Machinima Is Giving Gamers a New Way to Play | |
Machinima Is Giving Gamers a New Way to Play Instead of figuring out how many hit points the end boss has, machinima-ists are deciding how to incorporate it into their tales of epic adventures. If you've ever wanted to see what would happen if Survivor and World of Warcraft combined, there's a machinima of that. Wish Dr. Kleiner of Half Life fame had a science show? There's a machinima for that, too. Since the debut of the first widely received "Diary of a Camper" Quake machinima in 1996, players have created thousands of machinima featuring their favorite games and characters, and their community is growing ever stronger. In Issue 134 of The Escapist, Cat Rambo takes a look at the evolution of machinima:
Having participated in a machinima, I can tell you from personal experience that they are hard work. A 3 minute film can take up hours of time spent in the gaming world, posing your character correctly, waiting for cues to say your lines - but the effort is almost always worth the end result. Read "Hey Kids, Let's Make a Movie:Machinima" and share your favorite machinima and your own experiences with the medium with us! | |
Is it okay if I share my own machinima? One of these days I'm gonna do even better.... | |