

1) Hell yes :(

2) Yes

3) Can't really comment, but how would this even be revived with the Prey name?

4) Can't comment

5) Yes - much rather have this than Doom 2016

6) Not too much, not a fan of MMOs - don't play Overwatch either, but I can still enjoy the animated shorts and whatnot

7) Meh

8) Not personally invested, but it was a shame to see this go

Anyway, I'll also add:

-Tiberium
-Darksiders 3
-Gears of War: Tactics
-Metroid 3DS
-Perfect Dark Core (well, sort of, the plot sounded absolutely bonkers)
-Aliens: Crucible

Mahorfeus:
To this day, I wish that Tiberium had not been cancelled.

Ditto. :(

RJ 17:
The funny thing about Ghost is that Blizzard was indeed working on numerous other projects, so they outsourced it to a 3rd party studio. The game was coming along, but when Blizzard checked in to see how things were going, they saw that it was turning out to be a generic 3rd person shooter set in the SC universe while Blizzard was wanting it to be more of a stealth-based Metal Gear Solid-like game. So the scrapped it.

http://starcraft.wikia.com/wiki/StarCraft%3A_Ghost#Development

It's actually the other way round - Blizzard was aiming for a more actiony game, while Nihilistic was going down the Metal Gear route.

thenewguy512739:
I'm going on a bit of a tangent, but I will forever be salty about Arkane's "Prey". I'm sure it'll be good, but if you're not going to follow the spirit of the original, then it's not a re-imagining but identity theft.

I'm honestly with you there.
I'm pretty hyped for the new Prey but I don't consider it a reboot or re-imagining or whatever, I treat it like a seriously different thing that just happens to have the same name.

And it shouldn't. They could have spared themselves some bad PR if they just called it something else because right now half of all the conversation about it is how much it doesn't look like original Prey or it's sequel.

Anyway.

Like I said, pretty hyped but they could have avoided some problems with a simple name change.

I don't really care about any of those.

Megaman Legends 3. Still disappointed at Capcom for that.

Silent Hills looked amazing. Ive only seen video of others playing it but the atmosphere was something else.

I always wanted the follow up to Gladius for the original xbox. Lucas arts studios folded first.

Hawki:

RJ 17:
The funny thing about Ghost is that Blizzard was indeed working on numerous other projects, so they outsourced it to a 3rd party studio. The game was coming along, but when Blizzard checked in to see how things were going, they saw that it was turning out to be a generic 3rd person shooter set in the SC universe while Blizzard was wanting it to be more of a stealth-based Metal Gear Solid-like game. So the scrapped it.

http://starcraft.wikia.com/wiki/StarCraft%3A_Ghost#Development

It's actually the other way round - Blizzard was aiming for a more actiony game, while Nihilistic was going down the Metal Gear route.

Fair enough, still makes Blizzard out to be the frickin' morons though. In fact I'd say that makes them even bigger morons for wanting a generic shitty 3rd person shooter instead of what could have been a really sweet stealth based game. :P

Prey 2 was canceld because Human head Studio's didn't want to be bought out. In return Bethesda financially ruined them instead. It's just a slap in the face to see a game that has nothing to do with it suddenly being calle Prey aswel. And people are suprised I don't like that company, they have a track record of screwing over developers.

Gibbagobba:
Considering everything I've read about Doom 4, I'm actually glad we got Doom 2016 instead. You can really tell that they knew they had to go back to the drawing board and I think it payed off in spades.

Yeah, that return to what made Doom great was what they should have done.

Poetic Nova:
Prey 2 was cancelled because Human head Studios didn't want to be bought out. In return Bethesda financially ruined them instead. It's just a slap in the face to see a game that has nothing to do with it suddenly being called Prey as well. And people are surprised I don't like that company, they have a track record of screwing over developers.

I agree, Prey 2 actually looked cool and interesting, this thing on the other hand gives us generic shadow monsters. Seriously, shadow monsters. And EVERY enemy type is a shadow monster.

Fear Effect Inferno.

I'll add Thrill Kill as a pity add because I played it and it was meh but it did seem like it was far enough along that they should have just released it. Also, if a "destined for the bargain bin title" like Scalebound can be added, I figure I can be forgiven for including Thrill Kill.

RJ 17:

Hawki:

RJ 17:
The funny thing about Ghost is that Blizzard was indeed working on numerous other projects, so they outsourced it to a 3rd party studio. The game was coming along, but when Blizzard checked in to see how things were going, they saw that it was turning out to be a generic 3rd person shooter set in the SC universe while Blizzard was wanting it to be more of a stealth-based Metal Gear Solid-like game. So the scrapped it.

http://starcraft.wikia.com/wiki/StarCraft%3A_Ghost#Development

It's actually the other way round - Blizzard was aiming for a more actiony game, while Nihilistic was going down the Metal Gear route.

Fair enough, still makes Blizzard out to be the frickin' morons though. In fact I'd say that makes them even bigger morons for wanting a generic shitty 3rd person shooter instead of what could have been a really sweet stealth based game. :P

"Morons" is too strong a word IMO, but based on what we know of Ghost's development and cancelation, a lot of it can be laid upon Blizzard's mismanagement of the project.

American Tanker:
Ugh, Star Wars 1313 should have been made.

God DAMN you all, Disney.

This, cancelling Clone Wars only to replace it with the objectively inferior Rebels (which by now has shown it's not going to stand up to CW's quality), killing the EU only to replace it with the overwhelmingly inferior Star Wars Canon, and movies that are of comparable quality to the prequels (granted more often the third one overall but still dragging down the average quality of the movies as a whole) makes the Lucas Arts/Films purchase one of the worst things to ever happen to nerdom.

I honestly with George had sold it to Fox. I seriously doubt they'd have made things worst then this, and it would have helped balance things in overall culture broadcasting. Disney needs to get Standard Oil'd.

Saelune:

thenewguy512739:
I'm going on a bit of a tangent, but I will forever be salty about Arkane's "Prey". I'm sure it'll be good, but if you're not going to follow the spirit of the original, then it's not a re-imagining but identity theft.

I wanted to know what happened to Tommy.

He is more Turok than Turok (at least the first 2 titles)! I want more Native American spirituality in my games, authentically done, at least in spirit (pun intended).

Okay, now I'm neither a lawyer nor an accountant, but I'm pretty sure that "$12 of the profits" isn't what the contract specified. You might want to fix that typo. Also the one about WOW's fanbase "waining", since that's not a verb.

Starcraft Ghost... man, I remember hearing about that back when it was first announced. I remember a discussion, a few years later, where someone posted a picture of the statue of Nova that Blizzard had built, and someone saying "look at the detail in that butt! Just imagine what those graphics will be like!", and thinking that some people can't even do lechery right.

Anyway, two more that no one's mentioned:
Star Control 4 (or, later, "Starcon", since stupid naming conventions aren't exclusive to this century). After a disappointing third installment, Accolade was all set to return to form- or to branch the series off in a new direction, or possibly do something else altogether. A lot of what was leaked contradicted other stuff that was leaked. Still, all that potential, blown to hell. And then, a decade and a half later, the rights to make a new Star Control game wind up with Stardock, of all companies. And the head writer is a guy from Cracked. I'm... less than optimistic about it.

The bigger one, however, is Babylon 5: Into The Fire. This was months away from release when Sierra canceled it. It looked damn cool, and if the thought of flying a Starfury into a battle doesn't send a tingle down your spine, then haven't seen a Starfury in action lately. And that's the kicker: it was 1999. The series had just ended the previous year- and I mean just that; it wasn't canceled, it ended, which is very rare, at least in American television- and Crusade not being what it should've been (and getting canceled before its first episode aired, which I do believe is some kind of record), it could've buoyed interest in the series and let us get more from the universe. Remember all those other Babylon 5 games? No, of course not; there weren't any. (Though there was a surprisingly long-lasting tabletop wargame, which eventually saw a public spinoff release with a stupid amount of conversions; ever wonder who'd win in a fight between a fully loaded Sathanas superjuggernaut and six Borg cubes? I can tell you.) But Into the Fire got canceled, Sierra went bust, and so we got no games at all (until the Hard Light people got up and did it themselves, but still, what could have been...).

Dungeon Keeper 3. The trailers for it were on the disc with the Dungeon Keeper 2 expansion. Then EA just axed it never to be spoke of again, seemingly.

Not quite "canceled", but the latter end of the Ultima series, which was just a mess of reduced budgets, deadlines, or cut content.

Hawki:

RJ 17:

Hawki:

http://starcraft.wikia.com/wiki/StarCraft%3A_Ghost#Development

It's actually the other way round - Blizzard was aiming for a more actiony game, while Nihilistic was going down the Metal Gear route.

Fair enough, still makes Blizzard out to be the frickin' morons though. In fact I'd say that makes them even bigger morons for wanting a generic shitty 3rd person shooter instead of what could have been a really sweet stealth based game. :P

"Morons" is too strong a word IMO, but based on what we know of Ghost's development and cancelation, a lot of it can be laid upon Blizzard's mismanagement of the project.

They were morons, I say! MORONS! :P

Forget about DOOM 4. From all the content than has leaked, I would rather have DOOM 2016 than anything that was going to be released as DOOM 4. That game sounded insipid and stupid in the worst possible way, and with a lot more in common with Call of Duty than DOOM... I would much rather they rerelease Rage or Legendary and called it DOOM 4.

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