Square-Enix Boss Wants More Heavy Rain

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Square-Enix Boss Wants More Heavy Rain

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Square-Enix CEO and noted Westernophile Yoichi Wada is a fan of Quantic Dream's quick-time-event thriller, and wants to see more games like it.

Have you been feeling like Square-Enix is on a bit of a pro-Western-games kick lately? Good, you aren't the only one.

In an interview with Japanese gaming uber-mag Famitsu, Squeenix boss Yoichi Wada said that he'd been playing Quantic Dream's thriller Heavy Rain as of late, and that he'd become a fan: "It would be good if they made more games like Heavy Rain."

Hey, Wada-san, last I checked you were the President and CEO of one of the largest game studios in the world. It's not like you guys haven't specialized in making essentially interactive cutscenes before, either. I'm going to go out on a limb here and say that if you want to see more games like Heavy Rain, you can probably make that happen.

They'd probably have better voice acting, too.

(Kotaku)

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But Heavy Rain isn't a game... It's an interactive shaving cutscene. There may have been something else too, but I forgot what it was.

I quite liked the voice acting in Heavy Rain, Scott Shelby in particular

Story yes! QTEs no!

nicodeemus327:
Story yes! QTEs no!

why not? it made the game good, since it wasnt annyonig QTE's.

If he meant he wants more games with a great story-line, then yes, I agree. If he's talking about its gameplay, then no thank you.

I have no objection against more games like Heavy Rain, as long as their plot twist don't feel like a slap in the face.

Of course he does, most of the Final Fantasys are damn cut scenes.

I'm all for liking Heavy Rain, but I'm sick of Yoichi Wada's love for western games. I just get this feeling that Square-Enix is going to be run into the ground if he keeps trying to make money from the west. Doesn't he realise that more people buy games in Japan then the rest of the world?

Also I kinda hate Heavy Rain in a way because it doesn't works as a replayable game because of the killer being the same and it's hard to forget how compelling your first play was. I played it at a mates place and even he can't replay it anytime soon thanks to his first playthrough but refuses to trade it in due to trade in prices sucking so bad, that and he says maybe after a few more months he may forget what happened.

Another interactive drama game is definitely needed. Heavy Rain's saving grace was the fact that its core concept actually made the game better. Get rid of the plot holes, make the voice acting better, and actually animate the upper brow of the character models (seriously, this bugged the hell out of me).

I just realized I know that guy better as "Imperial Hot" than by his real name. Damn you ENN!

But yeah.... When your competitor publicly tells you to keep doing what you're doing rather than quietly ripping you off, one has to wonder how sincere the praise is. I suppose if the game were something completely outside Square-Enix's normal domain it would sound more honest, and maybe he really does mean it, but... ehhhh....

Korten12:

nicodeemus327:
Story yes! QTEs no!

why not? it made the game good, since it wasnt annyonig QTE's.

I thought they were insufferably annoying.

So what? Light Sleet? Mild Hail? Heavy Rain 2 sounds like a bland sequel name

No game industry! I know it sold well, but we only got it because we figured it was a one off and we could get back to actual games again afterwards.

nicodeemus327:

Korten12:

nicodeemus327:
Story yes! QTEs no!

why not? it made the game good, since it wasnt annyonig QTE's.

I thought they were insufferably annoying.

but then what gameplay would you give the game?

ultimasupersaiyan:
Doesn't he realise that more people buy games in Japan then the rest of the world?

Er, I hope he doesn't, because that's actually not true.

Sales of Pokemon Heart Gold/SoulSilver, for example.

That photo is solid gold. Up there with Hideo Kojima on a duck. No other photo can be used.

Heavy Rain rocked, if you disagree then you are evil and should be punished.

ultimasupersaiyan:
I played it at a mates place and even he can't replay it anytime soon thanks to his first playthrough but refuses to trade it in due to trade in prices sucking so bad, that and he says maybe after a few more months he may forget what happened.

Only if he falls on his head at some point. Forgetting who the killer is seems like a rather hard thing to do. Hell, I remember the murderer in novels years after the fact.

That said, IMHO a good mystery should survive multiple rereads/replays. Even once you know whodunnit, you get to see how the evidence assembles, why the false leads are false, how the villain hides in plain sight, and how the evidence against him/her SEEMS obvious once you know who did it.

Press X to Jason PART 2!

Korten12:

nicodeemus327:

Korten12:

nicodeemus327:
Story yes! QTEs no!

why not? it made the game good, since it wasnt annyonig QTE's.

I thought they were insufferably annoying.

but then what gameplay would you give the game?

I wouldn't. I don't think it really works as a game. The story, despite it flaws, is something developers should try to work towards. I want story that's more then just an afterthought.

Vanguard_Ex:
Of course he does, most of the Final Fantasys are damn cut scenes.

You haven't played many Final Fantasies have you? the gameplay takes up far more time than the cutscenes, like every other game. Except maybe MGS.

OT: I would like to see more games like it, Heavy Rain was a pretty good game even if it did need a bit of improvement I think more games like it could do great things.

Haven't played Heavy Rain(nor want to), but if he wants games with a good story then I agree

LeonLethality:

Vanguard_Ex:
Of course he does, most of the Final Fantasys are damn cut scenes.

You haven't played many Final Fantasies have you? the gameplay takes up far more time than the cutscenes, like every other game. Except maybe MGS.

OT: I would like to see more games like it, Heavy Rain was a pretty good game even if it did need a bit of improvement I think more games like it could do great things.

Oh true, in terms of duration the fights outweigh it, but in terms of the number of actual encounters versus the number of cutscenes, well...

Vanguard_Ex:

LeonLethality:

Vanguard_Ex:
Of course he does, most of the Final Fantasys are damn cut scenes.

You haven't played many Final Fantasies have you? the gameplay takes up far more time than the cutscenes, like every other game. Except maybe MGS.

OT: I would like to see more games like it, Heavy Rain was a pretty good game even if it did need a bit of improvement I think more games like it could do great things.

Oh true, in terms of duration the fights outweigh it, but in terms of the number of actual encounters versus the number of cutscenes, well...

Seeing as you can have infinite fights versus limited numbers of cutscenes...

I fail to see your point.

OT: Go for it. MAKE IT HAPPEN.

I think SE could make a good version of something like Heavy Rain. They have all the tool to do it and make a reslly solid story!

Square Enix hasn't been that popular with me, all their games lately have been short sighted into 'GRAPHICS ARE EVERYTHING A'DURRRRR!' I'm at the point where i might stop playing them all together, except their older titles like Chrono Trigger or the Final Fantasies before X-2. So far though i have been turning into an UBER fan of Bioware, who know how to make a game... unlike Squeenix.

Hey, cool. I can vouch for that. Heavy Rain was great, but if there are more games like it, then the novelty just wears off fast, now does it?

Oh God, no. The horror!!

*huddles into the fetal position, rocking back and forth; thinking happy FFIX thoughts*

I in all honesty don't see the appeal in such games, might be me. But QTE's are something me and Yahtzee just hate seeing in such slow-going game. Next please!

Well, I personally damn well loved heavy rain.
I really gotta hand it to Wata, he's been saying to Japan feelings I've had for a long time. He wants to bring game development there out of cookie-cutter stagnation and he wants to have the Japanese experience some top quality titles from the west. Obviously, he has a lot to gain by this; but I feel he really, truly does believe his words.

Maybe he was like them and scoffed at western games, but as he got deeper and deeper into the industry played them and found he really liked some of them? I, of course, just pulled this out of my ass - but I just want Japan to give us a chance.

John Funk:

They'd probably have better voice acting, too.

Square Enix? Good voice acting? Hahahahahha.

Anyway, the voice acting in HR wasn't that bad. If anything the characters were too stiff.

Jason!!!

Brotherofwill:

John Funk:

They'd probably have better voice acting, too.

Square Enix? Good voice acting? Hahahahahha.

Anyway, the voice acting in HR wasn't that bad. If anything the characters were too stiff.

Jason!!!

Since the point of the scene was for it to come out sounding like an awkward moment, then yes, SE games do have great voice acting. It produces games that are head and tails above most other voice acted games.

Oh awesome, The WEST is assimilating Japan now!

I wounder if there will be Japanese people completely batshit crazy about Western culture now. Like a... Japanese anti-weeaboo.

I havent even played heavy rain why not just make a CG film with multiple pathes the viewer can choose from dont call it a game though AND NO QTE

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