Capcom Denies "Turning Its Back" on Western Studios

Capcom Denies "Turning Its Back" on Western Studios


Capcom's Christian Svensson says comments about Western developers by COO Haruhiro Tsujimoto were misinterpreted, and that the company remains committed to studios located outside of Japan.

Near the end of 2009, Capcom said that the commercial failure of Bionic Commando, developed by the defunct Swedish studio Grin, had led it to consider ways to separate the roles of Japanese and Western developers. Under the new strategy, Western studios would be used primarily on existing franchises, while new IPs would be developed in Japan. Tsujimoto went as far as to suggest that if it was somehow possible to avoid using Western studios altogether, it would.

"We cannot develop a sufficient number of titles without using the resources of these companies," he said. "This is why we plan to continue using these alliances."

But Svensson, the vice-president of strategic planning and business development at Capcom U.S., has denied that the company wants to distance itself from Western studios. "I'm not exactly sure what the intent of [Tsujumoto]'s statements were, but I also know that I saw how they were taken by a lot of media, and I think they were not quite interpreted the right way," he said. "Haru made a statement of something to the effect of 'new IPs are going to be developed in Japan, not in the West, and I think that is a fair statement. What I think a lot of people interpret that as is Capcom's turned its back on Western development."

"I think if you ask [R&D head Keiji] Inafune-san, that's actually far from the truth," he continued. "We probably have more and bigger projects in development or soon to be in development with Western developers than we've ever had. But, they aren't new IP."

He also acknowledged that Bionic Commando wasn't actually a new IP at all, but said that because it had been out of the collective consciousness for so long, Capcom treated it as essentially the same. "For whatever reason, Bionic Commando was looked at internally as for all intents and purposes as a new IP in the fact that it was a long-dormant franchise that really had no broad awareness," he said. "I would certainly not categorize it as a new IP necessarily, but the effort to re-launch it was not that much unlike what a new IP would've been."

Source: Gamasutra


It seems to me that the whole aspect of seeing Bionic Commando as a new IP may have actually been part of the reason why the game sold poorly. It didn't seem to present itself well, and that may be because it didn't really resonate with the original. It had a lot of unnecessarily complicated story elements, and the design of the lead character as an ex-war hero with a gritty, jaded personality was executed in a very silly way- not to mention that he had dreads. If they had just made the game a simple war story with the main character being an elite soldier, it seems that things may have gone better for Capcom. I mean, the gameplay was alright- an interesting take on swinging mechanics, with a big clunky character, rather than someone agile, like Spider-man.

I didn't know that they were accused of turning their back on western studios.

And why did everyone hate Bionic Commando?

Uh-huh... I'm sure.

And Japan doesn't have a high incidence of racism.

They're still a bit sore from Bionic Commando. We were fooled too CAPCOM, GRIN, they looked like they knew what they were doing...

It doesn't matter where you are!
It doesn't matter how far!
We can all still play all day!

They're just covering up the fact that the New Bionic Commando failed so hard.

I'd turn my back on Grin and other Western developers too after Bionic Commando. I loved the original, but the clunky swing mechanism in which momentum doesn't factor in and the too many buttons/layout crap was just too damning. Oh, and the dreads. Really? You had to put a grizzled vet into a brownish environment with dirty brown dreadlocks. Brown brown brown brown.

Grin sucked on this one.

Booze Zombie:
Uh-huh... I'm sure.

And Japan doesn't have a high-incidence of racism.


If monster hunter frontier doesn't come out or any new monster hunter games don't come out because of this I will be very much pissed off.

And yet Bionic Commando Rearmed was so good. How could they mess up the big budget one so badly?

Booze Zombie:
Uh-huh... I'm sure.

And Japan doesn't have a high incidence of racism.

Finally! Someone had to it.

Oh you silly xenophobic racists, you!

If only Japan was like Europe and the USA, where racism and prejudice don't exist.


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