Yale Developing $3.9 Million Anti-Drug, Alcohol and Sex Game

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Yale Developing $3.9 Million Anti-Drug, Alcohol and Sex Game

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Can videogames keep kids from doing drugs? A $3.9 million grant to Yale says they can.

Assistant Professor of the Yale School of Medicine, Dr. Lynn Fiellin, was issued the grant to develop a game to teach "sex, drug and alcohol negotiation and refusal skills." The game's target audience is children ages 9 to 14. The game would employ virtual avatars guided through a number of situations to help them learn to make the right decisions.

The grant comes in the wake of a survey published by U.S. Centers for Disease Control and Prevention, in which 7.1 percent of high school students report having had sex before the age of 13.

While the game is intended to teach the dangers of sex, drugs and alcohol, the game will not depict any of the actions in-game. "The avatars engage in role playing, having conversations in which they refuse to engage in risky behaviors," Chief of the NICHD's Child Development and Behavior Branch Peggy McCardle said in a written statement.

When asked how the game can properly teach if it refuses to allow the wrong choice to be made at all, McCardle replied the game is intended to have players create visions of their future. Making the wrong decisions won't allow the character within the game to do so, but will demonstrate how the future goals are inhibited by doing so.

"The game is still in the design phase, so the exact scenarios haven't been worked out yet," McCardle said. "The researchers hope to market the game through school systems. They are acutely aware of the sensitivities involved. They don't want to create any situations in which teens would participate in inappropriate behavior, and don't wish to set up any scenarios that school officials and parents wouldn't approve of."

The game is slated to be in development over the next five years and will be modified based on input from adolescent testers and project coordinators. The current slated test is to have some play the game (currently titled Retro Warriors) and others play a regular game, comparing the results by the initial age of sexual activity. Games have proven to be successful in an educational field before, so whether Dr. Fiellin can duplicate that success remains to be seen.

Source: CNS News

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Dear Yale,

See War on Drugs, wash hands, rinse, and repeat.

Your Friendly Neigborhood Taxpayor

This really won't work, it won't be fun and 9-14 year olds would rathur shoot things on killzone 2.

I... don't know what to say.

Does anyone honestly believe that these things work, or do they just like to keep themselves busy and be able to make Yale look better?

This game won't sell well.

...

really? 3.9 million? there are REAL games that don't cost that much to make. this will fail, and there is a very simple reason:

farmerboy219:
This really won't work, it won't be fun and 9-14 year olds would rathur shoot things on killzone 2.

this exactly. no kid is going to willingly play this, unless these games are given to schools for health classes/sex ed/what ever other bullshit the school has.

Yeah, this will beat GTA IV...

What? What is this going to be like Mass Effect?

"So you wana do it?"
>Choose renegade< YA!
The next morning....

>YOU HAVE CONTRACTED >CLAMIDIA<< +50 Renegade!
"Ah shit..."

"Wana smoke some weed!"
>Choose renegade< Why not!
One minute later...

>You now have >SHORT TERM MEMORY LOSS<, You also have >TERMINAL LUNG CANCER<<

"AHHH WHERE AM I "cough cough cough" WHY AM I SPITTING UP BLOOD!"

"Do you want to smoke a cig?"
"Sure."
"You life is ruined and everyone hates yooooooouuuu!"
"What?"

It will be a game of exagerated, nightmarish butterfly effects and no one will enjoy playing it.

I've always thought that edu-tainment has some serious untapped potential for people older than 5, and this does seem to be a step in the right direction.

I just hope they do it properly and make it fun as well as educational... no one will play it through if its shit, afterall, and thus valuable lessons won't be learned.

If this game does sell which i highly doubt that it will...no one is gonna make the "good" choices. Every developer of games should know most gamers have a little sense of evil within and given the chance in a game they will abuse that evilness

What ever happened to parents sitting down with their kids and discussing the dangers of alcohol, premature sex and drugs? If parents had half a brain these days, we wouldn't have to spend millions of dollars of taxpayer money to develop shit games like this that will bore kids to death anyway.

dkuch:
What? What is this going to be like Mass Effect?

"So you wana do it?"
>Choose renegade< YA!
The next morning....

>YOU HAVE CONTRACTED >CLAMIDIA<< +50 Renegade!
"Ah shit..."

"Wana smoke some weed!"
>Choose renegade< Why not!
One minute later...

>You now have >SHORT TERM MEMORY LOSS<, You also have >TERMINAL LUNG CANCER<<

"AHHH WHERE AM I "cough cough cough" WHY AM I SPITTING UP BLOOD!"

Booze Zombie:
"Do you want to smoke a cig?"
"Sure."
"You life is ruined and everyone hates yooooooouuuu!"
"What?"

It will be a game of exagerated, nightmarish butterfly effects and no one will enjoy playing it.

Lol, actually that would be a pretty hilarious game.
I don't think this will work. People will do retarded things due to peer pressure no matter what.

Our generation will be paying down the debt all our lives so that the old people of this generation can do silly things like this.

We don't need a game to attempt to do what bad parents can't.

wow, just. Wow.

and also...

No.

While I appreciate the thought behind this, these sort of things alwasy come off as corny, cheesy and preachy. And this from a guy who doesn't drink or do drugs anyway.

Austin MacKenzie:
Assistant Professor of the Yale School of Medicine, Dr. Lynn Fiellin, was issued the grant to develop a game to teach "sex, drug and alcohol negotiation and refusal skills." The game's target audience is children ages 9 to 14. The game would employ virtual avatars guided through a number of situations to help them learn to make the right decisions.

So, basically, Mass Effect?

Wait a moment...

"7.1 percent of high school students report having had sex before the age of 13."

...Am I the only one who thinks they might be lying about that?

dogstile:
This game won't sell well.

At all, you mean. (Not counting parents or teachers for in their class or something)

It's just like when the "cool, non smoking" crowd decided showed up at my school trying to teach children "good values" and how smoking will kill you even if you have JUST ONE cigar! They then proceeded to show pictures of a mans cancer growing out of his back with a comment saying "this can happen to you if you smoke." Ahh, the good old days of morons trying to scare people by just plain lying and distorting facts.

Let's just hope this "game" is going to actually be genuine when it comes to facts and it won't be the generic "I'm a good kid and I never touch alcohol and drugs and I always study but these bad mean kids are trying to make me distort my ways!"

AHHH *head explodes*, Its like 1984 just brainwash the youth , fill them with slogans and stuff them with statstices and numbers that mean nothing. Which they will have in the game "100000000 people die ever day from drugs" there going to say, and "drugs are bad".

Griever18:
Wait a moment...

"7.1 percent of high school students report having had sex before the age of 13."

...Am I the only one who thinks they might be lying about that?

See what I mean?

Just give the kids World of Warcraft, they won't have the time for drugs, sex or alcohol.

laryri:
Just give the kids World of Warcraft, they won't have the time for drugs, sex or alcohol.

Haha, thats beyond true.

Pimppeter2:
I... don't know what to say.

Does anyone honestly believe that these things work, or do they just like to keep themselves busy and be able to make Yale look better?

I believe that they could work. The problem is that all of these "message" games are unwilling to show anything unpleasant or shocking to children. So they caution against behaviors while keeping a blinder on.

It's like this, it's fairly easy to find plenty of material today glorifying the drug trade, like Grand Theft Auto games and the like, as well as stuff with people partying and doing lines of cokes from between a woman's breasts, etc...

On the other hand it's very difficult to find much material (though it does exist) with some desperate brain-fried coke whore, covered with marks, dying in her own puke in an alleyway. Sure, there are entire sections of cities full of degenerate, wasted junkies who have been used up and spit out by the drug trade, but we protect our darling children from that, we don't show them what those of us who support the anti-drug movement see.

Not to mention issues like some dude getting stoned and killing someone with his car. Or someone totally frying their brain on acid.

With sex of course, there are of course the moral issues of abortion which a kid shouldn't have to worry about (and isn't equipped for). Not to mention the life altering effects of having a child you can't support.

In the case of sex in paticular, sex between 13-14 is a problem, but I am a big supporter of sex education and distributing birth control/condoms in school. I've gone into that before.

At any rate, I think you COULD make a game that would work, but chances are it would involve material that would get it an "M" rating by most people's standards, which is exactly the problem. If I was going to educate kids about drugs, my product would probably be a lot like the "Condemned" games in atmosphere, minus the supernatural and combat.

Once while working security at Foxwoods we had a concert, I think it might have been Ginuwine, it's been a while. At any rate one of the things that sticks in my mind was a girl who ODed during the concert, was brought out into the hallway over by the food court through a side door to await EMTs and died in her own vomit. I was there holding up a sheet for privacy from the passing crowd (due to the need to get her out ASAP) as she died.

I was against drugs before that, but that's the kind of [email protected] I think people need to see or be a part of to REALLY get the right idea.

I'm just ashamed that I don't have a wet trout long enough to slap the entire population of Yale with it.

skeanthu:
Dear Yale,

See War on Drugs, wash hands, rinse, and repeat.

Your Friendly Neigborhood Taxpayor

Signed,
Everybody

File this under 'games that suck when you're high'

But if they do make this 'game', they need to make sure to include a level where the girl offers you a joint and a hook-up. If you can resist that, you could resist just about anything. SPOILER ALERT: No high-school boy could resist that.

tharwen:
I'm just ashamed that I don't have a wet trout long enough to slap the entire population of Yale with it.

Come on now, no one is that crazy prepared. Who are you, Batman?

fatmann55:

laryri:
Just give the kids World of Warcraft, they won't have the time for drugs, sex or alcohol.

Haha, thats beyond true.

"Going to take drugs, drink alcohol or have sex? THEN EVERYBODY WILL HATE YOU AND YOU WILL ACCOMPLISH NOTHING!"

Jesus fuck guys, this is what makes kids curious about the things in the first place.

Just because it is a video game, doesn't mean they're going to lap it up. It's takes a lot to make a game, and these people making this don't really know what people want in games.

And games don't need to have drugs, alchhol, and sex to be good, either.

this is $3.9 mil down the drain.

"13 years old REPORT having sex"

Im sorry, but of course a 13 year old is going to say they have had sex, its all the woot these days lol. (apart from those who have had it).

This will be just as succesful as that christian MMORPG game will be!

Good effort, but I don't think that the result will be so great.

3.9 million?!?

Can anyone else hear that Flushing Noise?

Yes, this will really persuade kids not to do drugs, drink alcohol or have sex because games have just that much influence on kids. [/sarcasm]

This simply won't sell.

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