Dante's Inferno Goes For The Tried and True

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Dante's Inferno Goes For The Tried and True

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Unlike most games nowadays that try to pass themselves off as "innovative," Dante's Inferno is more than happy to sit squarely within its genre and not try anything crazy or new.

Though it's happy to take liberties with its literary source material, Dante's Inferno has no intentions of pushing the boundaries when it comes to game design. No, its developers have very clear goals for the game to stick to its genre and just do that as well as it can. Where other titles talk a big game about being "innovative," Dante's Inferno sticks to the tried and true.

"I'd say we're working pretty squarely in this action adventure fighting genre," developer Jonathan Knight told VG247. "It's a great genre, we love the genre, and it's more important to us to deliver a great game in that established genre than it is to particularly branch out and try too many new things."

Knight and the EA Redwood Shores (oh wait, I mean Visceral Games) team took a somewhat similar approach to design in the development of its last hit, Dead Space, which borrowed liberally from survival-horror standards. Likewise, Dante's Inferno takes its cues from other action game precedents.

"The combination of the cross power that has range to it and the scythe for heavy melee, I would say, is giving us more of a Devil May Cry, Japanese feel... We're working squarely in that genre," Knight described.

Where Dante's Inferno does innovate, Knight said, is in its mythos and setting. "The game has a lot of unique stuff about it that hasn't been seen before, in terms of the story, the fiction, the medieval Christian mythos," he explained.

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I have no problem with them not "pushing the boundaries", as long as the things they do are done well.

Well as long as they try to push forward some creativity in their visual, level and narrative design. No game should be completely creatively bankrupt, when you do that you get games like Two Worlds.

Now if only they'd take that philosophy to their source material. Yeesh...

Wow, the environment in this game is really "colorful". Judging from that picture, at least.

a game not claiming to be the next Wheel? this is most unnerving

It's nice when developers tell us what we're getting and it's most likely true.

PedroSteckecilo:
Well as long as they try to push forward some creativity in their visual, level and narrative design. No game should be completely creatively bankrupt, when you do that you get games like Two Worlds.

Two Worlds... why doesn't that sound familiar?

The Shade:
Now if only they'd take that philosophy to their source material. Yeesh...

EXACTLY what I was thinking.
Oh no, they won't reinvent the genre but they are happy to massacre the first of the Divine Comedy. They probably read the cliff notes and figured themselves experts. Why did they need to base it on Inferno in order to have an excuse to have some guy killing demons in hell? Just make up your own stuff! Stay away from the classics! Especially when they are completely unrelated except by name.

So first they mutilate the story, and now they tell us that they aren't going to bother doing something creative with gameplay?

No. Thank. You.

Now they can stop calling it 'Dante's Inferno' despite it having nothing to do with the classic piece of literature.

if they are going to make a game about hell it should give you nightmares.

Baby Tea:

The Shade:
Now if only they'd take that philosophy to their source material. Yeesh...

EXACTLY what I was thinking.
Oh no, they won't reinvent the genre but they are happy to massacre the first of the Divine Comedy. They probably read the cliff notes and figured themselves experts. Why did they need to base it on Inferno in order to have an excuse to have some guy killing demons in hell? Just make up your own stuff! Stay away from the classics! Especially when they are completely unrelated except by name.

Cue someone cutting in and commenting on how it is a much needed reboot of a classic piece of work.

Ilosia:
Now they can stop calling it 'Dante's Inferno' despite it having nothing to do with the classic piece of literature.

Agreed, I was mildly disgusted when I learned they were going to be bastardizing part of the Divine Comedy into a game.

Keane Ng:

Where Dante's Inferno does innovate, Knight said, is in its mythos and setting. "The game has a lot of unique stuff about it that hasn't been seen before, in terms of the story, the fiction, the medieval Christian mythos," he explained.

Sort of defeats the point of basing it on something, doesn't it?
Honestly, if you can come up with your own "unique" mythos, you don't need to rape a masterpiece.

SharPhoe:

PedroSteckecilo:
Well as long as they try to push forward some creativity in their visual, level and narrative design. No game should be completely creatively bankrupt, when you do that you get games like Two Worlds.

Two Worlds... why doesn't that sound familiar?

becaue you obviously never fell down suffered major brain damage and decided to make a game.

There are a lot more Dante fanboys than I would have anticipated.

Well, there goes any audience this game might have had.

MaxTheReaper:

Keane Ng:

Where Dante's Inferno does innovate, Knight said, is in its mythos and setting. "The game has a lot of unique stuff about it that hasn't been seen before, in terms of the story, the fiction, the medieval Christian mythos," he explained.

Sort of defeats the point of basing it on something, doesn't it?
Honestly, if you can come up with your own "unique" mythos, you don't need to rape a masterpiece.

Seriously. I'm more disgusted by this game than I am by Bayonetta.

Just rename it Hell Justice Awesome II: Return of the Venginator and it'd be more fitting to the game.

Indigo_Dingo:
There are a lot more Dante fanboys than I would have anticipated.

Well, there goes any audience this game might have had.

Good. Dante's Inferno didn't need a game made out of it.
Maybe next time they'll base it on something workable.

Or, god forbid, make up their own universe and story.

meatloaf231:
Seriously. I'm more disgusted by this game than I am by Bayonetta.

Just rename it Hell Justice Awesome II: Return of the Venginator and it'd be more fitting to the game.

See? If it were named that, I might play it.
As it stands, no.
Not ever. Not even if I got the game free.

Finally: someone will admit that you don't NEED to have something revolutionary to have something good.

Still hoping that this turns out to be good...

At least they're honest. Everyone else makes the same shit and claims to be innovative.

This seems quite an intresting game, and the fact they're actually been honest not saying "this game will change the action genre forever"
The source material seems intresting in terms of background and story as well.

I hope this turns out well, i haven't heard to much about it

Its odd how they're copying the people who actually are doing the innovating in the genre, meaning that their game will be outdated and obsolete on release.

meatloaf231:

Just rename it Hell Justice Awesome II: Return of the Venginator and it'd be more fitting to the game.

That game has to be made, in some form. A highly profitable venture, as it even leaves scope for a prequel, as well the inevitable sequel(s)!

But yes, in this case, perhaps dodging the whole innovation issue is a good thing. Though if they did want to be innovative, they could have just added in some quicktime events. Hold on, have they actually mentioned quicktime events yet?

That game looks freakin' awesome!

Time Travelling Toaster:
This seems quite an intresting game, and the fact they're actually been honest not saying "this game will change the action genre forever"
The source material seems intresting in terms of background and story as well.

Yeah, it would be even cooler if they actually included any of the source material, at all.

But unfortunately, Dante was kind of not a badass Crusader.
He was a poet.
A poet.

MaxTheReaper:
Yeah, it would be even cooler if they actually included any of the source material, at all.

But unfortunately, Dante was kind of not a badass Crusader.
He was a poet.
A poet.

That would actually seem more intresting because then it would seem more like a real man's decent through the circles of hell rather than a Crusader who looks like he's been pumping the steroids. And he beat the Grim Reaper for his scythe for a weapon in game ? Not very true to the material there.

MaxTheReaper:

Good. Dante's Inferno didn't need a game made out of it.
Maybe next time they'll base it on something workable.

Or, god forbid, make up their own universe and story.

Not even make up their own universe--they could have taken the setting from The Inferno just fine and used it, and it would have been cool and made them look innovative and smart, like they really were looking at the Christian mythos (even though one of the elements, the ability to redeem the souls in hell, goes against the mythos Dante was spelling out).

No, where they shot themselves in the foot was making Dante into Generic Badass #3, Beatrice just another Girl in a Refrigerator/MacGuffin, and Virgil nonexistent. It was in taking the names and trying to make it seem like this IS The Inferno that's why everyone I know who games and is big on classical literature (which is most of my RL gaming friends, actually) is holding up a big ol' "NO" sign at this.

Dante was a wuss-boy poet who fainted his way through scene changes, Virgil was the guide, and Beatrice took over for Virgil as a guide after Hell. I would have bought Dante getting kidnapped and carried off and Virgil going, "[email protected]%#!" and having to rescue him as more believable the Dante "Oh, my stars! *swoon*" Alighieri being a just-back-from-the-war badass going into Hell to save his girlfriend.

Time Travelling Toaster:

That would actually seem more intresting because then it would seem more like a real man's decent through the circles of hell rather than a Crusader who looks like he's been pumping the steroids. And he beat the Grim Reaper for his scythe for a weapon in game ? Not very true to the material there.

Yeah, but if I am not mistaken, it was basically just a field trip through Hell and such while Dante made snarky political commentary.

yeah_so_no:

Not even make up their own universe--they could have taken the setting from The Inferno just fine and used it, and it would have been cool and made them look innovative and smart, like they really were looking at the Christian mythos (even though one of the elements, the ability to redeem the souls in hell, goes against the mythos Dante was spelling out).

No, where they shot themselves in the foot was making Dante into Generic Badass #3, Beatrice just another Girl in a Refrigerator/MacGuffin, and Virgil nonexistent. It was in taking the names and trying to make it seem like this IS The Inferno that's why everyone I know who games and is big on classical literature (which is most of my RL gaming friends, actually) is holding up a big ol' "NO" sign at this.

Dante was a wuss-boy poet who fainted his way through scene changes, Virgil was the guide, and Beatrice took over for Virgil as a guide after Hell. I would have bought Dante getting kidnapped and carried off and Virgil going, "[email protected]%#!" and having to rescue him as more believable the Dante "Oh, my stars! *swoon*" Alighieri being a just-back-from-the-war badass going into Hell to save his girlfriend.

This is also acceptable!
The setting is truly pretty awesome, from what I have read (on the robo-webs.)

So I agree with you - if they were to just use the setting and make up entirely new characters, that would've been fine.
Cool, even. I do not mind kicking ass with holy symbols as long as I do not actually have to touch them.
But now I refuse to touch this abomination.
More than I refuse to touch crosses.
Ow..

Really, when I first read they were making a game on Dante's inferno, I hoped that it would either be a horror game a la Silent Hill 2 in the sense that rather then murdering tons of dudes, you'd have to sneak around them, hoping they wouldn't notice you, or a game like the old point 'n click adventures.

Seeing how it's just a bland action game with no extraordinary features apart from brutalizing the source material (and even that isn't that innovative), I'm not even going to touch it with a thirty foot pole.

MaxTheReaper:

Time Travelling Toaster:

That would actually seem more intresting because then it would seem more like a real man's decent through the circles of hell rather than a Crusader who looks like he's been pumping the steroids. And he beat the Grim Reaper for his scythe for a weapon in game ? Not very true to the material there.

Yeah, but if I am not mistaken, it was basically just a field trip through Hell and such while Dante made snarky political commentary.

Heh, it was. Dante had people in Hell who hadn't even died yet, and wrote his way around them not being dead by basically saying, "Well, if you do something bad enough, God judges you right there and your soul goes hell and your soulless body keeps on truckin'."

MaxTheReaper:

yeah_so_no:

Not even make up their own universe--they could have taken the setting from The Inferno just fine and used it, and it would have been cool and made them look innovative and smart, like they really were looking at the Christian mythos (even though one of the elements, the ability to redeem the souls in hell, goes against the mythos Dante was spelling out).

No, where they shot themselves in the foot was making Dante into Generic Badass #3, Beatrice just another Girl in a Refrigerator/MacGuffin, and Virgil nonexistent. It was in taking the names and trying to make it seem like this IS The Inferno that's why everyone I know who games and is big on classical literature (which is most of my RL gaming friends, actually) is holding up a big ol' "NO" sign at this.

Dante was a wuss-boy poet who fainted his way through scene changes, Virgil was the guide, and Beatrice took over for Virgil as a guide after Hell. I would have bought Dante getting kidnapped and carried off and Virgil going, "[email protected]%#!" and having to rescue him as more believable the Dante "Oh, my stars! *swoon*" Alighieri being a just-back-from-the-war badass going into Hell to save his girlfriend.

This is also acceptable!
The setting is truly pretty awesome, from what I have read (on the robo-webs.)

So I agree with you - if they were to just use the setting and make up entirely new characters, that would've been fine.
Cool, even. I do not mind kicking ass with holy symbols as long as I do not actually have to touch them.
But now I refuse to touch this abomination.
More than I refuse to touch crosses.
Ow..

I would have been all over this game had they made up entirely new characters. Heck, I probably would have been impressed with EA. But using the characters in such a way as to make it so they aren't the characters at all (for goodness's sake, for Dante to have fought in the Crusades, he would have either been the most badass five-year-old on the planet or a zombie, and he claims to have only met Beatrice twice in his life), turned me completely off the game. Just call it God of War: Onward Christian Soldier and leave Dante, Beatrice, and Virgil out of it.

And y'know, randomly, if they're going for a Japanese feel, why couldn't they make Dante attractive? I've seen the character, he's fug. Blech.

Indigo_Dingo:
There are a lot more Dante fanboys than I would have anticipated.

Well, there goes any audience this game might have had.

I wonder how many of the fanboys here have actually read the book though, and how many are simply aware and like to seem 'well-read' and 'intelligent'.

Well, I've not read the Divine Comedy and am pretty sure that their are people at EA who are more intelligent than me but, to me, this looks like a misguided attempt to add some "high cultcha" respectability to the latest generic action game. God of War clones and "shooters with cover systems" are the sort of projects that get approved by games companies that think they are up to date with the market but are really just too lost to approve anything other than a copy what sold well recently. If they did try to innovate they would probably just approve ideas like God of War clone with a cover system or Shooter with quick time events so it's probably best if they don't.

megalomania:

Indigo_Dingo:
There are a lot more Dante fanboys than I would have anticipated.

Well, there goes any audience this game might have had.

I wonder how many of the fanboys here have actually read the book though, and how many are simply aware and like to seem 'well-read' and 'intelligent'.

I don't know about anyone else, but I'm a fangirl who took a class on The Divine Comedy in college taught by a pretty famous Dante scholar and can still quote my favorite bits in Italian. Which is why I admittedly go into a rant whenever I see anything about this game--I honestly really love The Divine Comedy and this game seems to be knifing it in the back in an alleyway then rifling through the pockets for settings and character names.

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