Gran Turismo 5 Could Be Released Right Now

Gran Turismo 5 Could Be Released Right Now

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Polyphony Digital's Kazunori Yamauchi says that Gran Turismo 5 is at a stage where it could easily be released right now. So why isn't it coming out?

The Gran Turismo franchise is known for its immaculate attention to detail - that's what makes it so drool-worthy for all the gearheads out there who won't stand for anything other than an absolute commitment to realism down to the most microscopic level. There is a point, however, where perfectionism gets a little bit out of hand. Is Gran Turismo 5, which was proudly shown off with a jaw-dropping trailer earlier this week at E3, at that point?

GT5, according to series boss Kazunori Yamauchi, is "at a point where we can release it any time we want," so why not just save all the fans out there the suffering of an even longer wait and put it out? Well, you see, Yamauchi wants to "release it as fast as I can...but we can always keep working on it. It's very important for us to make sure everything is done perfectly and everything is done in detail."

So Polyphony Digital can "always keep working on it," which means that they could be working on forever. Who knows how long it's been in a state that would, by any other standards, be more than good enough for a game to ship? Oh well. At least there's Gran Turismo PSP, which will ship this October. Yamauchi, apparently, is planning some connectivity between the handheld GT and the PS3 one.

"We're hoping maybe to make it so you can share the garage with the PSP version so that cars you unlock on PSP will be available immediately on GT5," he said. For some reason I get the feeling that those cars will be sitting in your GT PSP garage for a good long time.

[Via Eurogamer]

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Bah...Modnation Racers is where the fun is!

That does really seem like an odd comment to make. Kind of worrying, really.

this smells disturbingly like Duke Nukem Forever.

oliveira8:
Bah...Modnation Racers is where the fun is!

Agreed, though a bit of tweaking in the graphics department might be in order (only because the game seems to have too much going on at times).

I'll take Mario Kart Wii or Burnout 3 over a Gran Turismo game any day of the week. Why? Because they're made to be fun. Turismo is made to be real, so unless you find racing in and of itself entertaining...

scotth266:

oliveira8:
Bah...Modnation Racers is where the fun is!

Agreed, though a bit of tweaking in the graphics department might be in order (only because the game seems to have too much going on at times).

I'll take Mario Kart Wii or Burnout 3 over a Gran Turismo game any day of the week. Why? Because they're made to be fun. Turismo is made to be real, so unless you find racing in and of itself entertaining...

To be honest I hate driving, I had to take driver's license cause of work, since I started to go to University I haven't touched my car.

So yeah a racing game where I can shoot people, wacky racing tracks and aburd characters. Anyway need to start saving for a PS3.

Refreshing attitude. With games like Fallout 3 and Fable 2 being released in a half-finished state it's nice to see a developer with such a commitment to perfection.

scotth266:
I'll take Mario Kart Wii or Burnout 3 over a Gran Turismo game any day of the week. Why? Because they're made to be fun. Turismo is made to be real, so unless you find racing in and of itself entertaining...

Well clearly GT is fun if you like the technical side of motoring, which a lot of people do. Personally I couldn't care less about GT5 but I wouldn't say it isn't made to be fun...

harhol:
Refreshing attitude. With games like Fallout 3 and Fable 2 being released in a half-finished state it's nice to see a developer with such a commitment to perfection.

In Fallout 3's case, you seem to be confusing "half-finished" for "we have DLC later"

I mean come on, it'll take about 60-100 hours to find everything in the Capitol Wasteland even without DLC, what did you want? 200 hours?

Anyway my thoughts on GT are as such. After dealing with license tests in real life, I have no desire to re-enact that process in a video game, especially since the real-life test was much easier. Also spending hours upon hours just to build up to be able to race the fun cars isn't much of an incentive either. But that's me. I prefer more arcade-styled racing. I can see how some people would like the gearhead aspect.

But seriously, you can only tweak a game so much before you have to just put it out there. Unless he's got cancer and wants to make the best damn game possible as a lasting legacy I don't see why he's turning this into "Gran Turismo Forever"

Simalacrum:
this smells disturbingly like Duke Nukem Forever.

yeah but the difference is that they actually HAVE a product, you can buy gta 5 prologue right now if you want

cleverlymadeup:

Simalacrum:
this smells disturbingly like Duke Nukem Forever.

yeah but the difference is that they actually HAVE a product, you can buy gta 5 prologue right now if you want

I have, its good :D

I'm glad they are taking their time. I want the game to be as close to perfect as possible, so any tweaks they make now will be appreciated plus I have Forza to hold me over until then.

AceDiamond:

harhol:
Refreshing attitude. With games like Fallout 3 and Fable 2 being released in a half-finished state it's nice to see a developer with such a commitment to perfection.

In Fallout 3's case, you seem to be confusing "half-finished" for "we have DLC later"

I mean come on, it'll take about 60-100 hours to find everything in the Capitol Wasteland even without DLC, what did you want? 200 hours?

I mean the technical side of things, which is what Yamauchi is hinting at:

"...but we can always keep working on it. It's very important for us to make sure everything is done perfectly and everything is done in detail"

He's not really talking about content (except for the PSP thing). He means smoothing out the rough edges and making everything pristine, i.e. no random crashes, glitches or game-breaking bugs. They also want the frame rate to be as high as possible.

I dislike realistic driving games.
I wanna be able to handbrake turn a a hairpin at 300 mph whilst shooting missiles at old ladies.

Simalacrum:
this smells disturbingly like Duke Nukem Forever.

Except with more tangible evidence.

Nice to see that some developers are willing to take the time to put the last bit of polish on their game.

AceDiamond:

harhol:
Refreshing attitude. With games like Fallout 3 and Fable 2 being released in a half-finished state it's nice to see a developer with such a commitment to perfection.

In Fallout 3's case, you seem to be confusing "half-finished" for "we have DLC later"

I mean come on, it'll take about 60-100 hours to find everything in the Capitol Wasteland even without DLC, what did you want? 200 hours?

How about a main quest ending that made sense? Why didn't Eden give me the same stuff he gave Autumn? Why couldn't I make Charon (who's freaking bound by contract to do everything I say AND is *healed* by radiation!) turn on the purifier? Why couldn't Fawkes, who's immune to radiation, do it? Why couldn't I threaten to blow off Clover's head if she didn't do it? Why couldn't someone have reached in with a long stick and turned it on, then closed the airlock? Why did I still die, despite having having an advanced radiation suit, Rad-X, and enough Rad-Away to sit outside Vault 87's entrance for a decade? WHY WHY WHY WHY *WHY*!

SirCannonFodder:
Nice to see that some developers are willing to take the time to put the last bit of polish on their game.

AceDiamond:

harhol:
Refreshing attitude. With games like Fallout 3 and Fable 2 being released in a half-finished state it's nice to see a developer with such a commitment to perfection.

In Fallout 3's case, you seem to be confusing "half-finished" for "we have DLC later"

I mean come on, it'll take about 60-100 hours to find everything in the Capitol Wasteland even without DLC, what did you want? 200 hours?

How about a main quest ending that made sense? Why didn't Eden give me the same stuff he gave Autumn? Why couldn't I make Charon (who's freaking bound by contract to do everything I say AND is *healed* by radiation!) turn on the purifier? Why couldn't Fawkes, who's immune to radiation, do it? Why couldn't I threaten to blow off Clover's head if she didn't do it? Why couldn't someone have reached in with a long stick and turned it on, then closed the airlock? Why did I still die, despite having having an advanced radiation suit, Rad-X, and enough Rad-Away to sit outside Vault 87's entrance for a decade? WHY WHY WHY WHY *WHY*!

BECAUSE YOU TOUCH YOURSELF AT NIGHT! THATS WHY!

in all seriousness Because Thou Must

They can keep working on it.

Perhaps they'll finally get around to fixing the brain-dead AI which has plagued the series.

But I'm more excited for Forza 3. Looks better all-around.

And if they're working on car sharing with GT PSP, they should also have car sharing with Prologue. I do not want to unlock my Ferrari F2007 again.

They're not releasing it because it's funnier that way.

new_age_reject:
I dislike realistic driving games.
I wanna be able to handbrake turn a a hairpin at 300 mph whilst shooting missiles at old ladies.

Then please direct your attention over to Twisted Metal X, which features a serial killer in a clown mask, whose head is currently on fire, using a mechanized ice cream truck to destroy the city.

Well see, unlike Epic, they don't want to release a game that is 90% glitches.

Oh cool, Grand Turismo Forever.

They'll probably release it after they start not getting money.

Hmmm... I don't know how to take that news. Does that mean the release is imminent or does that mean they're gonna spend another year just adding cars and polishing it?

Good ol' fashioned laziness is the problem here.

Eagle Est1986:
Hmmm... I don't know how to take that news. Does that mean the release is imminent or does that mean they're gonna spend another year just adding cars and polishing it?

They're gonna keep it until they're satisfied that the product is as good as it can be.

Simalacrum:
this smells disturbingly like Duke Nukem Forever.

Polyphony's "duke Nukem Forever" equivelant is more like Gran Turismo 4 (delayed for almost 3 years), or Gran Turismo Mobile (also now called "Gran Tursimo PSP") which was originally supposed to be a launch title for the PSP.... Look how well that went for them, nearly on the berth of a brand new style of PSP it finally may be ready come out. Hopefully, I've been very fucking patient, to the point where I even forgot the game was even still in development.

scotth266:

oliveira8:
Bah...Modnation Racers is where the fun is!

Agreed, though a bit of tweaking in the graphics department might be in order (only because the game seems to have too much going on at times).

I'll take Mario Kart Wii or Burnout 3 over a Gran Turismo game any day of the week. Why? Because they're made to be fun. Turismo is made to be real, so unless you find racing in and of itself entertaining...

I hate that justification, "They're made to be fun." Real-life racing takes skill and reflexes beyond the point of most mortals, and I don't enjoy racing games unless they're either as off-the-wall as Mario Kart or at least (and I emphasise that) as accurate as Gran Turismo or Forza Motorsport.

The accurate games are made to be fun to those that can actually play them properly; those who don't think that you should be able to just slide around any corner without justification. Drifting is for posers and rally drivers - only one of those two categories shows actual racing skill.

As a petrolhead and a racing simulator fan, I support their efforts to keep on polishing this game. The hardcore audience for this sort of game doesn't like cut corners and shortcuts - they would like their skills to be as easily transferred to the circuit as possible. In the meantime, I have other racing simulators to keep me amused, including GTR Evolution. Now, there's a game where they've modelled everything - they haven't taken shortcuts for the benefit of the arcade gamers.

Indigo_Dingo:

Eagle Est1986:
Hmmm... I don't know how to take that news. Does that mean the release is imminent or does that mean they're gonna spend another year just adding cars and polishing it?

They're gonna keep it until they're satisfied that the product is as good as it can be.

I realise this but "as good as it can be" is a forever moving goal, new cars are released and tweaked and now with the NASCAR and WRC licenses, if they don't finish soon, they'll have to update all the teams, cars, drivers etc. I think they need to give themselves a cut of point and just say, "right everything else can be added in DLC."
Basically, what I'm saying is that after seeing the Forza III trailer, I want this more and I want it now.

I didn't think so to begin with but I actually think that GT5 could be the game that makes me get a PS3, I loved the originals spent far to many hours trying to perfect racing lines to get the licenses. Hours of tweaking and upgrading and winning.

If they release the slim before christmas I think it's a certainty.

I expect that by 'Perfecting' they mean getting the gameplay elements just right, not including every bloody car with every track imaginable, I expect THAT to be DLC. and understandable DLC because seriously this COULD be a 'Forever' if we let them go until they were damn sure it was 'Perfect'

I am tempted now. I've spent some time with the series and wouldn't consider myself a fan but any response like "it's done when it's done" is usually a reassurance of quality and ambition in my eyes (atleast if said by a trustworthy studio like this or Blizzard).

I'll live without it anyways, GT5 Prologue sucked.

I have Burnout 3 for good racing anyways.

Psychosocial:
I have Burnout 3 for good racing anyways.

I hardly call that racing. This is racing.

I find it funny how Polyphony is taking their time with polishing up the game and making sure that everything is perfect, yet everyone is making cracks about "Grand Turismo Forever" and "They're lazy".

Yet, with VALVe ('cause they seem to be the hot topic nowadays) everyone perfectly accepts their huge waiting times and delays of their games because it makes them think that they're taking their time to (WHOA, 8 "t" words in a row!) perfect their game.

Personally, I played Grand Turismo 4 and I liked it at first, but I lost interest when I realized that I really knew nothing of cars and it took too long for me to really get into gear (har har, punny) with how the game works. It was good overall though, it makes me wish I didn't sell it.

Grand Turismo 5 looks amazing, both visually and gameplay-wise, so I may pick it up. I haven't played GT:Prolouge though so I'll probably check that out before I get this.

Jumplion:
I find it funny how Polyphony is taking their time with polishing up the game and making sure that everything is perfect, yet everyone is making cracks about "Grand Turismo Forever" and "They're lazy".

Yet, with VALVe ('cause they seem to be the hot topic nowadays) everyone perfectly accepts their huge waiting times and delays of their games because it makes them think that they're taking their time to (WHOA, 8 "t" words in a row!) perfect their game.

Personally, I played Grand Turismo 4 and I liked it at first, but I lost interest when I realized that I really knew nothing of cars and it took too long for me to really get into gear (har har, punny) with how the game works. It was good overall though, it makes me wish I didn't sell it.

Grand Turismo 5 looks amazing, both visually and gameplay-wise, so I may pick it up. I haven't played GT:Prolouge though so I'll probably check that out before I get this.

Not me I could give half a shit about Valve as a whole.

 

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