Treyarch Confirms Dedicated Servers for Black Ops

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Treyarch Confirms Dedicated Servers for Black Ops

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Treyarch boss Mark Lamia has confirmed that Call of Duty: Black Ops will have dedicated servers, saying he thinks they're really quite "excellent."

Dedicated servers are always fun to talk about. I'm not completely clear on what they actually are, but they seem to pit PC and console gamers against each other and that's good enough for me. A rumor that the new Call of Duty game would support dedicated servers first went around at the end of March and now it's finally been confirmed as the truth.

"I think dedicated servers are excellent. I don't see any reason not to see them unless... well, I just don't see any reason not to," Lamia told CVG.

"We do work very hard to reconcile the desire to manipulate and modify those dedicated servers with offering them the persistent experience and benefits that the console system provides," he continued. "We're working very hard to marry those two things, so people can run dedicated servers and also participate in the communal experience the console players get to have, given they're all on first-party servers."

Dedicated servers have been a point of contention since Infinity Ward revealed in October 2009 that they wouldn't be supported in Modern Warfare 2, news that lead to some pretty epic forum threads and a lot of very unhappy PC gamers. DICE quickly followed the controversy with some amusing PR reminding the world that Battlefield: Bad Company 2 does offer dedicated server support; id's upcoming Rage, on the other hand, will not, while Gears of War 3 is hedging its bets with a definite "maybe."

Call of Duty: Black Ops hits the shelves in November 2010 for the PC, Xbox 360, PlayStation 3 and Wii

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Right, they're edging closer to actually being worthy of my purchase.

Go on Treyarch, you can save the day yet!

If it turns out to be another WaW and not be another MW2, then I'll buy it. I loved WaW.

Not playing until it's balanced for lean

Well it's a step in the right direction, although I've noticed that, from a purely casual PoV, MW2 didn't suffer massively for want of dedicated servers.

Treyarch are doing it right.

I hope.

I'm actually glad there weren't dedicated servers in MW2. I didn't buy it because of that, but I recently got to try it on a free weekend on Steam. It's a terrible console port anyways, and I would have been sad if I wasted my money on it.

So this doesn't really make much of a difference. I see this as a quick publicity-beg to the PC crowd. At least Bad Company 2 had a dedicated PC developer team. Dedicated servers won't stop your game from being a shitty console port. They'll make it a less laggy console port, but still a console port.

Hopefully Treyarch listened to the criticism that Modern Warfare 2 got and made a better game. Possibly with an interesting story and memorable characters this time around.

Well its nice of Treyarch to try SOMETHING different from Infinity Ward

Now if only they can actually make the game worth a shit....

Well that just solved the largest issue with Mw2. Goodbye hackers, hello (better chance of) enjoyable game.

MaxChaos:
Not playing until it's balanced for lean

Well it's a step in the right direction, although I've noticed that, from a purely casual PoV, MW2 didn't suffer massively for want of dedicated servers.

It's annoying to get in a really slow game though(random slowdowns, great for headshots but laggy). And from what I've seen in last weekend's steam MW2 multiplayer trial/demo, quitting means adding a loss. I don't know why anyone should care for that but there are even casual people that do care.

Good news,

bye bye hackers
bye bye 400 ping being the 'best' connection
bye bye 16 players
bye bye host advantage

Hello mods
And welcome back admins, we missed you so much!

I still want to know if it was Infinity Ward or Activision's decision to force peer to peer online play on Modern Warfare 2's PC port. Welcome back dedicated servers, the system with no disadvantages at all comapred to p2p.

It's a start at least. Now how about this thing called balance. Good luck getting that right.

Oh and fix the fucking double shot glitch already!

Is that guy in the picture carrying multiple assault rifles? That makes even less sense then dual smg/pistols in mw2.

O yay so instead of 30ms lag we get 30 ms lag...lol As long as theres matchmaking though it shouldn't be any different for me.

Well. I suppose not a bad way to go. Be able to control things more with the dedicated server problem

This is the first time any Call of Duty news has interested me for a long time, I will actually take a look at Black Ops now.

Hope it's actually a good game.

Yay? I doubt the console versions'll have them and those are the ones I'll probably end up buying.
Sorry, guys, you might list me off as a diehard MW fanboy who supports every decision of the series but I honestly had better luck with matchmaking than with the DS.

Andy Chalk:
I'm not completely clear on what they actually are, but they seem to pit PC and console gamers against each other and that's good enough for me.

Now I understand that it criticising the staff can be one's suicide note around here but it can't be just me that was struck by the laziness of this. Could you have not asked someone else in the office to explain it to you, or looked it up on the internet, or got someone who did know something about the subject matter to write the news post?

still waiting on declared mod support before an official FUCK YEA, TREYARCH!

Wow everyone complaining actually did something. Now we just gotta wait for Ubis evil drm to go then we can all live in happiness

Good, good...

Let's just hope Activision won't force Treyarch to choose Matchmaking so they can sell their atrocious map packs

Good for Treyarch. Actually listening to the community. Unlike IW. IW releases the game buggy as fuck, fixes a few things, leaves it still mostly buggy as fuck. You can get away with this as a small time dev, because you don't have the resources to fix EVERYTHING, but not with one of the most popular games ever.

This decicison has made me happy. Good move, Treyarch.

Not to mention what I've heard so far from Black Ops sounds excellent. Killstreak rewards don't count towards your killstreak, commando and the Tactical Nuke are very unlikely to return, and it looks like Handguns will be the only available sidearm again.

Awesome.

I am just hoping Gears of War 3 will introduce Dedicated servers. It's proven how badly we need those.

Not even twitching an eyebrow at this stage... EA/DICE gave us dedicated servers, left us at the mercy of trusted partners who overload the boxes eager to keep up with all the clan requests for servers... so everyone gets a overloaded box and laggy gameplay.

This speaking of marrying the console and PC ideas (dedicated servers and communities) smacks of trusted partners , no server software for the public and a master login / community server setup... or even GFWLive *shudder*.

... but I will concede its a nod in the right direction, at least someone realise IWNet didnt work out.

Treyarch have made games that I loved. World at War included. so I was looking forward to this anyway, but this is great news for PC gamers.

Sikachu:

Andy Chalk:
I'm not completely clear on what they actually are, but they seem to pit PC and console gamers against each other and that's good enough for me.

Now I understand that it criticising the staff can be one's suicide note around here but it can't be just me that was struck by the laziness of this. Could you have not asked someone else in the office to explain it to you, or looked it up on the internet, or got someone who did know something about the subject matter to write the news post?

Andy's a long-time PC gamer. He was joking :P

Step in the right direction, thank god.

This might actually be worth a look when it comes out.

FUCK YEAH TREYARCH! That was the ONLY reason I didn't buy MW2 as I never played MW1 and wanted to skip straight to a sequel.

Fuck matchmaking in the eyes, it is NEVER better than dedicated servers.

I'm excited now!

Are these dedicated servers on console too (first-party ones)? Because sadly, until I get a decent gaming rig, if I'm going to get this at all it's going to be for my PS3.

This is weird. Back in the day Treyarch was that "other company" that made Call Of Duty and most people paid little attention too. Now its like a complete role reversal is happening. Infinity Ward is all but gone, hanging on with map packs while Treyarch are providing what looks to be an awesome game and without denying gamers what they want. In this case dedicated servers...

Well all i can say is: Bravo Treyarch. Bravo.

good now it just needs Zombies

MaxChaos:
Well it's a step in the right direction, although I've noticed that, from a purely casual PoV, MW2 didn't suffer massively for want of dedicated servers.

I played the game for exactly half a day during the last free weekend on Steam. I ran into at least a dozen hackers ("speedbursting" all over the place), three games where my ping tripled, one game that was interrupted five times by the host dropping before finally giving up the ghost, and one hacked server host (sorry, habit) that basically forced a "level 70 Prestige" cheat on me. Took me 45 minutes to figure out how to clear that (resetting my profile and losing all my progress up to that point).

On the other side of the coin, I've been messing around with CoD4 (which I originally bought just for the single-player for fifteen bucks). Aside from a handful of hackers who seem to be able to get around Punkbuster, and a few hassles getting PB to work at the start, I've had a smooth experience. It's not nearly as much fun as I had during my halcyon days of Counter-Strike: Source on a server with banned AW-M/autosnipers and custom maps, but it's an enjoyable little diversion. MW2, for the short time I could tolerate it, felt more like giving cunnilinguis to a woodchipper.

So, more on-topic: I'm fairly sure I won't be buying Black Ops during release, but it's a lot more likely to get a look from me later on if dedicated servers are included.

bubba145:
good now it just needs Zombies

Mod support. Add mod support and zombie mods appear.

*goes back to working on a zombie mod for Empire: Total War*

Will dedicated servers be allowed on consoles? (Please oh please)

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