Gravity Bending Indie Platformer VVVVVV Released

Gravity Bending Indie Platformer VVVVVV Released

In the running for the strangest videogame name ever is VVVVVV, an indie platformer created by Terry Cavanagh.

Irish indie game developer Terry Cavanagh released his newest game this week, titled VVVVVV. No, that isn't a typo, and I didn't just fall asleep on my keyboard, that is its actual name. It has got to be the best I've seen since Dejoban Games' AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity.

VVVVVV is a platformer with a very simple concept that becomes more complicated through Cavanagh's smart level design. The player moves through each level by swapping the main character's gravity from upwards to downwards. The metroid-style map is divided up into single screens that are appropriately or humorously named. There are plenty of secrets to be found, often through exploration and quick reflexes. The chiptune soundtrack by Soul Eye compliments the 8-bit visual style.

There is a story as well, which focuses on the captain of a spaceship that is trying to find his crew after a disaster and some random teleportation. VVVVVV can be purchased for $15, but a demo is available for download on the official website or online at Kongregate. The full release has a "huge overworld," more game modes, and a secret minigame. I've played through the whole demo, and it's quite fun.

As is the case with VVVVVV, the garage game developer is becoming a force to be reckoned with. Eventually, these games will have to find some kind of unique place where they can all come together and be prominently displayed, rather than still remaining somewhat underground. Cavanagh has created other popular indie games in the past, including Don't Look Back. Find all of Terry's works on his website.

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Why is it that the only way for indie games to get noticed is to have a silly name. I need to keep that in mind and call my game something absurd to generate hype.

Also, it looks like an alright game.

That looks so cool.

Me wants now

The name aren't a sequence of V's. A series of /s.

Ot: Looks fun!

looks like a fun little game, but 15 bucks seems like a bit much to ask for for an simple 8 bit game, didn't shadow complex cost about the same?

That looks pretty damn trippy; the levels are a stroke of genius though.

Sci-Fi luver437:
The name aren't a sequence of V's. A series of /s.

Ot: Looks fun!

Yeah! Certainly unique!

I wouldn't say strange, just...testing out a new idea.

Oh wait, that is strange.

Sci-Fi luver437:
The name aren't a sequence of V's. A series of /s.

Ot: Looks fun!

Woah, you're right.

AGH! My brain! >.<

It hurts just looking at that. I think we have an 8 bit Portal on our hands.

Oh man, that actually sounds like a pretty fun game...

Sci-Fi luver437:
The name aren't a sequence of V's. A series of /s.

Ot: Looks fun!

The name is actually a sequence of V's, as shown by the URL of the game's official website: http://thelettervsixtim.es/ . :)

kage23:

Sci-Fi luver437:
The name aren't a sequence of V's. A series of /s.

Ot: Looks fun!

The name is actually a sequence of V's, as shown by the URL of the game's official website: http://thelettervsixtim.es/ . :)

Well in the first post it was a series of /s so I just wanted to point that out.

Welcome To The Escapist. Your first post is a quote to me. I feel special.

This game reminds me of Shift. http://armorgames.com/play/751/shift

Anyway maybe ill try the demo if i have time.

Tom Goldman:
Cavanagh...Don't Look Back

Sold

The man is great. Don't look back...and The Best Years of My Life are a must play :P

That looks like a brilliant game, I want it!

So how we gonna pronounce it? Sextuple-V?

It looks like old-school arcade goodness. I might buy it.

LTK_70:
So how we gonna pronounce it? Sextuple-V?

It looks like old-school arcade goodness. I might buy it.

Here at Escapist HQ we've been calling it Vuhvuhvuhvuhvuhvuh.

its like metal storm with a IWBTG touch looks fun tho

Sci-Fi luver437:

Well in the first post it was a series of /s so I just wanted to point that out.

Welcome To The Escapist. Your first post is a quote to me. I feel special.

It does look kind of like a series of |/s (i.e. pipe, slash) in that first post, but I think that's just weirdness with displaying the V in italics.

LOL. Thanks for the welcome. Glad to make you feel special. :) I've been lurking for quite some time and will most likely continue to do so, except on the rare occasions that I am inspired to add some words of my own to the webs.

Douk:
Why is it that the only way for indie games to get noticed is to have a silly name. I need to keep that in mind and call my game something absurd to generate hype.

Actually, the name makes perfect sense having seen the video.

And having seen the video, I think parts of my brain have melted and dribbled out my ear.

John Funk:

LTK_70:
So how we gonna pronounce it? Sextuple-V?

It looks like old-school arcade goodness. I might buy it.

Here at Escapist HQ we've been calling it Vuhvuhvuhvuhvuhvuh.

I've been seeing people calling it 6Vs.

Epic chip soundtrack, too!
Where can I get that?

WhiteTigerShiro:

John Funk:

LTK_70:
So how we gonna pronounce it? Sextuple-V?

It looks like old-school arcade goodness. I might buy it.

Here at Escapist HQ we've been calling it Vuhvuhvuhvuhvuhvuh.

I've been seeing people calling it 6Vs.

It sort of looks like a car revving up, so I prolong the V sound and put in a little crescendo.

I played the demo during the Escapist indie game week thingy. It's got good game design leaking out of its ears.

I'll buy it at some point in the future. I have a huge queue of indie/oldie games to buy.

 

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