Age of Conan Offers Free Play for Returning Players

Age of Conan Offers Free Play for Returning Players

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Funcom has announced the launch of an Age of Conan "re-evaluation campaign" during which anyone with a closed account can reactivate and play the game for two weeks at no charge and with no strings attached.

It's been a rough road for Age of Conan, the Funcom MMOG based on Robert E. Howard's famous fictional world. Plagued by launch delays and bugs, the game racked up solid early numbers but saw its membership drop off precipitously just a few months after it came out. Funcom was eventually forced to cut the number of servers supporting the game from 49 to 18, but it also continued working on the game and is now ready to show off the "massive updates and improvements" that have been made.

"For anyone with an inactive account who ever thought about giving it another try, this is your chance," said Morten Larssen, Funcom's vice-president of sales and marketing. "After the hugely successful launch last year we immediately started working on updates that would make the game better and provide more content for players, and that is what we have been doing this past year. With the most recent update just out the door, this is the time to ask players to come back and see the results!"

Those results include the addition of the outdoor area of Ymir's Pass, the "huge dungeon" of Xibaluku and the city of Tarantia Commons, each of which offer new quests, enemies and rewards. A new PvP notoriety system allows players to become murderers and hunt each other down for exclusive rewards, while support for DirectX 10 technology has also been implemented.

"I think that players have always seen the great potential in Age of Conan and we have put a lot of effort into realizing that potential," said Game Director Craig Morrison. "The game has improved tremendously since launch and we look forward to having players come back and seeing the changes for themselves!"

If the prospect of free gameplay isn't convincing enough, have a look at the list of Ten Reasons to Give Age of Conan Another Look, put together by our friends at Warcry, who said the changes "are nothing short of staggering."

The re-evaluation campaign begins today and runs until July 22, during which time anyone with a closed account in good standing can reactivate and play free for two weeks. The new trial campaign will be temporarily closed, Funcom said, "to ensure the best play environment for all returning players." More information is available at ageofconan.com/updates.

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DAMN...... i'm abroad all that time, dangit...

I'm patching it now. Got my level 80 bear shaman waiting it says. Received the email this morning. Was probably the most fun I've had in an MMO when I did play it. Grinding Villas to get to level 80 was a major bitch though. PvP would have been so much more if they had integrated the pvp system at launch like it should have. Will give it another shot for half a month and see if anything is radically different.

I deleted my original game....GAAAAAAAH.

As long as I don't have to enter a CC number, I'm down. Funcom is never getting my money again, after what happened with my account last time. When I bought the game, I had to cancel my account due to lack of funds and bills needing to be paid. So I go to the website, cancel my card, all that jazz, get the confirmation and everything. Then, a week later, they charge me anyway, causing me to overdraft. I email them, say hey wtf, here is the date and time i cancelled, here is the confirmation, i want my money back considering I haven't logged in the game for a month. They respond with "We can see on this day you adding a CC to your account". I respond with "Actually, I added the CC on launch day, that day I was REMOVING IT. Just as this email that I attached says. I want my money back, you caused me to overdraft" and never heard from them again. Be careful, their billing department doesn't have a damn clue.

I'll give it another go, but I doubt I'll stick around after.

Another thing that ticked me off was the completely broken crafting. Heard that's been revamped as well. Graphics are awesome though. PvP rewards may may it fun again IDK.

Only played an hour at a friends house, but I must say I enjoyed it somewhat. It felt refreshing to see an MMO that was graphically eye-candy. Overall, the combat seemed fluent and very responsive.

But then, I hear all these crazy stories. Billing problems, a community support that rivals Blizzards old old one in stupidity, and absolutley ridiculous bugs like the hilarious "female characters swing 50% slower" bug. Bugs I can understand, but not the way they handled it. Banned people from the forums for reporting it?

Sorry Funcom, if you can convince me you've learned your lesson, then I might consider it. Your game was fun, but it was not the game that caused people to leave - it was you.

Edit; To be honest, Funcom has pulled quite the campaign to get people into the game lately. I've seen load of ads, and they've been releasing quite a bit of stuff for the game. Chances are I'll pick a copy up when I buy my new computer, since they seem to be giving them away for money equal of that of a lunch.

I've been on the edge of diving into Age of Conan for months now. I just can't bring myself to do it though. Every time I'm ready to give it a try I get nervous about logging into a totally empty game world.

Hrrrm....seems as though the trial version doesn't count as a reactivate.

Not sure if I want to give the epic 40GB install another go tbh.
Once past level 20 (which is the single player storydriven Island) the appeal drops off very sharply. I made it to level 53 I believe, but only really enjoyed played for the first 30-35 levels.

After discovering I had to basically grind to lvl 60 without quests, or even instances to level in I quit. There was basically a massive hole in the XP layout between lvl 50 and 60, literally nothing there at all. I ran out of stuff to do anywhere at 52.5 or so.

The_root_of_all_evil:
Hrrrm....seems as though the trial version doesn't count as a reactivate.

Aww, Root. See, this is why you never delete anything.

EVER

Flying-Emu:

The_root_of_all_evil:
Hrrrm....seems as though the trial version doesn't count as a reactivate.

Aww, Root. See, this is why you never delete anything.

EVER

What about those incriminating photos of you at last year's Christmas party?

Sevre90210:

Flying-Emu:

The_root_of_all_evil:
Hrrrm....seems as though the trial version doesn't count as a reactivate.

Aww, Root. See, this is why you never delete anything.

EVER

What about those incriminating photos of you at last year's Christmas party?

Those? Pasted all over the internet.

Exhibitionist for the loss.

Yup, biggest downer was the gaping chasm you stood before after hitting 50. Incidently, Funcom asked me to go play my level 50 Herald of Awesome for free. I can't see why not.

Rhayn:

Edit; To be honest, Funcom has pulled quite the campaign to get people into the game lately. I've seen load of ads, and they've been releasing quite a bit of stuff for the game. Chances are I'll pick a copy up when I buy my new computer, since they seem to be giving them away for money equal of that of a lunch.

They also had ads everywhere before and when it launched, tried REALLY hard to get everyone all over that game. Unless they took out the tedious nature of the grind, the 40 gigs required install space, and fixed their support, I wouldn't recommend doing anything but picking up the trial to start off with. And keep in mind, the first 20 levels in no way dictate how the rest of the game plays out.

edit: and don't get me wrong, it was a fun game. but after level 20, the grind was pretty horribly ridiculous, and the lack of balance between classes for pvp made wandering around pretty painful at times.

...how about they try no more fees then they would sell more copies of the game...but then again warcraft somehow has 50 bagillion (ok 11 million or so) players that all pay.

I quit the game with my assassin at level 78, might as well get him to the level cap.

Its free its patched its updated & I still wont be playing it.

Combat was so much less than it should have been (See D&D Online for how it shoulda been done), rock paper scissors templates buggy as hell instancing & laggy lag lag made it no fun.

I played the trial for about 3-4 hours... The only MMOs that bored me faster were WoW (3 hours) and EVE (got the trial and never played).

ugh...this is kinda iffy, last time i touched it, the economy was worthless, raid mobs kept resetting right before you killed em, the community was actually more childish that WoW (i actually liked WoW btw..just so you guys can all hate on me) and when i asked a question about what pitchpots actually did on the forums, i got a warning for trolling. i just wanted to know if anyone had played a version of the game that had working pitchpots and if they were worth all the rabble rousing for christ sake!!

this game got to me so much i actually one of the guys at the funcom booth during a convention in Atlanta to autograph a printout of my subscription cancel.

Abedeus:
I played the trial for about 3-4 hours... The only MMOs that bored me faster were WoW (3 hours) and EVE (got the trial and never played).

What about it bored you exactly?

If you made a caster, sure, it's no different than casting in any other game. If you made a melee character... well, I'm confused.

Anyway, I think I'll start this back up again. The game was super fun from 1-75, but from 75-80 it was terrible. Unfinished content, not enough content, terrible shift from killing multiple mobs at once to killing one at a time for less XP than you would with the weaker, easier to kill enemies...

I'll probably end up playing it for another month or two after the trial expires.

I never tried Age of Conan but how different can it be from Warhammer: Online. If someone has played both can you fill me in? Because at the moment the both look like WoW's slightly more mature and less popular brother.

Credge:

Abedeus:
I played the trial for about 3-4 hours... The only MMOs that bored me faster were WoW (3 hours) and EVE (got the trial and never played).

What about it bored you exactly?

If you made a caster, sure, it's no different than casting in any other game. If you made a melee character... well, I'm confused.

Anyway, I think I'll start this back up again. The game was super fun from 1-75, but from 75-80 it was terrible. Unfinished content, not enough content, terrible shift from killing multiple mobs at once to killing one at a time for less XP than you would with the weaker, easier to kill enemies...

I'll probably end up playing it for another month or two after the trial expires.

I made a Necromancer, and it was boring as hell.

 

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